
Dragon Cliff is a Semi-Idle RPG game with deep and complex itemization/skill systems to support endless character builds. Players are to collect adventurers, kill monsters, advance talent trees, enchant/reforge equipment, discover scrolls and finally assemble the most powerful adventure team!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Casual semi-idle game with a nice charm. It's simple to learn, fairly strategic, and a nice time killer.
旧游补评 55 游玩时期:2018~19 虽然是挂机游戏,但筛选装备、饰品的操作很繁琐,前期当模拟经营玩还有点意思,越往后战力提升越艰难,同时难度跨度巨大,游戏体验极差 续作ea已跑路,大伙不要再送钱了
This is the game where you figure out that games just wasting your time.
整体很不错,底层是回合制游戏,数值感觉没啥问题,设计得很合理,养成也很多样,游戏主要的乐趣估计在后期刷宝和组建build。 就是操作极其繁琐,打怪虽然能挂机,但回城之后一大堆乱七八糟的事情,玩起来真挺累。是那种玩几个小时,了解框架后,意识到要重复这个流程一万遍,于是退出并永远不会再打开的游戏。 不得不说,刷宝和挂机,这俩标签天生犯冲。这个游戏本质上是把“刷”的动作简化成挂机了,导致离暗黑like爽刷和正经一键挂机都有点距离,变成四不像了。 这个游戏让我想到了各种手游,尤其是崩坏星穹铁道,不过崩铁包装得更华丽。如果龙崖的这些职业需要氪金抽出来,那就真的一模一样了哈哈。
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☐ Good ☐ It's just gameplay ☑ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☐ Good ☑ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☑ Floppy Disk ☐ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☑ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☑ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10
龙崖超好玩,很喜欢龙崖! 由于玩不够,我个人做了一款《蜀仙传·挂至飞升》。喜欢龙崖的小伙伴都可以来试试我这款!
作为一个挂机游戏,挂机时间和收益是十分不平衡的,尤其是这个游戏还需要各种随机词条组合才能有体验,如果没有做好自己游玩十几个小时而收益几乎为零的准备的话不建议你玩这个游戏。出货概率低就算了,词条随机性还大。我开三十倍速300层挂了差不多小十个小时,项链不超过十条,连一个套装都没凑齐,各种队伍所需词条还很苛刻。。。如果你没有做好这种心理准备的话还是别玩这款挂机游戏了。。。
抛开价格,这个龙崖在几个小时过后的游戏体验相当差劲,作为挂机游戏操作量过于高。且引导和ui让我很难受,挂机几个小时后看着满背包的装备和道具,眼花缭乱地看词条,甚至没能找到按战力排序装备的出现选项。推关的挫败感过于强烈,与之相对的是战力提升微乎其微,也许是我没玩明白,但我认为它不算是一个好的挂机游戏。
后期成长曲线过于逆天
I'll preface this with that for the price you can't really go wrong, I got it on sale for 1,99 euro. I think I got about that much enjoyment out of the game. BUT... As a whole, I didn't enjoy Dragon Cliff. It's fine to have on in the background but the problem is that most of the time, your idle progress just isn't meaningful, it won't make you stronger. Sure, you get resources, but you'll mostly be making the same weapons/armors over and over again without making progress. And then there's timed quests, which just sucks in an idle game. There are a lot of unlockables for the patient, and there is a lot of gametime to be spent here especially for the price tag, but this just wasn't what I was looking for. I wouldn't have given it a positive review if I had gotten it at full price (9,99 euro).
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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