
Find the Dragon Tools of legend to stand up to the Evil Dragon in a fantasy RPG!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 8reviews | 75% | — | $1.7K |
| $14.99 | 57ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Reviews
3 times I tried to play this game...3 times I canceled this ambition after a few hours playtime. This game is just too boring. It starts with the overdone use of rescue the world with a bunch of querulous teens. Than the fights; not that they are hard (even if you play on harder difficult) they are just ehh boring. You only see the front of a column of enemies and after killing them the next in line pops up.. The NPC's and towns are ...I dunno owns Exe only one set for them? Because they use the same in most of their games. All in all I can say: if you have ever played one game from this dev than you know what to expect...save the money and play the old game again.
스팀 인터페이스가 매우 구려서 겨우 평가 버튼을 찾았다. 진엔딩 클리어시간 36시간쯤. 일본쪽 공략페이지를 보며 깼다. 영어/일본어 설정가능. 진보스 제외 쉬운 난이도, 쉬운 길찾기, 좋은 그래픽. 가볍게 하기 괜찮은 RPG? 라이트게임 치고 대사도 적당히 많아 캐릭터성도 살렸다. PC판은 키보드 조작이 가능하고 세이브 관리가 쉽다. 안드로이드 판은 모든게 불편하나 가격이 더 싸다. * 팁, 진엔딩 조건 몬스터를 처음 만나면 무조건 서치마법부터 걸어야 한다. 그래야 죽인 횟수가 카운트 된다. 모든몬스터 정보를 얻어야 함. 캐릭 한명이 모든바법을 익혀야 함 모든 서브퀘스트 클리어(50개) 그러면 왕성의 NPC 3명에게 추가 던전을 소개받는데 여길 다깨고, 하나더 추가되는걸 깬후 보스한테 가면 된다. (노멀엔딩과 선택지가 다르므로 둘다 세이브해 둬야 한다) 총 엔딩 선택지는 6개 였던것 같다. 필요없는 '몬플리트'노가다는 안해도 되고 이거 할 시간에 레벨노가다로 대체 가능. * 단점 - 옛날 exe에서 만든 피쳐폰 게임의 리메이크(?) 작인데, 힘캐릭 그래픽은 좀더 근육질이면 좋았을 것이다. 빼빼 마른 놈이 힘자랑 하고있으니 안어울린다. - 난이도 조절이 없고, 진보스를 제외하면 너무 쉬워서 긴장감이 없음. - 프론트뷰 라서, 아군 모습이 안보여 재미 없음.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
This is a great game. So first I had never played a game by KEMCO or by Exe Create, and when I played it I thought the lucky tickets and craft weapons were a pay to win thing. I was wrong it's all in game drops. That being said the game itself is amazing. It feels like an old Final Fantasy game or a old Dragon Quest. That means at least in my eyes that it's doing jrpgs justice. Having played it up to about the second dungeon, I can say it is worth it to get. The story while a little long winded and without voice acting, is still a great story that I want to know more of. The gameplay is unique as the item system is a lot like Star Ocean Second Story, but the battles themselves are like Dragon Quest. This makes for a complex system that is easy enough to learn but still require skill to execute.
Sehr gutes Game bloß einwenig schwer wäre super wenn mann auf easy Stellen könnte
全実績解除記念。 いつものケムコのRPGだが、 難易度選択がない分、難易度はケムコ比でやや高めかも。 ザコ敵を調べて一定数(5体or15体)倒すとご褒美が貰えるモンプリートというシステムがあり、 一部のボス敵はこのモンプリート報酬などで弱体化させて倒すというギミックもある。 敵のHPを人数で表現するシステムも面白かった。 チュートリアル戦闘で悪人10体に囲まれたとき何事かと思ったけど、 1割減らせば1人減る群体ってことなのね。 モンプリート報酬コンプ狙いで稼いでいくと真エンド直前でLV98になり、 ここらへんの経験値バランス調整も巧みだと感じた。 信頼度などが影響するマルチエンドだが、複数あるエンドから選択して選ぶ形式なのでエンディングの優先度などは気にしなくてOK。
找回了过去的味道!强烈推荐!
gioco molto divertente e fra i migliori della Kemco
Has less going for it than other kemco rpgs. story was also cheesey with moments that clash with current society. weirdly difficult but only if you want the true end. which is all lame considering the characters were some of the best they've made.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $139 | 1 | 100% | $4.99 | |
| $173.8K | 966 | 91% | $6.99 | |
| $2.6K | 13 | 85% | $7.49 | |
| $1.6K | 8 | 88% | $7.49 | |
| $1.3K | 6 | 67% | $7.49 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7K | 58 | 48% | $1.49 | |
| $1.7K | 173 | 69% | $0.74 | |
| $1.7K | 107 | 97% | $0.73 | |
| $1.7K | 82 | 61% | $0.99 | |
| $1.7K | 76 | 76% | $0.69 | |
| $1.7K | 54 | 83% | $1.99 |