
Take up your sword, channel your magic or board your Mech. Chained Echoes is a 16-bit style RPG set in a fantasy world where dragons are as common as piloted mechanical suits.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 14 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.74−65% | 7.7Kreviews | 88% | — | $1.2M |
| $24.99 | 1.7Kratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This was one of (hopefully) very few instances where the secondhand hype for a game ruined it before getting to enjoy it. Basically, because of online discussion about it i got to speedrun the "This is awesome and new!" nostalgia. I just started it and... uh this isnt at all what people made it out to be. This cant be the same game is it? Yes, it is, but letting everyone be a critic when most of them could barely handle a basic criticism aimed at themselves personally is not the way. This is a game you should play. Im almost saying that just because I feel bad the developers made this and then the fanbase overhyped what could clearly be an enjoyable game. People need to stop acting like they know everything and let people live for themselves. Ironic on a review sure, but im just being honest. Play it and write your own review.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean, Japanese, Simplified Chinese
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As an avid JRPG fan, I really wanted to like this game. The pixel art is outstanding. The story is disjointed, leading you through multiple protagonists' perspectives, which unfortunately I found to be confusing. Because you are changing perspectives so often, it is really hard to feel the reward of progression. Sadly, not for me.
Such a good story but that fumbled ending.... urg
Me gustó harto este juego, es sencillo de tomar. Si te gusta perfeccionar a tope tu build te demoraras en recolectar, mejorar y ponerle cristales a tus armas, lo que puede ser bastante molesto y tedioso. La historia la encontré 10/10, la ocuparé como inspiración para algunas campañas de rol. El juego lo encontré sencillo y fácil de platinar (sacar todos los logros)
打完了,我之前的观点不会变,至于为什么改为了推荐,是因为我也要让你尝一尝这坨,原本以为只是战斗垃圾,结果剧情更是依托,为了防剧透,我写在最后。战斗属于只能后期爽,你要愿意肝技能肝宝石的话可以试试,要不然做好被路边野怪一脚踢死的准备吧,主线不长支线容易被踢死,问题来了不打支线拿装备,我怎么提升自己打主线,靠肝抠搜的技能点吗? 这是打一半的感想:作为回合制RPG,本身就两大核心,升级和装备。你游直接砍掉一半,没用等级系统, 至于装备换的比修的还勤快,前期装备升级浪费材料不说,也许你刚拉满,下一步立马获得一件星级更好的装备,之前的材料直接百搭,而且挂件(水晶)也只能在升级装备的时候才能装,所以你拿到新装备的时候也不是马上就能用,设计成背包铁砧不行吗,每次都要浪费一堆材料提升还不打(楼下具体说) 关于战斗更是史,敌人没用具体血量,boss甚至没有血条,根本无法算下一步要干什么,还有拉条机制非得要保持进度才有提升,不能随意使用自己的技能。小怪血量高伤害高可以理解,你倒是给我策略反击的机会啊,能打的动你下一步就是秒你,一点容错没有,前期平原的那个青蛙更是离谱,刷在必经之路上,我还以为一定要打卡了一会,就是仰卧起坐没有一点空间打输出,还有铠甲系统,给了高达对面伤害就降低一点呗,依旧被秒,后期开放地图也不能爽逛,被路边小怪一脚踢死,那设计可去地域干什么,能让我探索就是我能打过的,你打不过的也设计在大世界里,开了高达还要小心翼翼 省流:RPG冒险缺点基本占了,没有等级(无法提升数值),装备必须要特定区域才能升级(完全没用,因为马上更好的装备就来了,纯负提升),没有容错(遇到能打的动你的怪等死就行了),探索体验拉跨(前面一点就是,要绕怪走,开放的区域不等于你可以探索) 打完后:剧情真是拉完,本以为是轮回的救赎故事,结果是一个龟男的添狗之旅,你以为男主是男主,其实不是。你猜最后谁死了,没错男主死了救了一个gay。一个队伍包括 龟男男主,纯圣母女主,gay佬带恶人男二,还算个正常人的吟游诗人(核心辅助),傻子女同审判长(核心C),14岁毒舌萝莉(被诅咒了难逃一死)。。。剧情也是各种抽象,你以为的女主哥哥boss以及几个干部小boss,结果boss自杀了,干部就打了两个剩下的全部被谜语人杀了,本来boss就不多还不让打是吧,,,懒得再说了,你们自己玩吧
this is amazing fun, was a bit unsure for all of 15 mins, then it hooked me right in, it seems basic in terms of combat at first....but blimey the amount of systems that slowly & cleverly come into play....loads of fun, great story so far too, heartily recommend you little Xmas lovelies xx
Boring, scattered, not fun. Requires grinding to avoid softlock. Story is incoherent and comes off as somewhat preachy. It's bizarre to me that people enjoy this when classic SNES RPGs exist.
Hands down one of the most fun pixel-graphics RPGs I've ever played. This game is an homage to a lot of classic SNES/PS1 JRPGs, but with a plot that is unique in its own way. The Overdrive battle system keeps the fights fresh and forces you to adapt to the changing situation, rather than just spamming your best attacks/spells over and over. Would definitely recommend.
bought this as it was recomended to me was a lot of fun for a good while then get to a cave section on rails and got stuck so lowered dificulty and the mechanic to change tracks stops working completely i would give it a good review if this wasnt the case or if the characters were more memorable.
[h1]Chained Echoes is what a JRPG should be.[/h1] [b]A must play for any JRPG fan.[/b] The story, The setup, The gameplay, to the games that inspired it. This game was Developed by one man, Matthias Linda whos favorite RPGs that inspired him were; Xenogears, Terranigma, Secret of Mana, legend of Dragoon, Chrono Trigger, And Final Fantasy. You can see and feel all the inspirations in this game, and it knows what makes JRPGs great. The game isnt perfect, i benched half the characters because their agility stat is so low that they're a pain to use in combat, and it could've had some nice QOLs like transfering crystals, etc. But when it comes down to it, this is one of the best RPGs ever made. if you're a fan of the genre, this is a must play.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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