
Colony Survival is a unique first-person strategy game developed by a two-man team. Build your own colony in a voxel world. Command guards, farmers, miners and other colonists. Defend your colony against the horde of monsters that attacks every night!
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About

Both colonists and monsters can find their way in your world. Build bridges, tunnels, stairs, overpasses and underpasses to make sure your colonists get where they want to go, and monsters don't! Plant a banner to start your colony. As you recruit more colonists, more monsters will try to invade your colony! Build walls, dig moats and construct forts to deal with the increasing threat.

Use an extensive science system to unlock jobs, blocks, upgrades and new weapons! Your colony will start in the Stone Age with just a handful of primitive jobs. Produce new materials, study clay tablets and scrolls, sell luxury items and advance throughout the timeline. Ultimately, you will be able to unlock gunpowder weapons, gliders, printing presses, rails and much more!

Advancing the tech tree requires resources that are only present in special locations. Purchase the resources in the marketplace for a high price, or find those locations using the astrolabe and build your own outposts on mountaintops, in swamps and other places. Use gliders and rails to move quickly from one location to another.

Easily launch a co-op server from the main menu, and invite friends to join your world. Share ownership of a single colony with multiple friends, or build your own colonies and trade items and science. It's also possible to use our advanced server tool to set up a more complex system. Extensive mod support allows players to customize their experience exactly as they want.

We regularly release fixes, improvements, tweaks and content updates. Here a couple of highlights from many, many changelogs:
June 16, 2017: 0.1.15. Public release. Contained a handful of jobs and items.
October 31, 2017: 0.4.0. Lots of new items, new guards and new monsters.
March 23, 2018: 0.6.0. New builder and digger jobs, increased view range, crouching, big performance improvements.
July 26, 2019: 0.7.0. Co-op, new world generation, multiple colonies, trading, the glider and lots of bug fixes and performance improvements.
May 11, 2020: 0.7.3. Added a statistics menu which tracks and displays data from a broad range of categories.
December 21, 2022: 0.9.0. Massive overhaul of the tech tree and world generation, lots of new content like traps and outposts.
October 13, 2023: 0.10.0. Added rails and decorative items like roofs, doors, windows and pillars.
February 16, 2024: 0.10.1. Water transparency, better fog and lighting improvements.

Colony Survival contains everything you'd hope to find in a game -except for proper animations.
Translations: fans from all over the world have translated the game into their native language. Play the game in German, Japanese, Russian, Chinese, Spanish, French or any other of the many supported languages!
Cheats: bored of playing the way it's intended? Use cheats to quickly recruit more colonists, spawn blocks and unlock research.
Detailed graphics settings: don't like bloom or depth of field? Want to adjust the FOV? Change it quickly in the graphics menu.
Game settings: turn off monsters if you want to build in peace. Or allow them to spawn during the day for a difficult challenge!
Mods: we've developed the game to be as moddable as possible, and we're in close contact with mod developers to help them create awesome mods.
Advanced server tool: every player can use our intuitive server tool to host a private server for friends, or a public server for the entire community.
Transparent development: we explain what we're working on and why in regular Friday Blogs. We're continuously trying to figure out what the community would like to see tweaked and added next by being active on the Steam Forums and the official Discord.
Updates
Engagement
Reviews
Themes across 854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you love Minecraft and kingdoms and castles this the game for you,its like both games in some ways and its like minecraft with a science tree,and its really adictive and fun,honestly it cant get better.Its my most played game this week and past week if you have not played the game yet you should because if your not your missing out.
Looks like minecraft but operates like a efficiency simulator. Do not be fooled by the graphics even on easy the game is difficult.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Czech*, Japanese*, Korean*, Polish*, Russian*, Simplified Chinese**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 858 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Favorite game of the past couple years, especially since the last few updates (top down building with copy/paste, Outposts, Painting). I love to play on peaceful and watch my dudes work and play in the peaceful water at the beach near my city. also, I am super happy that Plaster is back, as It was my favorite building material when I first started playing years ago (I build modern constructions). I would appreciate some little woodland creatures (bunnies, beaver, otters, deer, butterflies, bees), fish, and flora, and also maybe motorized planes? This game is great and worth the money!
if u have minecraft dont waste ur time get a colony mod on curseforge for free this ♥♥♥♥ is dookie
first game i ever bought about 10 years ago. has had a lot of updates since then and seems to keep getting better.
With two devs is more developed than Minecraft
There are many games I feel do not deserve a simple Yes or No rating, this is for sure the best example of one in my eyes. The game is great in many ways, especially as a game to play while you watch stuff... But wow is it ever lacking in content. I feel like I really loved this game for 5 or so hours, then replayed it a while later, got to a little over 5 hours again and just ran out of interesting stuff to do (for me). The sad part is this is just where the game opens up, that's where the real "management" comes in since you have to be a lot more efficient here. I found myself bored to tears after this point and not really motivated by the game to explore things further. I am sure this is the part of my review that will receive the most critique itself, but I can't explain much past being direct with how I feel. This game does not incentivize the player to push forward. So... I just won't. I'll let others that enjoy this game enjoy it, but for me it is missing the mark. The world is dull and just looks bland. I love the premise of this game, I really do and enjoyed what time I spent with it, but for $25? I just couldn't really justify recommending it at this time. This is why I leaned towards No. The reason for my uncertainty though is because there are super engaging and fun parts to setting your colony up (at first). But that all flies out the window later on IMO. A serious question to anyone who enjoys this game and or the devs: Why am I in first person? Why can I even place and break blocks? What does this really add for the player? I personally prefer first person games over overhead / birds-eye but still just find myself confused at the perspective / setup of this game. I'm sure people will disagree and argue about how this adds a lot of unique charm to the title, but I really can't say any of it feels unique- it just ends up looking (and playing) like a very bad Creative mode in a cheap Very Popular Microsoft Block Survival Game we all know of. Also, it has been well over 7 full years since this game got into Early Access. I'm so tired of games basically being a premise with varying amounts of meat on their bones until the developer either gives up on the game and moves on or finishes the game. The latter seldom ever happens, and when it does, it is even more seldom for the game to fit that original promise. Especially after what is approaching a DECADE. If anyone reads this and thinks "Oh well you just didn't spend enough time playing it!" This isn't a good argument. It is objective that gamers often quit most games prior to 2 hours in, the game should have me hooked around then. I am willing to give games some wiggle room, even lots of wiggle room in the case that the game has a beloved fan base cheering for it- but this one doesn't deserve it. TLDR: I don't think you should buy this game. It has the framework of a fun game, but lacks the innards of one.
En SAH to SAH être un colon sa doit être bien chiant, imagine ta ton bloc de métier dans les bidonville de Mumbai, chiant en vrai nan ? #ChristopheColomb #streetfood
This game is great. I used to really want a PC when I was like 6 to get this game ands then I forgot what the game is called. I had to go back years on my Youtube watch history to find it now I've got a PC and its definitely worth it. I love it and my friends say it's a "Minecraft Ripoff", though it is not. While it is very similar in some aspects Minecraft, in my opinion is way worse (coming from someone with 1.5k hours and has played it for 8 years now and grew up watching it) If you are considering buying this game, it is definitely worth it for its cheap price compared to other Triple-A games. I love it as much as other games with way larger development teams and it's a fraction of the price. ***** ( 5 STARS )
Este juego vi durante la pandemia con vicio one more time me saco esos dias encerrado
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