
Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean, Japanese
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 769 reviews with recorded playtime.
Reviews
Themes across 764 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩
Mind blasting game
Best city building game ever (Better than 2)
it dosn't have much lag and the gameplay is good as well
气死我了 我的城幸福指数70+ 但是一直在出现废弃房屋 有毒吧
非常好游戏,使我的肝脏健壮
很难玩,登陆界面也不太友好
权威。。
玩了这么久,我觉得Cities:Skylines这款游戏是模拟经营类游戏的天花板。它的交通仿真系统是同类游戏难以比拟的,车流、客流、货运路线遵循真实城市运行逻辑,玩家可以自由搭建复杂立交、综合换乘枢纽,亲手塑造专属城市带来的成就感独一无二。创意工坊海量模组与自制资产进一步拉高上限,城市打造的自由度几乎没有边界。 可游戏本体的缺陷同样突出,原生内容储备十分单薄。原版仅有基础道路、简易工业区和基础公共设施,完整产业链、缆车单轨、特色商圈、渔业、大学城等丰富玩法全部缺失,自带地图与建筑外观选择稀少。仅靠本体游玩,很快就会出现玩法重复、城建风格单一的问题,想要解锁完整有趣的游戏内容,只能额外购买付费 DLC。
Its good but im not a fan of games with $200 worth of Dlc
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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