
Code Dread is a survival horror game for 1~4 players. You are on a mission to investigate an old abandoned hospital. Be prepared to fight against a ferocious monster lurking in the shadow!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Italian, German, Spanish - Spain, Czech, Dutch, Korean, Polish, Portuguese - Portugal, Simplified Chinese +2 more
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
there isn't a single key for the LOCKED doors u have to look into a door and a cutscene happens, after that there are lion SFX from youtube for the monsters sounds and only 1 medkit for a 4 player game, complete caca
游戏抄袭严重,全是抄袭的,每意思,恶心人,退款不给退就玩6分钟客服是没了吗
Everything at the beginning is locked without a clear way to get started, then once you’re inside we only ever found one key, never found any other items needed to play, and there is nowhere to go that is obvious. My friends and I tried for almost an hour and found that it just wasn’t very fun. There’s also collision detection that can stop the monster from moving past you, essentially trapping it. Maybe in the future it will be better, but for now it’s not.
This right here is definitely one of the games on steam
bought thinking for a fun time but ended up with 44 minutes of a glitchy bugged experience, not fun (monster was sexy tho)
game is kinda wack. i suggest fixing the camera cos its kinda ass and making it more clear on what you have to do cos no idea man
game is straight gooch more effort was put into washing my ass than this game
Watch out for the table with an alarm clock downstairs if your caught in the corner your f*****.
玩的头蒙恶心。只玩了3分钟不到。直接申请了退款 为什么一直不给退?
es una vergaaa dame mi plataaa yeguaaa
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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