
Sid Meier's Civilization IV®: Beyond the Sword is the second expansion pack for Civilization IV - the 2005 PC Game of the Year that has become a worldwide hit.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Sid Meyers reached his best here, in my opinion; later versions are not any better and, sometimes, not as good. Cudos to Sid and company!
More difficult than "vanilla" Civ IV, Beyond the Sword is a great expansion pack for people who enjoy Civ IV but find themselves wanting more. In "vanilla" Civ IV, espionage is very limited. For example, I mostly use spies in vanilla Civ IV to scout enemy territory and evade ambushes from their units. In BtS, espionage has been expanded with great attention to detail. I am still only scratching the surface of the possibilities of espionage in BtS because it's an entirely new and complex game concept that I'm having to navigate while also doing all the usual world building stuff in Civ. I welcome any comments and insights from other players, I know this game is practically antique now so the few of us still playing are becoming a little thin on the ground!
This game can be very addictive. Plan to spend multiple days on one game. Save your session and go to bed.
The kind of game in which you suddenly realize it is 6am when you hit "end turn".
Très bon jeu de stratégie
One of the best games ever made. I would lose a quart of blood every time I jerked off if that was required to play this game.
The greatest strategy game ever
Лучшая цивилизация - продуманная экономическая модель
Stara, ale jara!
amazing
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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