
Unlock the power of an ancient facility and face the ominous, all-seeing Creature in this unique pinball-inspired hack & slash!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Korean, Spanish - Latin America, Japanese, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] Un juego genial pero con un pico de dificultad absurdo [/h1] Creature in the well nos pone en manos de un robot ingeniero, qué prendido en un desierto estéril tendrá el deber de poner en marcha el núcleo de energía antiguamente abandonado. Este juego es un dungeon crawler, es decir, tendremos que ir avanzando en mazmorras y completando diferentes desafíos para llegar a la zona final. Todo esto equipado con 2 palos que usaremos para pegar orbes de energía y hacerlos rebotar en diferentes estructuras, todo como si fuera un pinball. Y ya está. Es un juego bastante sencillo y corto, cuyo principal defecto (al menos hasta cierto punto) es el pico de dificultad que tiene cercano al final. Este juego requiere de paciencia y bastante agilidad, pues, las amenazas son constantes y bastantes injustas en algunas instancias. Si tengo que destacar algo, es su arte que es bastante bello y se luce con respecto a otros indies. Me resulta curiosa ciertas combinaciones de colores y ciertas paletas que van acorde con lo planteado en este juego. En sí y como dije, es un juego corto y que no aporta más allá que ser una curiosidad, un buen juego con apartados estéticos hermosos pero una dificultad bastante cuestionable cercano al final.
Chaque salle est une nouvelle épreuve de la créature qui semble habiter le complexe. Cette dernière tentera à plusieurs reprise de vous dissuader de progresser dans votre quête, par les mots ou par la force. Votre personnage ne possède aucune force de frappe de lui-même, il faudra donc faire preuve de dextérité pour rediriger les projectiles reçu tout au long de l'exploration des lieux. Un jeux agréable à jouer et innovant dans son approche du Hack & Slash mêlant Bullet Hell et Flipper (?!), couplé à une direction artistique qui sort du lot. On pourra cependant déplorer une durée de vie un peu courte même en étant atteint de complétionnite aïgu.
An amazing game ! Very innovative gameplay and extremely fun (just challenging enough that you can't roll over the game, but not hard enough that you'll get too frustrated on the levels). The story is intriguing and get you involved. The characters are few but very interesting which works great, the Creature in the well (haha) itself is a fantastic mystery to discover as you advance ! Loved every minute of it, highly recommend !!! <3
Long time since I played it but remember it to be really fun.
Played it a while back on console, glad to see it still holds up
Alright game. It has a lot of samey rooms but the game is nice and short and fine.
Hack & Slash pinball game!? Sick. I did abandon this game after a handful of short sittings, but I do think it's really cool. It didn't have the narrative thrust it needed to keep me playing though.
Great little game. Highly recommended.
Great soundtrack and art style, some compelling and unique game mechanics, overall a very cool little indie game
Decent. Execution is a little rough which is why I rate it lower. There are balls. Confusingly, you use one weapon to hit the balls and kind of gather them and power them up, and a second weapon to actually launch them. From there, the balls bounce on everything you need to destroy to advance. It's not really pinball because you have unlimited balls and tend to have a dozen or more bouncing around pretty quickly, nor is there gravity physics, everything is completely flat and friction-less. It's just too fiddly and doesn't do enough with the idea. Some things fire at you, some cause explosions, and there are drones that come at you. Generally you are hitting things until you are done, but in a few places there are more interesting things like timers and reset buttons you want to avoid. The controls are not super responsive, and your dash is important but I found it stilted. In a few vital sections it was hard to get to where I needed to be. The slightest elevation change is a brick wall for your ball. There is a huge disconnect in the story: [spoiler]The titular creature in the well destroyed hundreds of engineers and clearly could squish you like a bug, but never does. When you die it even deposits you outside the well. It is also doing something with its time but we never get a sense of what it wants.[/spoiler]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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