
Unlock the power of an ancient facility and face the ominous, all-seeing Creature in this unique pinball-inspired hack & slash!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Korean, Spanish - Latin America, Japanese, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A fun puzzle game requiring quick reflexes and a minimum of luck.
Decent. Execution is a little rough which is why I rate it lower. There are balls. Confusingly, you use one weapon to hit the balls and kind of gather them and power them up, and a second weapon to actually launch them. From there, the balls bounce on everything you need to destroy to advance. It's not really pinball because you have unlimited balls and tend to have a dozen or more bouncing around pretty quickly, nor is there gravity physics, everything is completely flat and friction-less. It's just too fiddly and doesn't do enough with the idea. Some things fire at you, some cause explosions, and there are drones that come at you. Generally you are hitting things until you are done, but in a few places there are more interesting things like timers and reset buttons you want to avoid. The controls are not super responsive, and your dash is important but I found it stilted. In a few vital sections it was hard to get to where I needed to be. The slightest elevation change is a brick wall for your ball. There is a huge disconnect in the story: [spoiler]The titular creature in the well destroyed hundreds of engineers and clearly could squish you like a bug, but never does. When you die it even deposits you outside the well. It is also doing something with its time but we never get a sense of what it wants.[/spoiler]
Short sweet and to the point, with gorgeous visuals and beautiful music.
One of the few games I've liked so much I've bought it twice. Really relaxing game with a nice gameplay loop and good progression system. Not technically Deck certified but it plays flawlessly for me. Last boss can a bit of a pain but it combines everything you've learned throughout the game so it's really rewarding when you beat it.
Really enjoyed this game. Art is amazing, game play is unique and fun.
¿Y si se combinara la jugabilidad del clásico pinball con los puzzles y la exploración? Entonces tendríamos como resultado este entretenido juego. Tan extraño como entretenido, sus mecánica enganchan y su apartado artístico y sonoro producen una sensación de nostalgia y relajación.
Xogas e dis: esta divertido. Qué mais se pode pedir?
Played it a while back on console, glad to see it still holds up
The art is beautiful and the base game mechanic is pretty neat and had a lot of potential. You could use this as a good base to make something much better off of. However, the world feels empty, there's like only two NPCs besides the antagonist you actually get to meet, so you don't have much attachment or feeling like your actions are actually helping anyone. Also the story and motives of the protagonist and antagonist feel anticlimactic and uninteresting, I was really hoping there was going to be more to the ending and to secret areas I'd come across. It feels like there's so much that just was never finished in the game's story and worldbuilding. Also, there are multiple gameplay areas that feel frustrating and unrefined in terms of level design and gameplay, or that were too repetitive in gameplay. I recommend at least watching a gameplay video to enjoy the art and vibes and potentially for inspiration in making something greater, but I can't recommend buying this game.
Lots of fun
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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