
Your favorite marsupial, Crash Bandicoot™, is back! He’s enhanced, entranced and ready-to-dance with the N. Sane Trilogy. Relive all your favorite moments in Crash Bandicoot™, Crash Bandicoot™ 2: Cortex Strikes Back and Crash Bandicoot™ 3: Warped, now in fully-remastered graphical glory!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 609 reviews with recorded playtime.
Reviews
Themes across 607 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Orange Bandicoot!
"Whoa!" Crash says it best about this trilogy. A great homage to the original and a staple of my gaming experience when I first started playing games. I honestly don't know how I was able to play this game when younger and even get most if not all of the gems, relics, etc. This game can be both a chill experience, though still challenging, or a platforming gauntlet if you're attempting to get everything. Which will test your patience, precision skill, and even physical endurance (cough, i'm looking at you relic of Stormy Ascent). I'm glad that Crash spun his way into my life and after 100%-ing all the games in the trilogy, this game remains a relic of better days I wanted to obtain once again.
Nostaltia for me, great games,bit slippery hit boxes sometimes when it comes to moving platform (at least with the first game). I had one problem with game booting levels in C1, but a bit of tinkering with which proton to use fixed the problem.
Apparently developers artificially limit fps to 60. No-one should pay for software that's intentionally made ♥♥♥♥♥♥.
Still one of the benchmarks for video game remakes. Although perhaps some additional quality of life improvements were needed here and there (especially for Crash 1, which hasn't aged particularly well). The N. Sane Trilogy looks great and Crash plays like he always did (for better and worse). The stages where Crash runs toward the screen haven't aged well, and some stages feature backtracking that just doesn't work with Crash's level design. Not to mention some elements are a bit too obtuse. But on the whole, Crash Bandicoot is a delight, and it's a shame the series kind of went off the rails after the PSOne era up until this remastered trilogy (and sadly, even that resurgence didn't last. Thanks a lot, Crash Team Rumble). The N. Sane Trilogy proves that this series had something special going for it, despite its flaws. Brief reviews for each game: Crash Bandicoot - The core gameplay is fun, breaking all those crates is satisfying, there's some solid levels sprinkled throughout. But some of the design choices are just illogical, and the difficulty often feels cheap. Don't even get me started on those bridge levels. Yeesh! It's not bad per se, but it feels incredibly unpolished. I kind of wish Vicarious Visions had touched up the game a lot more when making the remaster. Crash Bandicoot 2: Cortex Strikes Back - A vast improvement over the first game (for the most part). The difficulty curve feels more thought out, better level design all around (although - as mentioned - having the player character run towards the camera was a novelty in its day that age has not been kind to). There are two gems to collect that feature some nonsensical backtracking to obtain, but at least it's limited to just those two. The boss fights feel a tad lazy though. However, Crash 2 is overall a great platformer, and the music is excellent (got to love that Warp Room theme). Crash Bandicoot Warped - The best and most polished of the lot on the whole, though I do wish some of the gimmick levels (like the dogfights and motorcycle stages) were separate from the main stages, because they take up a good chunk of Warped's level count. Those stages are fun, but with how much Crash's platforming had improved by this point, it's a shame Warped doesn't feature more of it. So, while Warped may be the best overall game of the three, you could argue Crash 2 is the better platformer. Some might argue that Warped is the easiest of the three, but I would defend it because it's only the easiest entry because it lacks the obtuse nonsense of its predecessors and doesn't pull the rug out from under the player like the first game. The boss fights are nothing special, but an improvement over the other games. The soundtrack is another highlight. Crash Bandicoot: The N. Sane Trilogy has its share of flaws, but it's an undeniable fun time. It was a great launching pad for Crash's resurgence (Crash 4 deserved more love than it got... again, despite some glaring flaws). Crash Bandicoot may not be a masterpiece, but it also doesn't feel like any other platformer. Once you get past the rough edges, there's a lot of entertainment to be had. Whoa!
I know it's very late since the game come out like 8 years ago but only lately i had the will and the opportunity the play the game This game has several problem: - first of all the hitboxes. not only the enemies often will hit you at an unfair distance or in weird ways but the platforming itself suffers from that problem because when you jump, the character get pushed back or slip above/belove the landing spot. - about platforming: this is not actually a problem, it's actually debatable but the distances of the jumps are different from the original games so it often can mess with your muscle memories (add the hitboxes problem and you'll get what i mean) -The controls are bad, not responsible and you will often die because the command won't enter or it will enter in a command queue that will execute in the wrong moment. Also the commands and the controls of veicles and mounts are bad by themselvs and the control problem i wrote earlier makes it worse. -The are critical bugs that will makes play the games even harder: for example the porcupines in crash 2 just glitching in the worst places possible making jumps and the pacing even harder that it was supposed to be. The cars in the racing stages of crash 3 glitching in the jumps ramps making it harder to get christals/gems/relics.
This is not a bad game. It is a faithful recreation of the 3 original games with a little bit of extra content and some quality of life. But it is not the original. Even if it's close, if it's nostalgia the reason you are here, you will find little. You will get (most) of the original music remastered, and very close levels and mechanics, but the new graphics look way too different for me to enjoy it. I would recommend the emulation instead. If you are not here because of the nostalgia, and you don't care about the original looks of the game, its a very good way of enjoying the classics.
Wouldn't it be funny if the game crash-
im so full of wumpa fruiot
Me encanto, es muy divertido y la historia es lo que es pero que esten las 3 entregas lo hace muy buena compra. En cuanto a sus logros, son divertidos de conseguir y desafiantes.. Recomendadisimo!
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Engagement
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Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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