
Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 292.3Kreviews | 93% | — | $204.8M |
| $99.99 | 28.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2577 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have almost 600 hours this game. I LOVE cities skylines. It's my most played game on steam for crying out loud. But making me AGREE to you collecting my "personal data" to even play the game now? It's absolutely insane, no way am I agreeing to letting you collect my data for a single player game. Sad to say I won't be playing again, hopefully others follow in my footsteps after this insane update.
♥♥♥♥ this ♥♥♥♥ company, absolutely unnecessary launcher that tries to collect your keystrokes i will never buy a paradox product again. period may your company die in hell and your executives hunger
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best CN #69, worst PL #95 · 6 markets collected
Reviews, worldwide (the counter carries no country): 24.71/day in the week to Aug 14 → 38.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean, Japanese
| $29.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm still trying to build a city where I would like to live. [b]10/10 city builder simulator[/b]
i would not recommend this game to my worst enemy i bought it today and it cant be played without internet access which means if your internet goes down you can play it and pass the time while the internet is down in the description it didn't say it had to be played on the internet or i would not have bought it
ALLAH BENİM GİBİ BAŞKANIN BELASINI VERSİN ÖNCE ELEKTRİK KRİZİ ÇIKTI ÇÖZEYİM DERKEN SU KRİZİ ÇIKTI İKİSİNİ BİR ARADA ÇÖZEBİLMEK İÇİN VERGİLERİ ARTTIRAYIM DERKEN VERGİ KRİZİ ÇIKTI SONRA TRAFİK KRİZİ ÇIKTI SONRA HALKIM BENİ TERK ETTİ ÇOK MUTSUZUM
bad game, bad update, modders did more to fix it than devs
Наконец-то игра, где я могу построить идеальный город... и понять, почему в моём реальном городе всё так плохо. Оказывается, быть мэром — значит постоянно слушать, как твои жители жалуются на шум, мусор и налоги, пока ты пытаешься понять, куда делись все деньги. А ещё пробки. Боже, эти пробки. Покупал игру ради расслабления — теперь у меня повышенное давление. Спасибо, Cities: Skylines.
forces you to download some jewish third party launcher which never used to be the case probably spyware. it also forces you to read some terms of service or something which say something about that the jewish developers own you and that you will get sacrificed to baal if you break the terms of service and some talmud quotes i dont recommend.
After seeing that Cities: Skylines 2 is still being “finished” - although I’m glad it’s in a much better state now than it was at launch - I finally decided [i](bought some free time)[/i] to check out how the original game holds up after all these years. Just as it did when it first came out, this city-building simulator can still swallow up hours of your life. For a casual player like me, it has become the definitive city-building experience: during the first hour, you have to carefully balance your finances to avoid slipping into the red. After that, you’re free to decide which of your city’s problems you feel like tackling. Without fail, two or three hours later I find myself hopelessly stuck designing road interchanges, trying to create the most efficient routes for traffic. Then I spend another hour admiring the fact that I’ve somehow managed to make everything even worse. Overall, the simulation, objectives, and available tools are all designed in a way that makes the game incredibly difficult to put down. Despite having played it before, I immediately lost another 4.5 hours to it. A subscription granting access to all the DLC is available at a perfectly reasonable price. I can’t say that every piece of content is particularly “high-quality,” but there is now so much of it that the constant “don’t forget to check out this new building” notifications start getting a little annoying after a couple of hours. Still, I think there’s something here for everyone - especially those blessed with a good imagination and plenty of free time. City builders may not be the most popular genre in gaming, but it’s both impressive [i](and a little sad)[/i] that even after 11 years, Cities: Skylines still has no real competition. And it still plays wonderfully.
I was aware i wasn't a good person however this game gave me some ideas. see you guys in 15 years.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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| — | 0 | — | — |
Related
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|---|---|---|---|---|
| $205.9M | 191.7K | 98% | $35.00 | |
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