
Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little creatures called Bricktrons. Design and build your own castles, expand your territory in a vast landscape and defend your Bricktrons against onslaughts of hostile creatures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
for a building game the mechanics are so clunky, terrible game
wish it was still developed
Abandoned before it was finished.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
зачем делать возможность мультиплеера, если невозможно подключиться к другу? даже радмин и другие приложения не помогают, хотя во всех других мультиплеерных играх никаких сторонних программ не нужно.
O jogo é muito belo e dá gosto. Mas a IA que opera os trabalhadores e combatentes dá desgosto em dobro. Tinha de tudo pra ser um baita jogo mas vai ficando cada vez mais pesado com a progressão do jogo e os workers ficando cada vez mais atrapalhados nas demandas. O ataque acontece de forma repentina. Você alerta ataque, os bonequinhos vem pegar armas e armaduras. Os que não encontram continuam fazendo atividades corriqueiras... Se você constrói quatro portas para entrar em uma sala e dois bonecos param para lutar na porta os demais simplesmente ficam olhando os aliados morrerem. Você luta mais contra a falta de inteligência dos bonecos que contra os inimigos do jogo ou contra a escassez de elementos.
W okresie tworzenia gra wydawała się być spoko, były to wtedy pierwszego tego typu konstruktory RTS. Niestety porzucona na lata, z próba podniesienia przez inne studio/grupę pozostała niewypałem. Gra nie jest grywalna. Da się zagrać 1-2 mecze i na tym człowiek chce skończyć. Sterowanie rodem z jakiejś konsoli jak 30 lat gram w gry to w tę nie nie wiem gdzie klikać, nie intuicyjne, nie dorobione, system budowy nie zna grawitacji czym w lemingach, jak masz 1 punkt podparcia to możesz na nim wybudować górę na ukos. No i wydajnosć: ledwo chodzi nawet na najnowszym kompie.
в детстве смотрел эту игру у ютуберов , когда вырос купил сам и не пожалел , лучшая покупка за последние пару лет . советую любителям тайкунов RTS и тавердефенсов
Nostalgia slop
abbandonware not finished, dnt know why steam sells it
для тех кто просто хочет потратить свое время вечерком самое то.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $319.7K | 899 | 46% | $9.99 | |
| $5.2M | 9K | 92% | $24.95 | |
| $1.5M | 3.6K | 86% | $12.99 | |
| $1.4M | 3.1K | 72% | $12.99 | |
| $448 | 4 | 75% | $3.99 | |
| $326.3M | 279.6K | 97% | $39.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3.4M | 5.1K | 97% | $14.99 | |
| $3.4M | 8.4K | 89% | $16.99 | |
| $3.4M | 5.1K | 83% | $19.99 | |
| $3.4M | 12.8K | 88% | $9.99 | |
| $3.4M | 8K | 90% | $19.99 | |
| $3.4M | 8.1K | 84% | $19.99 |