
Design and simulate the starships of your dreams! Command your ship or fleet in epic battles and manage your crew while exploring a dangerous galaxy. Play alone or with friends, test your ships in online PvP, and let your imagination reach for the stars!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 28 → 2.71/day in the week after.
About





Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 908 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This dude will never finish the game
I remember playing this game a lot years ago when it was pretty much just the sandbox. Brought it here and played it again, there's a lot of new things with a generously (albeit not limitless) galaxy you can mess around in, a bunch of new items and weapons and a whole resource system for building ships and stations. I've played way too much of this game before to enjoy all the new things fully but i'll leave a positive review. It deserves that much.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9M | 13.2K | 87% | $34.99 | |
| $8.9M | 38.8K | 95% | $12.99 | |
| $9M | 34.8K | 98% | $19.99 | |
| $8.9M | 4.9K | 69% | $26.99 | |
| $8.9M | 18.1K | 92% | $19.99 | |
| $8.9M | 12.2K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $75.4M | 143.9K | 97% | $24.99 | |
| $91.9K | 175 | 79% | $14.99 | |
| $64.2M | 32K | 26% | $49.99 | |
| $1.5M | 4.1K | 86% | $12.99 | |
| $1.1M | 1.4K | 77% | $25.99 | |
| $570.3K | 1.1K | 61% | $14.99 |
Reviews, worldwide (the counter carries no country): 173.2/day in the week to Jul 16 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Spanish - Spain, Japanese
Hours played at review time, across 916 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muito bom mas depois de um tempo enjoa
-ой космос летать хочу -чо космос летать деньги хоть есть? -ох ♥♥♥♥♥ обогащенный уран
Das Spiel ist mir ein bisschen zu abhängig von quicksaves, weil recht oft was schiefgeht, aber alleine die Komplexität und die Kombinationen, die Cosmoteer bietet sind es wert mal reinzuschauen.
Love that gahme only waiting to start the grind again with phase 4 im super hyped about drone ships
多人联机点加速闪退,逆天
I like building pretty things. I didn't know I'd like building optimised things, but every time I'd make something in creative mode to test it against a past creation, I'd feel a rush as it'd win. the positives: + great balance: balancing crew, heat, cost and energy is a blast, but is simple ennough that effective ships can be made easilly. + because of said simplicity, your builds can vary, and the "command" type of gameplay allows for unique gameplans, and designing ships for specific purposes. fun! + surprising ammount of things you can do to make a 2d ship pretty. the negatives: - campain is cool, but travel between objectives is slow. watch something on the side or listen to music. Campain also benefits from having heavier, cargo-capable ships, making travel slower if you want those too. - front thrusters are super vulnerable. I often opt to have none.
Ich habe mittlerweile 247 Stunden in Cosmoteer investiert, und das Spiel fasziniert mich immer noch genau wie am ersten Tag. Wer detailreichen Schiffbau und strategische Weltraumkämpfe liebt, findet hier sein absolutes Mekka. Das Herzstück des Spiels ist der unfassbar geniale Editor. Es macht unglaublich süchtig, seine Schiffe Raum für Raum zu planen – von den Triebwerken über die Reaktoren bis hin zu den Korridoren, durch die die eigene Crew flitzen muss, um die Kanonen mit Munition zu versorgen. Wenn das liebevoll designte Prachtstück dann in den taktischen Echtzeit-Kämpfen feindliche Schiffe Stück für Stück in ihre Einzelteile zerlegt, ist das einfach nur befriedigend. Die Physik, das Crew-Management und die totale kreative Freiheit beim Bauen bieten eine Langzeitmotivation, die meilenweit über das normale Maß hinausgeht. Nach fast 250 Stunden kann ich nur sagen: Ein absolutes Meisterwerk für Sci-Fi- und Strategie-Fans. 10 von 10 Punkten!
Game is fun but a bit slow at early stages of career. i totally recommend it. BUT there is a HUGE problem with fire mechanics, it spreads too fast, starts too easy. In addition your crew just ignores fires and go suicide.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.