
Unlock the power of an ancient facility and face the ominous, all-seeing Creature in this unique pinball-inspired hack & slash!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Korean, Spanish - Latin America, Japanese, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I 100% the game in about 4 hours or so, and I have to say I had a wonderful time. If you need a game that you can just beat and be done with I cant recommend this enough.
キーボード+マウスでは直感的に操作できないので、コントローラーの使用を推奨。 エリアのオブジェクトをボールを弾きながら全て壊すゲーム。 ピンボールというよりブロック崩しの感覚に近い。 しかしながらボールを受け止め、狙った方向に打ち出せるため、 ゲームの殆どをそれだけで通過することが出来てしまう。 一部のパズル部屋以外は、跳ね返る角度を気にすることもないので、 1人で卓球の壁打ちをしているようなゲームプレイに。 コンセプト自体は面白く、がっかりしきる前に終わるボリュームなので、 ギリギリおすすめとしておく...
Fun until the Synchronus Field boss. 50% of my playtime has been stuck on this 100% ♥♥♥♥♥♥♥♥ RNG boss. Won't finish. Do not buy.
[h1] Un juego genial pero con un pico de dificultad absurdo [/h1] Creature in the well nos pone en manos de un robot ingeniero, qué prendido en un desierto estéril tendrá el deber de poner en marcha el núcleo de energía antiguamente abandonado. Este juego es un dungeon crawler, es decir, tendremos que ir avanzando en mazmorras y completando diferentes desafíos para llegar a la zona final. Todo esto equipado con 2 palos que usaremos para pegar orbes de energía y hacerlos rebotar en diferentes estructuras, todo como si fuera un pinball. Y ya está. Es un juego bastante sencillo y corto, cuyo principal defecto (al menos hasta cierto punto) es el pico de dificultad que tiene cercano al final. Este juego requiere de paciencia y bastante agilidad, pues, las amenazas son constantes y bastantes injustas en algunas instancias. Si tengo que destacar algo, es su arte que es bastante bello y se luce con respecto a otros indies. Me resulta curiosa ciertas combinaciones de colores y ciertas paletas que van acorde con lo planteado en este juego. En sí y como dije, es un juego corto y que no aporta más allá que ser una curiosidad, un buen juego con apartados estéticos hermosos pero una dificultad bastante cuestionable cercano al final.
Fine enough, but repetitive and frustrating by the end.
Delightfully clever mechanic, that can get a tad finicky but does have a technique. Some puzzles are get drastically easier with a certain upgrade. Neat story and fantastic art style. Easily worth the price.
While this has been a great little adventure under the mountain. i will say [h1]YOU SHOULD MOST DEFINITELY PLAY THIS GAME WITH A CONTROLLER!!!!![/h1] the keyboard + mouse controls are horrible. one thing that could be improved on is that along with some minor bugs i had here and there where i was simply stuck into geometry in healing pools (i believe it's the off shoot one in [spoiler] the north star level [/spoiler] and in a few of the later levels where i was stuck on bumpers causing me to have to start the level over) cute lil game, quite short almost finished it within 3.5 hours which, while not being a bad thing, does leave me wanting more out of the game. the world building is good while being small; just the right size for the game. the gameplay, while i acknowledge i am playing on mouse and keyboard which could hinder my experience greatly. i found it very hard to move around fluidly. if you were swinging either of your bats you're feet are super glued onto the ground which causes a lot of problems in the final boss fight ( i still gotta beat it, still up for the challenge >:) ). hit boxes felt like they sometimes didn't line up with the ground based lasers and the BOT. over all, 8/10! i don't think i would replay it much but for a one time play through it's a great time!
this is the most artistically beautiful game ive seen in years, but i cant recommend anyone to play it because the game play and mechanics are so incredibly inconsistent, boring, repetitive, and buggy i have seen in years.
Great Game
Chaque salle est une nouvelle épreuve de la créature qui semble habiter le complexe. Cette dernière tentera à plusieurs reprise de vous dissuader de progresser dans votre quête, par les mots ou par la force. Votre personnage ne possède aucune force de frappe de lui-même, il faudra donc faire preuve de dextérité pour rediriger les projectiles reçu tout au long de l'exploration des lieux. Un jeux agréable à jouer et innovant dans son approche du Hack & Slash mêlant Bullet Hell et Flipper (?!), couplé à une direction artistique qui sort du lot. On pourra cependant déplorer une durée de vie un peu courte même en étant atteint de complétionnite aïgu.
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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