
Cauldron is an upgrade-heavy, minigame-centric, turn-based RPG. Play minigames to strengthen your party, then win battles to uncover more map, more heroes, more minigames, more everything! If your favorite plant is an upgrade tree, then this game is for you!
Modeled estimate, not a reported figure. How we estimate →
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About
Cauldron is a game about exploration, battling monsters, and leveling up your party through minigames. Gather resources to upgrade minigames, heroes, abilities, and more! Play as Nyx, a young witch cast into this darkness-covered world. Discover the truth and find new allies to help you on your journey!
Play minigames to gather resources!

Infinitely upgrade minigames, heroes, items, and more!

Battle monsters to explore more of this mysterious world!

There's no "right" way to play Cauldron...
Do you love to grind minigames over and over? Go for it!
Would you rather let the game auto-collect while you're gone? No shame in that!
Do you love to carefully organize your party and skills to dish out maximum damage? Go ahead!
Would you rather get completely overpowered so you don't have to think about any of that stuff? Great!

Exponential minigame progression (we're talking REALLY big numbers)
Unique skill trees for 20+ heroes
Multiple game modes, including Idle, Pacifist, and EVIL
Unlockable autobattler to do the battling for you
An upgradable collection box that auto-gathers resources
Character skits
A snarky pink sidekick who never leaves your side
Talking birds
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French*, German*, Japanese*, Portuguese - Brazil**languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
60 hours and 100% later, definitely one of the more enjoyable incremental games I have played.
I rarely play a game more than once, barely more than twice. I'm on my third run now just to 100%. Love this game.
Thought I'd shine some light onto what I really, really hate about this game. It's ok, I had some fun, but I kept playing in hopes it would get better. It never did. Before I hit the bad, let's quickly highlight the best part of the game: the upgrade trees fundamentally change the minigames you play, turning them essentially into completely new gameplay as you progress. Pretty well made. However, you barely play them at all, since your main goal is not to farm the resources yourself but to get the highest score possible and then leave it alone, since a single auto-collect tick collects nearly 5x as much as you can farm yourself in a ~4 minute run. This was done so exploring the world doesn't take away from your farming, but to me it just defeats the purpose of becoming better in the minigames. Essentially, you play them to get a highscore, leave, come back to purchse so many upgrades that your previous performance is completely irrelevant, play them again and blast your old record out the water because you are so much more powerful, and then leave again. You don't "get better" by getting better. You get better by letting the auto collect do the work. Then the combat system also falls a tad bit short. Let's not talk about the infuriating metal slime mechanic but instead about the fact that you essentially really, really want the auto-play feature beat all the zones. You can set the combat speed to x32 for a reason: combat takes many, many, MANY turns before it is over. Sadly though, that means that if you actually need or want to play them yourself, you'd sit there a click abilities a couple HUNDRED times to beat a single encounter. And finally the worst part which is the main reason I won't recommend the game: the controls without a controller are attrocious. The game only allows for a single input at a time. Moving to the left and wanting to start flying? Canceled because the frame got occupied by the move left input. You're flying but want to open the map? Canceled because you can't do that for some reason. It's also really bad that the minigames think you want to play with mouse every time you do any input with the mouse, moving your character without your control until you hit WASD. This makes the ice game, where it's pretty close to unplayable without selecting the UI elements to select the ammo type by mouse, really bad, since once you select the character, it starts auto-moving without your input. Rightclicking out of menus sucks. I wanted to pause combat sooo many times, I can't even remember how often the game simply didn't accept my input to do so. Menu is open and you want to close? Good luck spamming rightclick cause it won't close on the first one. Close the submenu, close the main menu, cancel the auto-party request. Why do I have to hit "close" so many times to close the window? It also doesn't ehlp that the party screen doesn't update until closed and opened again. In the end I just got so frustrated with the controls I quit playing since there wasn't enough in the rest of the content that excited me enough to keep slugging through them.
I Like This Game (:
好玩
couldn't really get into it
Great incremental game, honestly. Definitely got repetitive later, but the scaling was decent enough that it at least felt like progress was still being made. Managed to 100% in 44 hours which is pretty decent for the cost of the game
No está en Español, pero tampoco me ha hecho falta leer para entender cómo se juega. Los minijuegos son entretenidos hasta que los rompes y el combate se vuelve sencillo una vez desbloqueas el modo automático. Para echar un rato está bien, el diseño pixel art me parece que encaja muy bien para los minijuegos que propone.
Way more fun and interesting then I gave it credit for starting out!
ta bueno
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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