
Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 292.3Kreviews | 93% | — | $204.8M |
| $99.99 | 28.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2609 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Garbage game that runs at 30 fps, like all Paradox games.
This game somehow runs even more ♥♥♥♥ than CS2, still looks worse imo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best CN #69, worst PL #95 · 6 markets collected
Reviews, worldwide (the counter carries no country): 24.71/day in the week to Aug 14 → 38.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean, Japanese
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Я из дорог построил свастику
you built a city and it your duty to keep it running
Spent more time on setting up the game than playing it. Absolutely do not recommend you will constantly be screamed at to buy DLC (Literally is everywhere: on map selection, on menu etc.) or make a paradox account.
Mmm.. there's a certain I don't know what about this game that keeps you coming back for more.
fun and realistic and not so power hungry. better then city skylines 2 in my opionion.
cool
идиотская система трафика, без модов ничто
どうも一般的で分かりやすいジャンルではないので AIと協力しながらやった方がいいです 各施設の仕様やトラックの挙動に気づけないと物理的にも交通的にも詰みます。始めるにしても資金無限とか快適にするMODを入れた方がプレイしやすいと思います。 ゲームが古くなっているので、その分PCの要求スペックが低くて遊ぶハードルは下がりました
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $205.8M | 234.8K | 98% | $35.00 | |
| $202.3M | 278.7K | 95% | $39.99 | |
| $201.6M | 316.3K | 98% | $19.99 | |
| $209.2M | 107.2K | 51% | $69.99 | |
| $196.9M | 174.1K | 84% | $69.99 | |
| $216.2M | 137.4K | 88% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $387K | 815 | 76% | $14.99 | |
| $75.5K | 121 | 65% | $15.99 | |
| $115.9M | 92.7K | 56% | $34.99 | |
| $20.5M | 59.4K | 91% | $11.24 | |
| $12.9K | 99 | 87% | $4.99 | |
| — | 0 | — | — |