
My Train Arrives is a railway construction simulation game. Build railroads, open new routes for trains. Enjoy the pleasant atmosphere of the game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Shamefully bad game. The developer shows not only a complete lack of playability, but also a complete lack of any train or railroad knowledge whatsoever. The developer puts in limitations that only they have thought of, but have no basis in reality, and are never explained until you try something and it can't be done. If you like games that don't tell you the rules, or make no sense, then, I can't help you, but maybe this game can.
As much as I like both trains and logistics simulators, unfortunately I cannot recommend this game. I am so sorry to say this, but lack of vital information and a crippled interface make the gameplay just painfully frustrating. My Train Arrives is technically stable, has a captivating graphic, a passable soundtrack, but a terrible interface. These are the biggest issues I found while playing it: - You can't blueprint the whole track before building it (click and drag, meaning L-shaped segments at most), so you'll often find yourself backtracking and deleting when you find out the last curve does not fit, given the map is - rightfully - full of obstacles - You can't see destinations for cargo and passengers (just the amount in the starting station), so you can't really plan your routes - You can't edit a route, so any change to passengers/cargo demand requires deleting a route completely, then creating it again, then assigning to it all trains again - You can't duplicate trains, so increasing capacity of a route is a tedious process - You can't see the composition of a train unless you send it to the depot (losing the whole load, hence profit), so adding the same/complimentary wagons to a train once you have more money is a convoluted process of pausing the game, looking at the train, and trying to find the matching wagon from the menu - Upgrades reset for every level, so there is no sense of progression - Upgrades cost money, but as soon as you have money you'll spend it in tracks/trains to avoid failing the level, so upgrades are pointless (developer, what about introducing research points instead, tied to specific milestones such as 100 passengers delivered, first delivery to a station, etc.?) Do yourself a favour and buy Mini Metro instead. While more minimalistic, it manages to be superior in every aspect and is therefore way more fun to play. The developer should learn from it.
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Hours played at review time, across 41 reviews with recorded playtime.
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This game has so many basic flaws with its track building system that just make it incredibly hard to enjoy. For one, the minimum amount of curve you can have is very large, meaning small corners aren't possible. the second and much more frustrating reason is that you cant have x shaped junctions. This makes building a complicated rail network nearly impossible. there is also no signalling. Why is there no signalling? how can you have a rail game with no signals? this means that building interlinked one and two ways networks are impossible. All these frustrating things mean i cant recommend this game.
"My Train Arrives" ist für all jene, denen "Mini-Metro" zu simpel und "Transport Fever" zu komplex ist. Es geht darum, Strecken zu bauen, den Strecken Routen zuzuweisen und auf den Routen Züge zu platzieren, entweder für Güter oder für Personen. Geld kann man dabei auch verdienen. Die Bahnhöfe sind bei diesem an fester Position vorgegeben, Hindernisse (Bauten, Bäume, Steine etc.) auch. Das macht einen gut überlegten Streckenbau erforderlich. Man kann "My Train Arrives" auf verschiedene Arten spielen: Runden-basiert mit knappen Ressourcen, zielgebunden oder auch einfach nur so. Wirklich gelungen ist die geniale Steuerung: Egal ob Streckenbau, Routenplanung oder Zugzuweisung: alles geht ungemein schnell von der Hand; es flutscht nur so und man frickelt nicht ewig an den Details herum. Alles, was mich an anderen Transport-Programmen gestört hat (übermäßige Komplexität, fummeliger Streckenbau, Unübersichtlichkeit) ist bei "My Train Arrives" definitiv anders, überlegter und besser. Das alles trägt dazu bei, das "My Train Arrives" eines der kurzweiligsten Programme ist, die ich kenne. Ich bin nun ca. 6 Std. dabei, den Kampagnen-Modus durchzuspielen und es ist noch lange kein Ende abzusehen. Alles in allem ist der Preis ist für das Gebotene lachhaft. Also ganz dicke Empfehlung (5 von 5 Sternen). Eins sollte allerdings klar sein: "My Train Arrives" ist weder ein Eisenbahnsimulator, noch ein Tycoon-Spiel, sondern mehr ein Puzzlespiel. Wenn Sie an sowas Spass haben sollten Sie dieses kleine Juwel unbedingt ausprobieren.
I wouldn't call this a simulation game, it's more of a transportation puzzler like Train Valley. Everything is static except the routes you build, and there are some restrictions on how you can build them. It's very simple and there's no progression. The game is solid but not exciting imo. There are 3 modes: 1 - Campaign where you have to move X people/goods in Y time. There's no penalties for people/goods waiting, nor for ignoring stations completely. 2 - Survival where you can't let more than X people/goods stack up at a station. Achievement is granted after 20 minutes (you can accelerate time up to 8x). I found this mode needlessly difficult to the point of frustration. 3 - Evacuation where you have to get X people/goods to an "exit" station in Y time. You only get exactly enough people to finish, so you have to empty all stations. There's also hard mode for Campaign and Evacuation, and "Relaxation" mode where you can just watch the game run itself if that's your thing. The major limitations to building are that tracks can only go one way, and you have no way of crossing perpendicular (no intersections or bridges allowed). Not realistic but works in the sense of it being a puzzle. Other than Survival mode I found the game to be decently fun. If you're looking for a simple train tracks timed puzzle then there's a lot of content here, but if you are hoping for things like financial simulation or town growth or realistic train behavior look elsewhere.
игра на 3 из 10. пересечение жд дорог не возможно. КАК КАРЛ? еще скажите что это реалистично
No crossings available, and No two-way routes so no doubling back operations, which means you can only make one-way ring road routes. One cannot make tunnels nor bridges, which makes building junctions or level crossing impossible. This isn't a simulation of railway, it is just a kind of Eulerian Trail simulator.
I've only got 17 hours into this and I've finally completed the Campaign mode. It is a cracking game, at times really hard with levels that require a lot of thought. Once I'd figured out that the direction you lay a route is the same direction any other routes must take using the same piece of track, it made it a lot easier. This game is fun to play and I highly recommend it and would gladly pay for any DLC which added more levels.
It is with great sadness I cannot actually recommend this game. The idea looks nice on paper, but after a few hours starts to leave me feeling emptiness and frustration. Too simplified to "relax and watch trains", and also insanely hard expert difficulty achievements.
I enjoy this simple game that has many nuances.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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