
After a big earthquake in the city, ruins of an old building collapse and you end up trapped inside an abandoned house. Find a way out and unravel the mystery of inexplicable tremors, revealing ancient secrets and a mystical artifact, before the city is destroyed.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 0/day in the week after.
About

Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 148reviews | 89% | — | $17.5K |
| $4.99 | 22ratings | 68% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Point'n' click z prostą grafiką, ale nie do końca prostymi łamigłówkami. Nad pojedynczymi ślęczałem trochę czasu, szczególnie taką jedną (drugą) muzyczną. Niby słoń nie nadepnął mi na ucho, ale ta zagadka trochę zajęła mi czasu. W każdym razie wcielamy się w chłopaka, który podczas trzęsienia ziemi zostaje uwięziony w starej kamienicy. Tam po sprawdzeniu kilku pomieszczeń widzi zjawę. Z czasem okaże się, że trzeba będzie odnaleźć trzy części pewnego topora w różnych miejscach w miejscowości. Fabuła, tak jak grafika, jest prosta. Nic szczególnego, ale jakoś zachęca do samego końca. Zagadki są jak najbardziej OK. Jedne banalne, inne trudniejsze, ale wszystkie do rozwiązania. Minusem jednak jest to, że przy takiej grafice można przeoczyć istotny przedmiot. Zręcznościówek i czasówek brak. Muzyka w tle nie przeszkadza, nie zachwyca. Gra na parę godzin.
[i]Progression du jeu : 1,3h (non-fini)[/i] [hr][/hr] [b]NOTE GLOBALE[/b] ❤️❤️❤️🤍🤍 Bon jeu avec une bonne ambiance avec quelques faits historiques intéressants, mais des puzzles bien trop simplistes et une progression très linéaire. [hr][/hr] [table] [tr][td][b]Gameplay[/b] ❤️❤️🤍🤍🤍[/td][/tr] [tr][td][b]👍[/b] - Se joue qu'à la souris - bonne ambiance [/td][td][b]👎[/b] - puzzles trop simples - très linéaire [/td][/tr] [tr][td][b]Histoire[/b] ❤️❤️❤️❤️🤍[/td][/tr] [tr][td] Fantastique et horrifique, s'inspire beaucoup de lovecraft sans en être. [/td][/tr] [tr][td][b]Graphismes[/b] ❤️❤️❤️❤️🤍[/td][/tr] [tr][td][b]👍[/b] - Belle direction artistique - beaucoup d'ambiances différentes [/td][td][b]👎[/b] - un léger manque de contrastes par moment [/td][/tr] [tr][td][b]Musique/SoundFX[/b] ❤️❤️❤️🤍🤍[/td][/tr] [tr][td][b]👍[/b] - Fais le travail sans être remarquable [/td][td][b]👎[/b] - Manque d'un peu plus de FX pour l'immersion [/td][/tr] [tr][td][b]Prix[/b] ❤️❤️❤️❤️🤍[/td][/tr] [tr][td] Très abordable pour le travail fait. [/td][/tr] [/table] Vidéo youtube de mon test : https://youtu.be/20tiVPO3YkM (disponible au 30/04) [i]Cette évaluation ne reflète que mon point de vue sur le contenu et le temps que j'ai consacré au jeu. Il n'est ni objectif, ni absolu.[/i]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, French, German, Spanish - Spain, Russian
| $4.99 |
| 11ratings |
| 48% |
| — |
| not modelled |
| $5.99 | — | — | — | not modelled |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a good game, but the Sherlock achievements are buggy. Do we have to click all movement arrows? Like going out of a room from left and right? I have visited all the rooms but still need to achieve it. Then I went back, clicked everywhere, and got the achievement for some places, so...I am still trying to figure out what I am missing. The last battle is also confusing, so it would be nice if we could pause the game during it. Other than that, I enjoyed it; there are some unique puzzles that I haven't seen in other games. And to me, that's a big plus.
Legal!
Beautiful culture, beaultiful concept, beaultiful implementation, beaultiful game.
A ambientação do jogo é ótima, o visual é lindo e a história me prendeu do começo ao fim. Adorei conhecer a lenda, ainda mais com os coletáveis que trazem mais detalhes e usam lugares reais. Dá um charme diferente pro jogo. Curti também a variação na dificuldade dos puzzles, isso deixou o ritmo do jogo bem interessante. Mas vou ser sincera, teve uns quebra-cabeças que me deixaram bem perdida, e com os controles meio travados, a frustração veio em alguns momentos. Se esses pontos tivessem sido mais polidos, com certeza eu teria aproveitado mais a experiência.
I really enjoyed this game. It's a pretty quick play through, took me about 4 hours but I can see someone finish it in 2 hours if you're faster then I am. Puzzles made you think a bit but were easy enough that you didn't get stuck. since it's a very quick play through I would wait for it to go on discount to buy but I think it was worth it.
Прикольная головоломка, с хорошей рисовкой и музыкальным сопровождением. Для себя выделил только минус в том что не могу по каким то причинам получить 100% достижений, хотя вроде все делал для этого. По скидке, как я, стоит брать обязательно, если нравится жанр.
Fun game but don't expect puzzles that are actually hard. (Also, the "sherlock" achievements are a little buggy)
A very original HOG game with quite beautiful art and nice complementary soundtracks and sound effects. I got this game because I had enjoyed the demo and liked the art style, but I wished the game had lasted longer. The game has 3 levels of difficulty (easy, normal and hard) and is about 3 hours long. I played on normal and found most of the puzzles mostly straightforward. There are 2 or 3 puzzles we have to solve with a time limit, but each of those are relatively short and we have unlimited tries, so I met no issues to complete them after a few tries. The game also ends with a boss fight (done while using the mouse). I read in some reviews some players found it really hard, but the devs must have twicked down the difficulty for the 2 lower difficulty levels since then. I could beat it on my 2nd try playing on normal difficulty, so it is doable. I did try the fight by setting the difficulty on hard just to see the difference (we can switch difficulties directly from the menu before loading our current save), and yes, the fight is much much harder. I couldnt get a single hit then. So I recommend playing on easy or normal if you want to avoid the hassle of the final fight. In all, I enjoyed this game, even if a little short, it was a nice play.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $17.5K | 276 | 81% | $4.99 |