
Citizens is a blend between turn based city builder and a puzzler for strategy masterminds. Build a thriving settlement, extract and process resources and manage your population by catering to their needs, thus allowing you to build bigger and better!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, German, Polish, Russian, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Spanish - Spain, Turkish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Nice little puzzler/City builder. You get a certain amount of turns to beat the level and each new level introduces a new mechanic. Be it Iron or Sheep etc. As it gets harder the amount of turns gets longer. I've failed a couple of times on level 8 but got it in the end. Challenging but not frustratingly so. Thumbs up from me.
Boring. Not for me.
a fun puzzle builder. It's like a simpler version of ISLANDERS, but less polished. One major disadvantage of this game is that production buildings don't have a range, so you can build a farm on one side of the island and the bakery on the other, without penalty or bonus. It makes the town feel less connected, gameplay less deep. On the other hand, maybe it's nice to not worry about logistics. The game is pretty hard for what looks like a casual game. There's not much difference between Easy, Hard, and Impossible difficulties, only the starting resources. Combat is the weakest part of the game. You can only control one unit at a time, and you do so with only the left mouse button. As you can imagine, it often happens you click one unit to move somewhere, but accidently click to select another unit. As such, tactics are nearly impossible to execute. And strategy is almost always the same. The Fate of Gods aspect is interesting. It's an event that gives you 4 choices for random bonuses. But you should always pick the one with an invasion, because they disabled the invasions, so you get the full bounty at no cost. The game shows some lack of polish. It doesn't remember if a resources was going up or down after you load a game. There's a typing error in the achievements. The endless mode has no fish and deer, so it looks a little lifeless (not to mention those are good starting resources). Despite the negatives, the game was fun to play, Looking at your resources to think what's the best next move, Finding that one pixel that maximizes production. I'm looking forward to getting the sequel, Citizens: On Mars, which has even worse reviews lol
Misunderstood masterpiece.
normalde oyunlara teknik bir sorun olmadıkça kötü yorum atmam ama bu oyun strateji oyunu falan değil daha çok bulmaca oyunu gibi, tabi oyunu daha iki saat oynadım ara sıra açıp ilerlemeye devam eder miyim bilmiyorum ama çok değişeceğini sanmıyorum. seviye seviye ilerleyen bir şehir kurma oyunu, belli şartları / kaynakları tamamlıyorsunuz. bir de maalesef ki bunu tur mantığıyla yapmışlar, yani bir tane bina kurunca 1 tur geçiyor mesela, e tur mantığı olunca her seviyede bir tur sınırı da var tabi, tur mantığı yerine daha gerçek zamanlı bir zaman sistemi kullanılsaydı yinede güzel olabileceğini düşünüyorum ama bu haliyle kötü stratejimsi bi bulmaca oyunu bu. bulmaca oyunu dememin sebebi de binaları koyarken kaynakları yok etmemeye dikkatli şekilde ayarlamalısınız ve mesela odununuz bittiyse oduncu kurmaya bile yetmiyorsa bölüm bitiyor.
I may change this review if the game overwhelms me in play. But let me say the initial tutorial robot utterly turned me off to it. To place such a poor quality character in the beginning is absolutely horrible. I will write more as things develop.
It's a pretty complicated game masquerading as a janky builder. This clash of the concept vs realization is jarring and unappealing to me. You should only pick it up if you like multi-layered puzzles and okay with clunky.. well, everything. On sale it's an easy buy for a fan of the genre or even just to support the developers, because the effort is there. This is mostly buyers' beware.
非常考验规划能力,而且一步没走对可能就得重来了,适合重度喜欢资源统筹的玩家。整体难度我感觉还是挺高的,开简单模式都不算很简单……游戏设计还是挺有趣的,就是特别费脑子。
За своё копье можно и потыкаться
从来没见过序章都有bug的游戏,真的,建模还一坨,作者赶紧紫砂去吧好么,这还卖42你真无敌了孩子
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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