
Close Combat: Invasion: Normandy takes WWII realism back to the beaches of Northern France. Re-live the campaign that gave the Allies a foothold on the doorstep of Fortress Europe.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 27 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There is nothing like having the initiative, taking a bridge objective, covering a crossroad with your MG teams, and advancing on a retreating enemy...only to run into a Panzer. An entire Assault team went down instantly, which is painful for how long it took to advance. Their only hope was a Bazooka getting a lucky shot. If they don't, your entire advance was for nothing. I found myself sweating as they waited in position, while I pulled back my Little Groups of Paratroopers, hoping to draw the tank in the open. The tank pushed the advantage, and my bazooka team punished him. The battle ended and I felt relieved. I didn't capture all the objectives I intended to, but my guys survived holding the bridge objective...that was more than enough. Not many games these days make you care about pixel soldiers. I'm happy these can be played on modern hardware. Not to mention, they are pretty inexpensive.
This brings back my best memories from childhood. This was my first every computer game, and it cost a pretty penny back then. Definitely worth the 5 bucks they are charging on here. This version on Steam has significant problems with crashing unfortunately. So far I have had 3 CTD's in just half an hour on different battles. I hope this is optimized soon, but if not, just buy the physical CD copy as this game is very much worth it.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is exactly Close Combat 5, no modification or improvement. It's great to have the CC games on Steam, and it's as good as I remember. Tremendous feeling of actually leading guys into battle! Edit: I should also mention that this game is running great on Win10, which has been a problem with some versions in the past. No need for a VM or even compatibility settings!
Old but gold
Edit : The developers fixed the constant crash issues. I am now giving a thumbs up. Previous review was a thumb down. This is the best Close Combat title amongst all of them, imo. Unfortunately it keeps crashing during battle so I cant personally recommend it.
Loved this game back in the day. A bridge too far. Main problem with this one is that it is too easy. Weird way of selecting difficulty level and even once you figure that out, still not hard enough. Not fun if you win all the time.
I recently purchased Close Combat 1-5. I wanted to relive some childhood memories. Regrettably, these games were unplayable. Not due to aged affects, poor performance, or graphics. Literally just unplayable. I tried to load up 3 and it instantly crashed. 4 lasted 7 minutes before it was done. 5 was a mixture of both. So sad, that I cannot replay these. If they fixed it I would love to revisit. Good luck out there, everyone.
Es ist ja in Ordnung alte Spiele wieder zu bringen, aber sie sollten nicht auf modernen Systemen ständig abstürzen. Vor allem wenn man angibt, dass sie darauf laufen.
After the recent update the game works flawlessly! Thanks!! ---- Original Review: I've been waiting eagerly for this Steam release. In my opinion, CC5 is the best of the Close Combat series games and CC is the best of the old school squad leader style games. I really love this game from previous play but unfortunately this Steam release crashes to disk whenever I extend the fire line from a mortar or gun to the edge of the window. Since this is a real-time game without the ability to save the game state, that makes this release basically unplayable until it is fixed. That makes me sad but hopeful someone will take the time to put out a stable release.
This by far my favorite Atomic Games version of Close combat. I've played just about every version since the first one came out in the middle 90s (and I still play them). I like the interface, the terrain, the look of the units, everything. I'd prefer it if the tank drivers didn't neutral steer at every opportunity, but it appears to me that there isn't a single developer that does not take the Infantry insult DATS (Dumb ass Tankers) as gospel.
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Players by region
Where this game's players are, estimated from review languages.
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| $9.9K | 53 | 91% | $5.99 | |
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| $3.1M | 2.5K | 79% | $49.99 | |
| $3.9M | 8.4K | 78% | $19.99 | |
| $6.6K | 39 | 69% | $5.99 | |
| $650 | 6 | 0% | $4.99 |
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| $7.8K | 58 | 83% | $2.59 | |
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| $7.8K | 191 | 77% | $1.99 | |
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| $7.8K | 130 | 90% | $2.99 | |
| $7.8K | 82 | 89% | $4.99 |