
Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean, Japanese
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 769 reviews with recorded playtime.
Reviews
Themes across 764 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
goat
SO..... I subscribed and the game won't even load any map? are you fkin kiddin me?
its genuienly so addicting
Cities: Skylines is one of the best city-building games available because it gives you an incredible amount of freedom without making things feel overly complicated. You start with a small piece of land, a limited budget, and a few basic roads, then slowly grow it into a sprawling city complete with residential neighborhoods, industrial districts, public transport, parks, and skyscrapers. Watching your city expand over time is extremely satisfying, especially when everything starts working together. A big part of why the game is so enjoyable is how many different ways there are to build your city. You can focus on creating the most efficient road network possible, design realistic-looking neighborhoods, build massive highway interchanges, or spend hours perfecting public transport. There's no single "correct" way to play, and experimenting with different layouts is often just as rewarding as succeeding. The Steam Workshop adds an incredible amount of replayability. There are thousands of community-made maps, buildings, roads, vehicles, and quality-of-life mods that can completely transform the experience. Whether you want to recreate a real-world city or build something entirely original, there's no shortage of content to keep you busy long after you've mastered the base game. The game also does a great job of making you care about the city you've created. Traffic jams, power shortages, natural disasters, and budget problems all feel like challenges you've created yourself, making it incredibly satisfying when you finally solve them. It's easy to lose track of time after saying "I'll just build one more road." Of course, it isn't perfect. Performance can drop once your city becomes very large, especially if you're using a lot of mods and assets. Some of the DLC also feels a bit overpriced unless you can grab it during a Steam sale. Even so, the base game offers hundreds of hours of gameplay, and it's still one of the most enjoyable sandbox city builders you can buy. If you enjoy management games, creative building, or simply watching a city come to life because of your own planning, Cities: Skylines is an easy recommendation. > **Graphics:** 8/10 > **Performance:** 6/10 > **Gameplay:** 10/10 > **Creativity:** 10/10 > **Sound Design:** 8/10 > **Replayability:** 10/10 > **Modding/Steam Workshop:** 10/10 > **Overall:** 9.5/10
very good
👍
Super detailed, have not played such a well-made game in a very long time
great game but it does have performance issue when your city gets big
换了电脑后存档也没了,气死我了
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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