
Collect awesome monsters to use during turn-based battles in this open-world RPG, now with online multiplayer mode. Combine any two monster forms using Cassette Beasts’ Fusion System to create unique and powerful new ones!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Collect awesome monsters to use during turn-based battles in this open-world RPG. Combine any two monster forms using Cassette Beasts’ Fusion System to create unique and powerful new ones!
Welcome to New Wirral, a remote island inhabited by strange creatures you’ve only dreamed of, nightmares you hopefully haven’t, and a cast of brave folks who use cassette tapes to transform for battle. To find a way home you’ll need to explore every inch of the island, and record monsters to your trusty cassette tapes to gain their abilities!

Faced with the constant threat of monster attacks, the residents of Harbourtown, New Wirral choose to fight fire with fire. Record a monster to tape, then play it back to take on its form for battle!

Getting close to your companion has benefits–while transformed you can combine your strengths to gain the upper hand in battle! Any two monster forms can be fused to produce unique, fully-animated new fusion forms.

Certain monster abilities can be used in human form. You’ll need these to help you get around, solve puzzles, and locate dungeons. Glide, fly, swim, climb, dash, or turn magnetic! Take on the Gauntlet – a never-ending battle mode where you’ll face fearsome enemies for precious material and glory!

Never fight alone! Form bonds, spend time together, and help your selected partner complete personal goals to become a better team. The strength of your relationship determines how well you’re able to fuse!

Take advantage of elemental chemistry to apply extra buffs or debuffs alongside your attack, or even alter your opponent’s elemental type!

Team up with a friend in local multiplayer to explore, transform, and fight together!
Party up with Online Multiplayer to trade monster tapes, challenge your friends to 1v1 battles, and team up to take on powerful Rogue Fusion beasts for great rewards!

Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 9Kreviews | 95% | — | $982K |
| $19.99 | 2.6Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I just played this on a whim after beating a Pokemon game and wanting a new experience with the creature collector type of games to scratch the itch. I just 100% completed the base game, and I have to say it was pretty fun. It's kinda of like Pokemon, but not really. Primarily the type match-ups do completely different things like change opponent types, build walls (kinda like Pokemon substitute) or lower/raise stats. You can do some pretty neat strategies for your battles, I found one that carried me through the whole game like it was auto-play by accident, but it was really satisfying. The story overall was alright, and the world traversing was fun, but a little tedious until you unlock all the travel abilities. There's a few bosses that are completely different than the normal art-style of the game design wise that I thought were neat. The companions were okay, none really stood out to me as a favorite, I ended up sticking with the first one because her starter had some nice moves that felt good to use together with my stuff. Game was good overall though! I 100% it, I don't do that often. I can't wait for the sequel!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 22 → 2.75/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil*languages with full audio support
| $19.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 943 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the best capture games ever, please play this Great music Good story Tons of options in your party
I really wanted to like Cassette Beasts. The core idea is great, and it's one of the few monster-catching games that offers co-op, which is a huge plus. Unfortunately, the game has a lot of frustrating design choices that make me want to stop playing. There are many areas, empty houses, and locations that feel like they should contain something interesting, but instead they serve no real purpose. It creates a constant feeling of, "What was the point of putting this here?" Another major annoyance is the monster encounters. Enemies constantly run toward you from every direction, even when you're much higher level, making exploration feel more irritating than rewarding. I also wasn't impressed by most of the monster designs. A handful look really cool, but the majority just don't appeal to me and lack the memorable charm I'd expect from a monster-collecting game. Finally, I found the NPCs to be bland and uninteresting. Their personalities didn't leave much of an impression on me, and I personally felt that some of the writing focused more on modern social messaging than on creating engaging characters and dialogue. Overall, Cassette Beasts has a strong concept and solid co-op support, but too many aspects of its world design, exploration, encounter system, creature designs, and writing kept me from fully enjoying it.
[h3] 恋愛も出来ちゃうポケモン [/h3] ポケモン風ではあるがちゃんと差別化されてる キャラデザもいいしオススメ 次作の発売も決まったのでこれを機に是非!
Le jeu est vraiment très cool
i really quite enjoy this. as my first creature collector outside of pokemon it feels rather fresh and less tedious p.s. beware the glitter, it gets everywhere
it gud.
게임은 괜찮은데 몇 가지 아쉬운 점이 있다. 공격 모션이 하나 뿐 이다 원거리 공격과 근거리 공격할 때 서로 다른 모션이라면 보는 맛 이라도 있을텐데 맨날 똑같은 애니메이션만 봐야돼서 질린다. 몬스터 디자인은 아쉽고 융합 몬스터 디자인은 구리다. 맵도 원하는 곳 가려고 하면 막혀있고 빙빙 돌아가야한다. 쓸데 없는 퍼즐을 풀어야 다음 장소로 갈 수 있어서 매우매우 귀찮다. 하지만 잘 만든 게임이라고 생각한다. 대천사가 처음 나왔을때 본래 분위기에 안 맞는 이질적인 그래픽과 연출에는 감탄했다. 근데 전투가 단조로워서인지...회복 스킬도 별로 없고 HP관리도 귀찮고 뭔가 지루하다.
It's a game
Fun game
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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