
Computer indie-game in the genre of third-person shooter and survival horror.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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아니 개발자 이 시새발끼야. 좋은 말 할 때 '무적'이랑 '좀비 올킬' 아이템 드랍율 좀 올려 이 개석기야. 아니, 구라 안 치고 순간 내가 국산 온라인 게임이라도 하는 줄 알았잖아. 옛날에 《메이플스토리》에서 슬라임 잡아서 "오 미친 냄뚜득!" 외친 그 시절로 돌아가야 될 거 같은 드랍율이다 진짜. 게임성은 캐주얼 TPS 그 자체인데, 위에서 말한 아이템 드랍율만은 옛 국산 온라인 게임 '득템' 뺨 칠 정도다. 더 무서운 게 뭔지 아는가? 도전과제를 위해서는 이걸 한 게임에 [b]2개[/b]를 먹어야 한다는 것. 여기서 끝이 아니다. 나를 더 절망적이게 만드는 게 있으니 그게 뭔지 아는가? 바로 첫 번째 드랍은 또 은근히 잘 된다는 거다. [i]오, 생각보다 빨리 뜨네? 역시 달성률은 거짓말하지 않는구나. 어서 올클리어하고 접어야지.[/i] 그 마음가짐이 벌써 2시간 전이야 시팔. 역시 희망고문만큼 개 같은 게 없구나라는 걸 다시금 느낀다. 총 35개의 도전과제 중에서 34개 얻는데 2시간 좀 넘게 걸렸다. 근데 남은 [b]'좀비 올킬 아이템 두 번 먹기'[/b] 이 족 같은 [b][i]단 하나를[/i][/b] 2시간이 지나도록 깨질 못하고 있다. 무슨 정보라도 없을까 해서 포럼에 갔는데, 약국에서 베나치오 한 병 사와야 했다. [i]『2시간 만에 도전과제를 올클리어했어』[/i] 지미럴, 존나 배아프네.
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Concurrent players on Steam, sampled daily since tracking started.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
[b][quote][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/quote][/b]Zombie Parking is a Digital Homicide style asset flip, or what Valve calls a "Fake Game". The "developer" paid for/pirated a few Unreal Marketplace asset packs including a third person shooter template, dumped them all in a blender, and submitted it to Valve as if they're real game developers. Two notable criteria for what makes an asset flip instead of legitimate use of stock assets are whether those assets comprise the majority of the game, and whether the "developer" properly credited the people who created most of the assets in the game. This game fails both of those tests. The "developers" here didn't credit any of the artists and real, actual game developers who created the assets here, so this is plagiarism, as well as cash grab shovelware. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the mid 2000s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, or gamers using AZERTY or other international keyboard layouts. These technical defects push this game below acceptable standards for any modern PC game. You don't have to take my word about how bad the game is, we can measure the interest in a game by how much people bothered to play it. Zombie Parking has achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is for killing 10 zombies, trivial to achieve, but less than 6 percent of players bothered to get that far before uninstalling the game. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this only happened once, and isn't consistent with the achievement stats, that show less than 6 percent of players bothered playing the game for any reasonable amount of time. How is it possible for this game to have so many concurrent players who didn't bother engaging with this game? Trading cards. People will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game. That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. Zombie Parking is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend.
A silly little game with basic mechanics, but entertaining enough for a short, goofy session.
This is a decent time-wasting third-person shooter game. As you can see from the Store Page, you're just running around in what looks like an underground parking garage. The playstyle is that of tower defense. You simply defend yourself against waves upon waves of zombies. They start out as just a few, then the waves keep getting bigger and bigger until the zombies finally overwhelm you and you die. There are two zombie models, one male and one female. You only have a shotgun and a machine gun. Some zombies, when killed, will drop ammo for you to resupply with. There are also some gas cans around. You can herd the zombies into a big group, lead them to a gas can, then shoot it to blow it up and kill a bunch of them at one time. Be careful though, because the gas cans don't respawn. When they're gone, they're gone. You can also get occasional drops of aid kits which heal some of the damage zombies inflict on you, and some shields which help reduce the damage they do to you. Once in a while you can also get an unlimited ammo drop, which lasts for about 30 seconds. That's the best time to pull out that machine gun and run up your score. Normally, it's best to use the machine gun on crowds, and use the shotgun on stragglers. The point of the game is just to see how high of a score you can get. The game claims there are Leaderboards, but the game came out way back in 2016. I don't care about Leaderboards, so I haven't checked to see if they are still active and maintained. There are 35 achievements, and most of them are easy to earn. There are only about 3 of them that you might need to grind for. After you get all the achievements, you probably won't play the game much longer, as it gets repetitive and boring real fast. The game also has trading cards. The graphics are below average. Everything other than the zombies looks "[i]blocky[/i]". Several sections of the parking garage are really dark. You can see something moving in the shadows, but not good enough to be able to shoot at it yet until it moves into the light. There is no saving. Once you start playing, you play until you either die, or you hit the button to quit. I've played for about 2.5 hours so far, and have not experienced any glitches. For the amount of entertainment time I'm getting out of this game, I think it was definitely worth the one dollar asking price.
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Its A Very Basic Zombie Survival Shooter But For 1 Dollar Its Worth It For A Couple Hours.
bir otoparkın içinde sonsuza kadar gelen zombileri öldürüyorsunuz sonu yok başka bölüm yok eğlenceli ödlürmesi de hemen sıkıyor çünkü hep aynı şey var
🧟☢️ [BR] - O JOGO, APESAR DE SER BEM SIMPLES, É BEM LEGAL. BASICAMENTE, VOCÊ FICA DENTRO DE UM ESTACIONAMENTO E PRECISA LUTAR CONTRA HORDAS INFINITAS DE ZUMBIS. PRA QUEM GOSTA DE ATIRAR EM ZUMBIS, O JOGO ÓTIMO. A MOVIMENTAÇÃO É BOA, OS GRÁFICOS SÃO ACEITÁVEIS E TEM ÓTIMAS CONQUISTAS E FÁCEIS DE SEREM CONQUISTADAS. MAS, PRA FICAR MELHOR, O JOGO PRECISA DE MUITAS COISAS. ESTAREI LISTANDO ABAIXO. ☢️🧟 🩸 - ACRESCENTAR NOVOS MAPAS, POIS O JOGO TORNA-SE CHATO PRA ÀQUELES QUE NÃO GOSTAM DE JOGAR EM APENAS UM MAPA; 🩸 - ACRESCENTAR ZUMBIS COM ALGUM TIPO DE MUTAÇÃO/E OU PODERES; 🩸 - ACRESCENTAR NOVOS PERSONAGENS E ARMAS; 🩸 - ACRESCENTAR FASES (CONFORME FOR PASSANDO DE FASE, A DIFICULDADE VAI AUMENTANDO); 🩸 - ACRESCENTAR CHEFES (SE CASO FOR ACRESCENTAR AS FASES); 🩸 - COLOCAR ALGUM TIPO DE LOJA DENTRO DO JOGO PARA COMPRARMOS VISUAIS, ARMAS, ETC. 🧟☢️ POR ENQUANTO, É ISTO. SE HOUVER MAIS SUGESTÕES, EU ESTAREI COLOCANDO AQUI. NO GERAL, O JOGO É ÓTIMO. EU RECOMENDO! ☢️🧟 ----------------------------------------------------- 🧟☢️ [ENG] - THE GAME, DESPITE BEING VERY SIMPLE, IS VERY COOL. BASICALLY, YOU ARE INSIDE A PARKING LOT AND HAVE TO FIGHT AGAINST ENDLESS HORDES OF ZOMBIES. FOR THOSE WHO LIKE SHOOTING ZOMBIES, THE GAME IS GREAT. THE MOVEMENT IS GOOD, THE GRAPHICS ARE ACCEPTABLE AND THERE ARE GREAT ACHIEVEMENTS AND EASY TO ACHIEVE. BUT, TO GET BETTER, THE GAME NEEDS MANY THINGS. I WILL BE LISTING BELOW. ☢️🧟 🩸 - ADD NEW MAPS, AS THE GAME BECOME BORING FOR THOSE WHO DON'T LIKE PLAYING ON JUST ONE MAP; 🩸 - ADD ZOMBIES WITH SOME TYPE OF MUTATION/E OR POWERS; 🩸 - ADD NEW CHARACTERS AND WEAPONS; 🩸 - ADD PHASES (AS YOU PASS FROM PHASE, THE DIFFICULTY INCREASES); 🩸 - ADD BOSSES (IF APPROPRIATE, ADD PHASES); 🩸 - PLACE SOME TYPE OF STORE WITHIN THE GAME TO BUY VISUALS, WEAPONS, ETC. 🧟☢️ FOR NOW, THIS IS IT. IF THERE ARE MORE SUGGESTIONS, I WILL BE PUTTING THEM HERE. OVERALL, THE GAME IS GREAT. I RECOMMEND! ☢️🧟
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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