
Causality is a survival horror game. You must rescue 3 students trapped in a school full of mysterious psychic phenomena, and uncover the secrets behind therein. The real story behind the school, and the causal relationship of the events, is all in your hands.
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Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
개발자들은 이 게임 해봤냐 어떻게 세이브 포인트가 1층에 고정이냐
Good, but a bit frustrating. The music, as well as the animations, effects, and other graphics of the game, are all very nice. However, gameplay-wise, it has many faults that sucked the fun out of me very soon. [b]STORY[/b] Not very profound. It has a structure, but it's still very chaotic, and it wasn't that interesting or moving for me to get attached to it. There's a lot of useless information and elements of the story that don't really fit or just seem out of place, and most of it felt like it was being made on the spot. The translation is pretty good, but it's still unrefined enough to either ruin some moments or important puzzle clues. [b]HINTS[/b] Quantity over quality. Very important hints are easy to miss and sometimes lack, while the most basic ones are repeated multiple times. Most of the puzzle hints are either mistranslated, or they just blatantly don't make any sense, because I've been struggling with almost each one that required a numerical code. [b]GAMEPLAY[/b] The frustrating part. There's only one save area, and while it gets easier to attain by progressing through the story even from farther away, it's still a pain to get there. And since it's so far away, I usually didn't save that often, resulting in me dying and constantly replaying a large portion of the game and not having fun anymore. It makes replaying cutscenes and re-reading text a nuisance, because there's no skip button, and getting through it even when spamming or holding the interact button is still fairly slow. The bright side is the great enemy variety, some interesting "situations" and a large play area (which can be a two-sided coin when recalling the save-point problem). With some tweaks, polish, and a deeper story, this would have been a really impressive game.
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Languages: Korean, English, Japanese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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It took me a while to get around to playing it, but when I did, I ended up with a solid horror game. Nothing too fancy, it keeps you on the edge of your seat, and has some interesting mechanics to spice things up.
A very good horror game. The visuals and art are great and so is the story telling. It really kept me on edge and really liked playing it. The puzzles were fun and engaging and the chase mechanics were fair and fun. A really good horror game overall. A+
Um bom jogo, a gameplay é bem simples, basicamente corra pela sua vida e tente não fazer barulho, vá num lugar pegue um item e resolva uns puzzles, a trilha sonora te deixa tenso mesmo sendo um pouco repetitiva e consegue te dar uns bons sustos, o foco do jogo obviamente é a história, que te prende, não pelo mistério, mas pela revolta que te causa. Dito isso, recomendo comprar só com uma boa promoção :)
Great RPG maker horror game. If you want something that doesn't take too much time, this is the game for you.
지루함
공포 쯔꾸르겜을 좋아한다면 한번쯤 해볼만한 수작 굉장히 재밌게 플레이했습니다.
진짜 있을법해서 무섭기도 하고 안타깝기도 하고
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