
Venture through the Labyrinth Of The Demon King, solving puzzles and fighting fearsome monsters in an epic quest to track down the demon who betrayed your lord and end its life.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, French, Italian, German, Portuguese - Brazil, Russian, Traditional Chinese, Spanish - Spain, Arabic
Engagement
Hours played at review time, across 59 reviews with recorded playtime.
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Honestly, a really rough start. You don't get enough health or stamina to have leeway to really learn things to start, it's very much tossed into the deep end. But then abandon all you learned, and just shoot the final boss with the gun. Or any boss, really, there's enough ammo around if you've learned how to melee smaller enemies. And if you're out of ammo, you can sprint around them while swinging and chomping mushrooms. Because how frustrating the combat is at the start, you end up trying to see how you can game the enemies more than anything else, and there is some easy twigs to break. But then, I hit NG+. Suddenly, I'm in a stride. I'm cutting through enemies, I have weapons that no longer feel like ♥♥♥♥, stamina and health to work with. A lot more cool weapons suddenly, too! MASSIVE jump in weapon variety, an enemy you can farm for more upgrade materials... And then I got the Bluemoon Katana, and finally the game tilted too far and it was too easy to just get health back per hit. It's a nice reference, though, I appreciate it. The final boss, though, very strong, lots of adds, genuinely oppressive and threatening... And then I sprinted around him and slapped his tail repeatedly. And when I went to beat the game again from there and call it wraps, the special hammer for the Jailer was curiously absent so I just decided to call it. When I hit NG+ and a bit of the end of NG, I had a genuinely good time. Apart from the Bathhouse, that was just miserable. If you can cut through the bad, there's genuinely some fun parts, in short. Also, be careful, all cutscenes ignore audio settings, your ears WILL be exploded.
As someone who rarely dabbles in horror due to hating cheap jump scares and other stupid tropes. that being said this is what I seek in horror game, where its about feeling dread and having to deal with an oppressive environment that bends you as the player to its will. You are not a badass samurai you are foot soldier joe shome who cant fight well at all. and I love that about this game you have to be smart about when to attack and when to defend. I highly recommend this game to any one thats looking for a cool single player Japanese ps1 style horror game
This game is SO COOL, I personally love the PSX style graphics and the atmosphere is amazing, the combat while fun can get a bit repetitive once you've gotten into the rhythm of it. I only wish it was longer :( (I also didn't really enjoy the final boss, it felt a bit underwhelming for an area and the boss himself was a bit of a pain to fight)
This game is phenomenal. The vibes are positively fetid, the atmosphere is repugnant, it's horrible in the best possible way. I love it.
За почти 500 рублей (по скидке) игра окупает себя полностью, однако она всё же на любителя. Плюсы: Мощнейшая атмосфера и вайб старых хоррор игр с PS1 графикой. Жанр данжн-кроулер полностью оправдан. Исследовать области и драться с редкими боссами весьма интересно и увлекательно. Спорно: Боёвка. Она хороша, есть парирования, уклонения, блоки, куча видов оружия с разным типом урона и эффектами, но игра легко проходится катаной и молотом. Противники в игре просто достаточно толстые (без перегиба, но толстые), ещё и возрождаются при переходе. Как итог большая часть боёв это 3 удара блок/уклонение и опять 3 удара, либо просто бить заряженной атакой и отходить назад, чтобы не получить по роже. Многие жалуются, что бои очень долгие, но на самом деле они заканчиваются за секунд 10, а множество мобов можно будет потом оббегать, ибо открываются шорткаты. В игре очень много оружия, но большая его часть либо уступает катане изначально, либо уступает из-за прокачки, ибо достаётся под конец прохождения. Но игра вас не ограничивает в этом, играйте как и с чем вам нравится. Общее впечатление от боёвки очень положительное, но есть ощущение, что могло быть лучше, если бы враги были умнее. Недружелюбность. Игра не особо хочет тебя вести за ручку и не прощает ошибок, но сама по себе она достаточно лёгкая. Просто не торопитесь во время боя и исследования локаций и тогда игра будет ощущаться куда легче и интереснее. Минусы: Ну для меня их нет, но могу отметить, что игра достаточно короткая, если нестись галопам по европам, то можно пройти за часов 6, но тогда вы упускаете кучу контента. если вы при первом прохождении будете исследовать, то дело займёт около 9 часов. также есть нг+, которая добавит ещё около 4 часов геймплея. ВЫВОД: Как по мне игра стоит своих денег, ибо окупается эмоциями, которые мало где можно получить. Если хотите поиграть в хоррор, где самое страшное - атмосфера и визуал, а геймплей вдумчивый и неторопливый, то вы попали в яблочко.
Condemned: Criminal Origins, but in feudal Japan Is good
Labyrinth of the Demon King A really good horror dungeon crawler. I had a lot of fun beating it twice, though it wore a little thin on the third NG cycle. The 'vibes' are immaculate, at times I couldn't help but explore more and enjoy the scenery. The first NG+ felt extremely fun as you can now just fly through the game as fast as possible discovering new secrets. The combat feels pretty fun for the run time. None of the bosses were spectacular, but the room to room fights were very fun once the system was mastered. I did get really annoyed with 4/5 bosses using summons to make them artificially harder without being more interesting. My biggest issue with the game is the promise of the very first level was not really fulfilled throughout. The first tower felt like a well crafted exploration and combat puzzle, the other towers don't even have maps for their upper stories. It was very unclear whether any particular door was a permanently closed or a secret room to find a way into, causing a lot of useless scrape-ing I very rarely felt rewarded for. (the boarded up area in the 'tea house' being the most disappointing) This game, more than anything else, makes me excited for the developer's next work. I think the levels could be made to a more consistent quality, false secrets replaced with real ones, the combat tweaked for more interesting boss encounters, multiple endings as a reward for finding secrets, etc.
A hidden gem of a game, mixing the atmospheric horror of Silent Hill with a medieval setting and monsters of Japanese folklore. The old PS1-era graphics and especially the haunting soundtrack fit the dark and gritty mood of the game perfectly. There are tons of different melee weapons in the game and a few, but pretty powerful ranged weapons, but ammo for them is scarce in true nature to Survival horror, so combat is very melee-focused. Sometimes you need to switch weapon types, cutting weapons like Katanas, Naginatas etc. for fleshy enemies and blunt weapons like Kanabo or Jitte for cracking some skelly skulls. Melee combat felt a bit clunky in the beginning due to a small delay between pressing a button for attacking/blocking and the character actually reacting, but with a bit of training one gets used to it. I highly recommend playing till NG++, you can get a bunch of new weapons, a very cool easter egg “armor” and a new secret boss. The only minor bummer to me is that you don't actually need light sources like the torch or lantern since there aren't pitch black passages in the game, would also be cool to be able to light braziers with the torch since there are a lot of them ingame.
Oppressive atmosphere, tank controls, PS1 graphics, sign me up! Survive, explore, solve, execute. The combat and the tension feel off-putting at first. But it's a cool journey worth taking.
this game is slow and tedious and I hate the amount of bosses with enemy summons, but overall I really enjoyed it from the variety of weapons to the in-game locations and variety of enemy types. The art style and samurai-era inspiration stands out and immerses you in the game. Really gives the feeling of an early PSX or ps2 horror game. Excited for NG+ and hopefully I'll be able to open some of those pesky locked doors
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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