
CHRONO CROSS is an RPG that transcends time and space, unfolding across two interlinked parallel worlds. With over 40 party members to meet, people and dimensions will intertwine in this epic drama about the planet itself.
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About



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a classic game, but in usual Square fashion the port is a mess. Expect constant crashing in certain parts of the game unless you patch the game EXE with a third party app (the NTCore 4GB Patch utility). The game was stable for me after I did that, but there's no reason why Square couldn't do something like that themselves. If you don't mind fixing up the game yourself with a third party utility, then I'd give this a tentative thumbs up just because it's nice that it's finally on Steam.
If you use the old graphics and force it into 640x480 it's actually playable
I bought this game on the Playstation 1 for $15 about a month ago, I'd never played this particular classic before. I got maybe an hour of it before it started acting up. After my first trip to the beach, I couldn't re-renter Lizard Rock (South) it would load for eternity. I gave it 30 minutes and gave up. Tried again, gave it 30 minutes, came and bought this copy. I've played this on both my PC and my Steamdeck so far, and I've had literally 0 issues. I don't know if there was a recent update or something, but I've had no stability issues at all. Actually reviewing the game tho: Every moment I play this game, I just become more aware of how much I missed of the PS1 catalogue. Games paced themselves slower, more deliberately, and certainly had much higher aspirations for their stories.
[h2][b][i]Each choice you make creates a new world and brings forth a new future. But at the same time, you're eliminating a different future with the choices you didn't make. [/i][/b][/h2] This was my first ever big Japanese RPG title and I am so glad I have finally finished it. I detest turn-based combat (with great exceptions like Undertale) because it often takes away from the flow of the combat, unlike slashers. So I am glad that the features of Auto-Battle, Battle Boosts or Time Shifter were there to get me through the story. Lastly, I gotta praise the soundtrack and the man [b]Yasunori Mitsuda[/b] for creating the OST that can only be matched with my favourite sounds from Beyond Good and Evil, Assassin's Creed II, Danganronpa, Metal Gear Rising, Tomb Raider Legend or Undertale. Also, for me the greatest feature was renaming characters that join your party (and there are 40+ of them!), that way, they had more personality to me and I could play with myself doing little callbacks! I believe the greatest example of that feature was - a scene where the father of a character that I named after my girlfriend was at death's door, it did hit me hard. I have only encountered only one crash on PC and had smooth experience throughout, the game’s clock by the final save showed 20h of playtime. Remember that you can save manually by big floating greenish triangles or by leaving the world map with an autosave! Additionally, I used [u]Brady Games[/u] Guide to find my way to the objectives, cuz the game rarely gives you any direction and you are mostly free to explore everything. Beware of the catman wearing a tricorn hat and have fun finding your way to [u]Crono Cross[/u]!
ゲームの内容がどうとかリマスターの内容がどうとか以前に 時を食らう者戦とその後で100%フリーズするせいでクリア出来ませんでした これ以外でフリーズは1度も無かったので間違いなく何か不具合があると思われます もうアプデ修正はされないでしょうし絶対に買ってはいけません 追記 20回近くフリーズして諦めかけましたがグラフィックをレトロモードにしたら フリーズせずに突破出来ました新グラフィックモードに何か不具合があるのか おま環にしたってスペックが必要なゲームではないしここ以外では フリーズは無いのだからゲーム側に何かしらの問題があるのは間違いないです
Qué puedo decir. Es una abra maestra en lo artístico. Es un RPG clásico con todo lo que tiene que tener. La historia es de altísimo vuelo. La música se te queda pegada para toda la vida en el corazón, y si lo jugaste en la infancia, probablemente deje una marca emocional difícil de borrar. Intento ser lo más objetivo que puedo aunque no pueda serlo mucho, Chrono Cross representa parte de mi estructura psicoemocional. Lo jugué a los diez años, tengo 34 y se me caen las lágrimas de solo ver a los personajes; y si escucho la música mi alma se desnuda.
Froze after 22 minutes on my SteamDeck, before I could even save. Apparently this is a known issue. I'm going to play it on an older system.
So I'm writing this review with no time in this game on steam. I've played it elsewhere. I'm not gonna sugar coat it. This game is ass. It's not un-redeemable dogwater but it's very,,, It's "potential-game". It has a lot of interesting and fun ideas and they all come together to something that is really not super fun or interesting to play and kind of just gets worse the longer you play it. If you're a fan of JRPG's from this era, probably the only thing that you need to know to understand how you'll feel about this game: It has no exp and 40-something party members. Take a moment to think about what that does to the battle system and the story. Ok there you go, you now know whether or not this game is for you.
The sequel to Chrono Trigger that people insist isn't a sequel for some reason despite it being pretty obvious, people love or hate this game.. I liked it! Gone is the annoying positional ATB combat from the first game, now we're back to good ol' turn-based JRPG goodness, but with a new Elements system, which is essentially an improved and more indepth take on the runes system from Suikoden, something I've been wanting more of Actually, the game is a lot like Suikoden in many ways, so I guess Square wanted to cash in on the Suikoden 2 hype at the time. You don't have 108 characters to recruit.. only roughly half that and instead of learning fixed skills and movesets, they have an innate element and you can equip 'em with spells and summons of different elements (although some of the stronger spells require you to have that innate element). Using 'em in battle makes that element stronger for a few turns and if you and the enemy use that element exclusively and the field becomes "uniquely colored", you (or the enemy) can use a summon for some chonky damage.. pretty neat compared to Suikoden's relatively barebone runes The story is also more linear and sensical'n Trigger's, since it focuses on parallel worlds instead of time travel (although the plot still revolves around time travel that's already happened, being a direct sequel to Trigger), and the characters much less tropey, which is nice. Overall it's a really fun game and if you like Suikoden, chances are you'll like this as well
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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