
A whole new breed of survival horror emerges with Cronos: The New Dawn. Survive the brutal wastelands of the future, fight nightmarish merging creatures and jump back in time to harvest souls as you seek to uncover the origins of the apocalypse that wiped out humanity.
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About
Cronos: The New Dawn is a brutal third-person survival horror where you fight for the future by salvaging the past. Burn monsters before they merge. Extract souls from the living. Adapt or die.

Set in a grim world where Eastern European brutalism meets retro-futurist technology, Cronos: The New Dawn lets you experience a gripping story that straddles the line between past and future.
In the past, you will witness a world in the throes of The Change, a cataclysmic event that forever altered humanity. Meanwhile, in the ravaged wastelands of the future, every moment is a fight for survival against dangerous abominations that will test both your reflexes and your tactical thinking.
You are a Traveler working for the enigmatic Collective, tasked with scouring the wastelands of the future in search of time rifts that will transport you to 1980s-era Poland.

In a desolate world filled with ever-present danger, your survival hinges on your ability to strategize and plan ahead. The enemies you’ll encounter are nightmarish creatures, born from the remnants of humanity – defeating them will require you to make full use of your arsenal.
You can manipulate temporal Anomalies to clear a path through the desolate environment, and will have to scavenge for resources to replenish your limited ammo and supplies. Good preparation is key. Once in battle, split-second decisions can mean the difference between life
and death.
The creatures you kill won’t stay dead for long. Fallen enemies can be absorbed by others — through a grotesque process called Merging — to become faster, tougher, and far deadlier.
The only way to stop them? Burn their bodies. And do it fast.
If you don’t, you’ll face ever-evolving abominations that will push your combat skills to their limits.

Your mission is to locate key people from the past who perished in the ensuing apocalypse. Using your all-powerful Harvester, you can extract their Essences and have them accompany you into the future.
But be wary: these essences have a profound impact on your journey.
The more you carry, the more haunted your suit becomes — increasing your prowess on the battlefield but also bringing with them whispers in your ear and flickers into your vision, edging you ever closer to madness.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 643 reviews with recorded playtime.
Reviews
Themes across 642 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really fun game that scratches that "dead space" itch. More emphasis on resource scarcity than most other horror games I've played
[b]"Dead Space: The 80s Earth Shattered Edition"[/b] This feels like Dead Space met Cronos in a bar and was like "you know what you should do.." and then it dawn on them, why space.. if you can do it at home. It very much feels the same, in so many aspects, the eerie environments, the slow heavy walking and battle, the enemies that are made out of stuff of nightmares and so on, but in in a nutshell, if you like Dead Space, then you will love this game, but more in detail. [b]The Story.[/b] Usualy I say, it alright, or you know it's interesting and so on.. this one tho.. it's mind bending, it's good, but it does make your brain flip around more than usual. Why so.. well - Time Travel, yes this aspect always will mess with your head, as it does in this game. Without going into too much detail, you will start off knowing nothing, you will end the game.. knowing.. just a bit more leaving most of it to interpretation, that in my opinion is a rather good thing, when you have to peace the events together and kind of think of it all. Now the only issue is.. if you think about all of the story once you finish the game, you can see a lot of plotholes, as it would be with time travel involved. As the story goes you are a "Traveler" working for something called the "Collective" and you have to find another one like you, who has well perished and keep the mission going. The mission, well the base line of the story is that some kind of plage has emerged in 1980s, taking the lives of almost everyone in Poland, not only taking the lives, but also mutating the people in abominations, so you as a traveler have to find the reason for it all, for you have the power to travel back in the past to gather intel, in this case the minds of specific people, like actually digging in their heads and extracting the information from them. As you play you can choose whos consciousness you keep and discard as you only have room for three (they also give you passive perks), but the down side is, that what every choice you make, it will not effect the end, now that is kind of something that could for merged in the story more. [b]The Gameplay.[/b] As mentioned before, very Dead Space like. The heavy suit making you walk at slower pace, the angry stomps and punches to the weapon shots, it all feel like good old Isaac, of course in this case your the ND-3576. Now you can't change the suit (only as a cosmetic thing), but you can upgrade it, to make you live longer, have more inventory space and such. When it comes to weapons you have three types to go for, each type has a different variation so in total you have six arms and one special to choose from, each weapon works in a different way and can be upgraded in basic ways, like firepower, reload speed and so on. So you do have a variety of weapons to engage your enemies in way you see fit, becouse you will not be able to take all of your arms with you, just a few for the inventory space is limited. With that we step into the part of survival, as you will have to manage what upgrades and what things to pick up, as you will start off with just a small inventory and in this game, every bullet does count, especially if you start off with the normal difficulity. Besides that you will have extra tools to help you along the way, that are all fire based, this is a important aspect of the game, as you will have to burn dead enemies if you wish to have a better chance of survival. One of the things I could not get use to, was the fact that your character is immune to fire, in this game, a very useful thing. That leads to the enemies, there are not too many in variation, but the most interesting thing is, that they can absorb other dead bodies and acquire their power and mutate something new like, more armor, acid projectiles and so on, so leaving too many bodies around and letting them absorb everything can be deadly, so.. burn the dead. Combat it self feel solid, every encounter is thought out, if you use the environment to your advantage, be in the right spot and use the provided barrels and such, you will most likely not use too much ammo and loose a lot less health. [b]Environment.[/b] Visually this game look very good, a bit too damanding on my little war machine, but even on the lower setttings it looks very nice. It's a very bleak and dark world, every area will be like a dungeon with not much light in it, but very so often there are beautiful landmarks and very cinematic views and landscapes, so it's well crafted for you to not only enjoy the survival, but the sight seeing as well. Besides that, the events are in the 80s in Poland, so lot of the things in the enviorment have been dropped in from that time, as I have seen most of the things like that in life, it was nice to see them in the game as well like the tram, when I got into that I was like "yup, just like back in the day", but the aesthetic of it all, the music and sound and all parts of that are on point. [b]Conclusion[/b] So with all that combined, the mind twisting story with the survial gamplay makes this game stand next to Dead Space and brings it's own Identity to it. Hope to see more of "Cronos" in the future.. or past.. time travel after all.
Поставив грі повзитивний відгук, але є "але" і не одне, тому гра точно не всім зайде! По трейлерам могло скластися, що гра дуже близько до dead space, але схожість тут тільки броньованим головним персонажем, який може гучно і боляче топать і бить в пику. З плюсів: Сподобалась атмосфеера. вона дещо клішована, але гнітюча і досить густа, якщо ще грати в навушниках і щоб ніхто не відовлікав, читати цидулки, вникати в оточення, то взагалі класно. Графіка мабуть все ж таки плюс, хоча це і unreal engine 5, з усіма його особливостями. Вона (графіка) не намагаєтсья вас вразити якимись неймовірними деталями або краєвидами, але вона дає класну атмосферу (як на мене - щось між silent hills і resident evil). Історія теж норм, хоча і трішки передбачувана. Взагалі - "трішки клішовано і передбачувано" можна віднести до всієї гри. Ще можна до плюсів віднести наявність текстової української локалізації! Мінуси: Отут є що сказати! (( Це, мабуть, найдушніша гра, яку я грав! Якщо чесно, я не знаю як я її все ж закінчив, бо декілька разів (особливо на почактку) хотілося сказати "йдіть в дупу!" закрити гру і деінсталити її нафіг! Якщо ви вважали, що в тому ж resident evil складний менеджмент ресурсів і предметів, то ця гра каже " hold my beer' і дає тобі інвентар, в якому вміщається ствол, кілька патронів, добре якщо буде аптечка іще щось. при цьому в тебе може навіть не вистачати місця для квестового предмета, без якого далі не просунутися! А ще на монстра на початку вам треба витратити від 4 до 6-7 пострілів, всього вам влазить десь патронів 10-12, а монстрів за раз на вас може пхати 5-6. А, ну і монстри не вмирають остаточно! Якщо до якогось трупа підійде інший монстр, то вони об'єднуються, і цю мразоту треба буде колупати ще довше! А ще місцеві тітушки це вам не ТІтан, з того ж резіка - вертіли вони на ***** ваші особисті кордони - вони без всяких вагань можуть заходити в сейфруми і робити там з вами протиприродні речі! А, ще ваш персонаж не може бігати. його максимальна швидкість, це як 80 річний дідо біжить до туалету - вспію - чудово, не вспію -щожжж.... А, ну і ухилятися чи блокувати удари ви не можете. Інколи ситації, коли вам єдиний варіант це тупо бігти поміж монстрів і це чистий рандом - тут не можна на скілі поухилятся, виключно маневруємо і сподіваємось що монстри не будуть бити. За останнього боса взагалі промовчу - робити чувака який постійно телепортується вам то за спину, то збоку,і який має удар радіусом метра 2 - це дно (((( Ще до мінусів той же unreal engine - гра не має якоїсь захмарної кількості персонажів на кадр, або просто об'єктів, але дуже важка для заліза. Так, там багато туману, але це не виправдання ((( . В цілому гра відчувається краще, коли ти розумієш, що це не ААА проєкт, але те, як вона тебе душить в кожному геймпелейному аспекті - це її найбільший мінус! Додали хоча б можливість ухилятися, або більш адекватний інвентар і менеджмент ресурсів - було б грати значно приємніше і цікавіше. А так - дуже повільний темп, супермаленький інвентар, душні бої.... все це відсіче десь відсотків 60 гравців ((( Тож висновок - гра точно не для всіх, це не Dead space (хочете щось мертвокосміноподібне - Calisto protocol просто чудова). Грати цю гру, це як жерти пряник, який вам дістався по заповіту від прабабці, котра його ще в часи голодомора від більшовиків ховала, але жерти його без молока і навіть без води. Післясмак може і буде трішки солодкуватий, але процес вимагає хоча б водички, краще молока, а ще краще вазіліну ((( Від себе цій грі дам 4,5 з 10 (пів бала за українську)
them jump scares are very nice, we need a part two, it runs very good, one the more Darkest games i played so far
Странно, мутно, но достаточно интересно. Мне понравилось, но рекомендовать не стану. Особый плюс за спасение котиков)
Anahtar nasıl tüfekle aynı yeri kaplayabilir böyle bir saçmalık olabilir mi? envanter slotuna yatırımdan silahların gününü göremedim onun dışında güzel oyun özellikle merak ettiren hikayesiyle gayet keyifli, oynanır.
Освещение, атмосфера и музыка на высшем уровне
就狠劲地玩吧,一玩一个不吱声,后期频繁跳脸,都搁这偷吃是吧。bloober以后的作品还能借鉴更多恐怖游戏的优秀元素吗?还有下次能不能把你这个正义肘击给删了,一点硬直都没有。
Recommended for Survival Horror Fans <3 An original IP that brilliantly combines elements from various survival horror classics—and even throws in some inspiration from other genres. It perfectly blends old-school nostalgia with modern mechanics. The story was gripping, and the challenging gameplay kept me hooked from start to finish. Thank you Bloober Team <3
Still has garbage GPU power draw when turning on RT. My gpu draws around 270 - 277w in most games(even in Resident Evil Req with Path Tracing on) and this discount Dead Space draws at max 223w?? Fuc* these incompetent hacks of devs
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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