
Company of Heroes 3: Final Stand delivers a standalone roguelite wave-defense experience for solo and cooperative play. Command and survive against fast-paced escalating enemy waves, intimidating bosses, and dynamic battlefield events. Are you ready to make your final stand?
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About

Company of Heroes 3: Final Stand introduces an all-new standalone wave defense experience, delivering thrilling, highly-replayable Company of Heroes gameplay. This standalone experience does not require you to own any previous Company of Heroes titles, making it easy for you to jump straight into the action and have fun, whether you’re a longtime fan or a new player.

Prepare to dig in, build layered defenses, and survive against escalating waves of enemy forces across 12 increasingly difficult rounds, including intimidating bosses and dynamic battlefield events unique to Final Stand.

Featuring a roguelite progression system, players construct a custom battlegroup from the ground up suited to their style of play. After each wave, choose between randomized units or abilities that persist for the duration of the run, ensuring that no two playthroughs feel the same.
Persistent upgrades like powerful perks and unique abilities will be unlocked between runs across faction-specific progression trees. These upgrades meaningfully change how each faction plays, encouraging experimentation, long-term mastery, and repeat play at higher levels.

Final Stand captures the classic Company of Heroes feeling of those pivotal moments where when faced with overwhelming odds, preparation, adaptability, and decisive command determine survival.

All-new standalone Company of Heroes wave defense experience
Single-player and cooperative gameplay (2 player co-op)
Command 4 iconic factions: US Forces, Wehrmacht, British Forces, or Deutsches Afrikakorps
Roguelite progression and persistent upgrades present new strategic possibilities in every run
36 boss units with special abilities and rewards
18 dynamic in-game events
8 difficulty levels from newcomer to veteran
5 battlegrounds designed for wave defense gameplay
Survive 12 escalating waves, or take on Endless Mode for the ultimate challenge
Faction-specific progression trees with impactful upgrades
Unlock 4 premium cosmetic skin packs (1 per faction)
Brand-new Announcer VO performances bring your Final Stand to life
Engagement
Reviews
Themes across 581 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
概念不错,单位比少,地图少,肉鸽类容也比较少,玩多了每次都是一样的套路....重玩价值挺低的,要不是最近腿伤了在家养伤,这玩意也就玩十几个小时到头了............
Wanted to comment on how ♥♥♥♥ this is charging 40 AUD that should have came for free with the game. With that out of the way, the game is honestly a lot of fun. I was expecting myself to hate it after 2 games, get a refund and write some negative stuff about it to push Relic do better, but it turned out it was quite a lot of fun. And suddenly it's 1am. I am not sure how long the fun will last fighting similar enemies in a limited map selection, but I think it's at least 10 hours of fun if not more.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Hours played at review time, across 581 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not enough content to warrant the price tag.
For the people talking about "tryhards being the only ones hating"; this "standalone" game is objectively unacceptable. Think of any other $35 game/DLC, what do they usually entail? What can $35 get you on steam on a sale weekend. This isn't even on par with the coh 2 mod. They don't understand the community but what they do understand is that we will not allow this genre to die. As soon as DOW4 comes out let the franchise rot. As a community we have to stop allowing this slop to be fed to us.
This deseperately needs a matchmaking service. I have no idea why they wouldn't make one or just import the one they already have. It feels like I'm gaming back in 1999 trying to find a lobby where the host isn't AFK or getting someone to join my lobby.
超讚遊戲玩了超久結果紀錄被洗掉要重打 水雷社你是真他媽聰明啊只要一直洗紀錄就沒有練滿等的一天是吧
Company of Heroes 3: Final Stand me pareció un muy buen logro dentro de la saga, con una propuesta entretenida y bien pensada para quienes disfrutan del estilo táctico de Company of Heroes. La crítica más dura a este tipo de contenido a veces viene de gente que no conoce bien la franquicia, porque aquí se nota claramente la identidad de la serie y su enfoque en la estrategia y la defensa por oleadas. Lo que más destacaría es que el juego consigue una experiencia sólida y adictiva, con varias facciones jugables y una base de diseño que funciona muy bien para partidas rápidas o cooperativas. Aun así, también se siente que podría dar mucho más de sí en contenido, sobre todo en cantidad de escenarios y variedad general. Si tuviera que señalar una mejora clara, pediría más mapas y más facciones, especialmente los rusos de Company of Heroes 2, que fueron una parte muy querida de la saga por muchos jugadores. En resumen: es un juego muy bien logrado, divertido y recomendable para fans de Company of Heroes, aunque todavía le faltan más escenarios y variedad para sentirse realmente completo.
雖然是以3代的引擎為基底復刻的,但可玩性不低 也希望可以將歷代的內容也復刻進來增加遊戲的可玩性 像是一代的部分單位或是二代的蘇聯、東德陣營
It's a good mix between the original and a roguelite. A breathe of fresh air, and a good sense of balance that's different from that of the base game. The gameplay loop is okay, but can get old real fast since you're only going to want to get past wave 12 for the most part, as you get nothing more for going for endless. The perk tree needs a rework, as well as the randomness of the perks/upgrades you get during a run. There absolutely needs to be a block and reroll function as some runs just get bricked with useless and unnecessary upgrades/perks that give no value to your run. It's a good amount of fun regardless, playing solo or with a friend. Hoping that we get more scenarios and updates fast.
牛逼 如果你的家庭库里有一个本体 然后你和你的兄弟买了两个这DLC, 一起玩的话就会出现库存被占用与否导致加载两个不同的存档 你真无敌了 打完以后局外加成点还要看运气结算 要不然就是早上起床一看昨天打的点全没了 牛逼 第二次启动游戏变成早上起床打的点没了回档到昨晚关游戏之前的状态 你无敌了 第三次启动游戏又变成早上起床那会儿打完的状态了 这游戏貌似有两个存档。。。
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