
It is a city building game of Chang'an, the capital city of Tang dynasty in 8th century AD. Players will build the ancient city in an 1:1 proportion sandbox. Based on researches of history and ancient architecture, you will see a Chang'an city reconstructed in reality.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Decent gameplay, neat concept, but it needs a ton of work. Don't expect Cities Skylines in medieval China, think more like the Caesar/Acropolis games. Get on sale, unless a lot more features are eventually added.
Chang'an: The capital of the Tang Dynasty so the run of city building simulations begins this year.... one of the first here is Chang'an. It is a small but nice simulation. It takes us to the Tang Dynasty in the 8th century AD. When we start the game we have two options - Story mode, with several tasks to complete in order to unlock more building options. - Sandbox, as you can imagine, here you can build your city as you like. The graphics ingame is very good and also very detailed, i love it <3 The building options are also taken from the time, maybe not many, but exactly enough for an city in time sufficient. What impressed me very much, is this extreme attention to detail on the buildings. It is simply beautiful to look at when you move the camera through the city in street view. The soundtrack is also very nice and with pieces suitable for this time, I like it, some others might turn it off after a while. The area of the city is huge and so are the plots, which are divided into districts. Thus, according to the time, you can build very beautiful and also productive districts. The tasks are easy in the beginning, but later with larger construction projects you can run out of resources. The only thing that currently prevents me from continuing, is the great hunger for resources of the game, which led me to very heavy FPS drops. But I think that will be fixed soon by the developers. If you like the time, can feel something, with China and the buildings corresponding to the time, I can recommend it to you. Oh yes, Chang'an is currently only available in English and Chinese ;)
总体好评,作者个人开发,更新慢一些也可以理解,只要坚持更新,消灭BUG,游戏是个好游戏。 有2个问题和1个建议: 问题1:设置中的窗口模式分辨率更改之后,重新回到菜单,或者重新进入游戏,新建游戏等,分辨率会自动回复到显示器支持的最大分辨率,每次需要重新设置。 问题2:运行过程中一次性建造多个建筑,或者保存游戏时偶尔会崩溃。需要优化。 建议:把全局的资源情况放在界面上,方便随时查看,而不用总是切到地图界面去查询资源的使用情况。 最后,作者继续加油!
玩了俩小时,没有想像中的完善,不过也对得起价格。希望出个创造模式,玩了两小时资金链崩溃了,就想找找攻略,那种布局规划合理,利益最大化。结果百度,贴吧,B站都没有,冷门要死.....
小而美的游戏:非常漂亮的建模,美仑美焕,所有坊市都建成后真有长唐辉煌气象!但是建筑模型太少,功能组合单一,要实现收益最大化,每个坊市的组合差不多,重复性太高,玩到后期非常单调乏味。一句话总结:观赏性不错,游戏性不佳。建议开放工坊,让热心玩家帮忙一起完善,众人拾柴火焰高!
这个我觉得不是游戏 是一个看古建筑 看长安的模拟器 作为一个游戏他并不完善
Okay... I really, really don't know what to say about this. I will be very brief because of that. - There are good ideas. Not original ideas as everything has been seen elsewhere, but good ideas nonetheless. - It is less of a building game than it is an economic game. You must balance + and - on your budget with buildings limited in parcels. Don't imagine you will create streets and shape the city the way you want. It is rigid and strict, but that's quite historical so why not. - It is quite a beauty. You can loose yourself in those streets. The only downside are the npc that are walking in strage paces and shaped strangely. Use of motion capture or motion capture database would have been welcome here. - As far as I know, it is stable. Yet occasionally some freezes occurs. Mostly while saving, since the save function seems like unfinished. - The interface is good until it isn't : you click on "build" icon and you build a building, then you click on an other type of building but the click you've done that was supposed to be on an icon was also on the map, making you build the last type of building. So : it isn't finished and has been sold as finished. I have a problem with that. Interface problem, coding problems and some structural problems makes it a bit difficult to play with. I played less than 5 hours with it, but I don't know if I will play this game again or not. Most gameplay on youtube didn't manage to go a lot further, so it seems that it's mostly the live length of this game. Do what you want with it. I like it because it makes me explore an other culture's architecture and urbanism, but it's not for everyone and you need to be patient.
希望能多加些NPC各种姿态 参考清明上河图那种 希望能加入四季和时辰 希望能加入些随机处理事件和新的建筑 如果能见角色代入就更好了 希望能够多出补丁 如果能更新的更好 370.R我也买
This game is yes good in term of historical building. The palace is there and scenery is awesome. I would like to suggest that the menu, in game menu, pop up menu, also in English. I like Chinese historical building, the Empress and Emperor. This game will be much better if the world is open concept, sandbox mode. This game will allowed it develop more. Make a field building with real NPC do the farming work, NPC do the water work, the business building can be expand and each building can be upgrade into historical building of ancient Chinese.
游戏不错,但还是有许多需要优化的地方。 1.视角操作挺别扭的,感觉是只能上下左右的方向移动,不支持左上左下右下右上这几个方向移动。 2.镜头固定只有底部视角(路人镜头),平视角和俯视角。 3. UI还需要好好优化一下,说几个比较明显的。字体我感觉都用的是生硬的宋体字,字体颜色也都是直接用的纯色,整个界面都是一层贴图,没有描边阴影渐变这些,让人看起来界面就很粗糙。很多地方字体的底框都没把整个文本抱住,最好缩短点儿文本框的宽度,按钮放上去之后没有明显的变色之类的改变,让人不知道是否可以点。整体字体和图标这些都稍微有点小,而且资源栏这些不明显。 4. 建议在游戏里加点儿可以互动的小人在城市里移动,我现在看起来那些小人就是走来走去的贴图,点了也没有反应,模拟经营类的游戏,乐趣之一就是看这些小人的生活。像城市天际线,海岛大亨,过山车大亨,动物园之星,主题医院等等不同题材的游戏,点击小人之后,或多或少都有反馈信息。或许这个反馈信息只是告诉你这个人多少岁,在哪里住,做的啥工作,收入咋样等文字信息的反馈,其实都要比现在好得多。现在感觉完全就是在沙盘上摆房子而不是在营造城市。 5. 建议增加一个年代的反馈,比如是6XX年X月X日,某某年号X年。既然游戏是要还原历史形象,追加个简单的年代记录,可以大大提升游戏的历史代入感。而且如果以后要追加其他时期,不同故事的长安城,这也是一个需要扩展的点。 6.建模远了看还行,拉近了真的有点糊,建模上的细节也不太行,而且大道上面,都还是泥土路,我觉得至少得弄个大理石地板路的模型出来放在建设好的坊室周围吧。 总的来说有个中国风的城市营造游戏,其实还是很喜欢的,但是还是要多加打磨
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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