
Welcome to Suthseg! As the newly commissioned airship captain, forge a mercantile empire across the archipelago, until the great powers of Europa turn their attention toward it. Build up a fleet, chart trade routes, establish industries, and explore the frontier at your airship's helm!
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About

Experience a story of politics and intrigue, as Suthseg becomes the flashpoint for another Sky War.
Customize, upgrade, and pilot 25 various airships, from graceful sailing vessels to ironclad dreadnoughts.
Assemble a crew of officers among 25 distinct personalities, each with their own abilities and personal stories to tell.
Explore and trade across a vast archipelago with 70 locations and over 300 types of trade goods.
Set up camps, mines, and factories, to create a mighty industrial empire producing goods and equipment and dominate the economy.
Become the greatest of the skyfaring captains, controlling an entire fleet of airships and deciding the fate of the Kingdom.

Airship: Kingdoms Adrift is an airship trading and combat simulator, set in the wake of a Great Sky War that ripped through the steampunk world of Spheara. An uneasy cease-fire holds between the Aecerlian Kingdom, the New Viridian Republic, and the Teutonic Confederation. As they lick their wounds, their suddenly jobless soldiers and skyfarers look for new opportunities among the desolation.
Enter the Suthseg Archipelago. A far-flung frontier ruled by an aging king, it was spared from devastation of war and is a land full of riches and opportunity. It is here that fortunes will be made, loyalties tested, and skyfaring captains will get the rare chance to carve out a future of their own.
You are one of these captains, commissioned to establish a trading company in the Archipelago, and soon pulled into a game of grand politics… and grave danger.

Suthseg is a vast archipelago with over 70 known settlements and untold riches awaiting intrepid explorers. Pilot your airship across the expanse, seeking out new partners to trade with, resources to exploit, and hostile vessels to send plummeting to the ground below.
Select from more than 30 distinct types of airships, each customizable with scores of weapons, armor types, special equipment, and more. Will your airship be a lumbering ironclad bristling with weapons? Or a nimble monitor that could punch out an opponent well above her weight class.
Then take your personal ship and tackle more than 500 handcrafted encounters with dastardly pirates, competing merchants, local militias, and skyfaring manowars of the great powers.

Seek out merchants and deal in over 300 different trade goods, from essential supplies to cutting edge airship weapons. Buy low, sell high, and amass profits to make even the richest merchants green with envy!
Industry and armaments are the backbone of the economy. Establish mines, lumberyards, foundries, and pour these resources into your own factories, to fund and maintain the greatest skyfaring fleet in the archipelago.
Devise one of a kind strategies! Will you be the bane of pirates, seizing their ill-gotten gains? A titan of industry, carefully carving out an industrial empire? Or a heroic trader, charting trade routes where nobody would dare?

What starts as a straightforward commission will soon draw you into the world of treachery and grand politics, as dozens of rival factions clash over the fate of the Kingdom!
Navigate across the treacherous currents of modern politics and the dramatic changes wrought by the ceasefire that finished the Great Sky War.
Most importantly, take control and change the course of history. Who will be your foe? Who will ultimately prevail in the skies of the Suthseg Archipelago?

Play online in 1vs1 or up to 3vs3 multiplayer PvP mode. Hop into your favorite gunboat and set up a match with your friends, or join our community and field your best Battle Cruiser in epic battles. Set a budget limit and challenge your shipbuilding skill, put it to the test against online competitors. Select from various map sizes and layouts which impose different design challenges to your ship and even more!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I will preface this by saying I got this from a Fanatical Mystery Egg Bundle, in which this was sadly one of the better pulls. This game starts off incredibly strong. But... That's kind of it. The game has voice acting for the first few hours or so, but it seems to die out after awhile and the grammar errors/typos increased as I've played through the game. I got about halfway through the game, Fleet Power 49 and I'm flying around with the Meadow Hawk Cargo ship or whatever, then I realized, the game is literally just land at city, do whatever, go to city, do whatever, go to next city, land, etc, etc, etc. The combat is fun when you actually want/end up doing combat, but unfortunately almost all of the combats feel forced. Enemies literally spawn right in front of you so you can't even look away from your screen while you are cruising. It's not a matter of they exist on the map and they go toward you, no, they spawn directly in front of you. I understand technical limitations of not having persistent fleets constantly flying around(Though other games have similar mechanics that still do this kind of thing decently). My biggest gripe is how I can(figuratively) see the code of the game as I am playing, watching them spawn in my path and do circular loops to try and randomly knock their annoying circles of aggro/slowdown(I know you can turn the slowdown part off, but it's not worth it) into me. And what combat there is ends up being more tedious the longer you play the game, rather than the enjoyable combat it was at the beginning, since you know the game is LITERALLY out for you and you have to take manual control to avoid the enemies if you don't want to deal with combat at the moment, such as if you are in the middle of a bunch of commissions and you want to get that done to buy a thing you want. It's the constant fatigue of systems working against the player, instead of for or at least working with the player. Not to mention the UI and the ship transport systems. It feels incredibly clunky as you are going through menu and nested menu trying to find ships and send ships and remotely buying items, then direct ships to set up cargo runs to bring you items or bring items to locations you need it at, then the whole thing that you can't even set up a singular trip and have to keep track of a ship until it is done with the cargo run to turn off the cargo run since you just needed that one trip of items that one time. Everything feels clunky and like it works against the player, leading to compounding fatigue of systems that just don't want to work with you or for you, only against you. At the very least, lower fleet power enemies should want to run away, similar fleet power enemies should be hesitant to want to fight you, it doesn't matter if they are pirates or outlaws or not. Realistically they would fight against a weaker fleet or one that isn't stronger than them. It's just so... Tedious. The player is targeted because they are the player without any sort of rhyme or reason, enemies not valuing their lives and throwing a 5 fleet power group against my fleet power of 49, the UI doesn't work with the player, have to manually do many things that could be automated to do a single time. Don't get me wrong, I really like this game, I enjoy it for what it is, but when you really enjoy something, you have to accept that it has faults and even I can get tired of something I enjoy with enough system fatigue. I enjoy many games that other people might not and I'll probably still open this game up now and again, but I cannot recommend this to others. I enjoy things that some people don't and I can deal with jank, but I know that kind of thing isn't for everyone. So being honest with my review and hoping the game could eventually get better, that would be nice, but this is just my opinion, take it with a grain of salt.
English is not my main language, So...yeah... Ok first of all, every negative review here is good, and tell us truth by 90% of the time. What they loosing is technical issues that make game unplayable. 1) All ships are made of this modules, cool idea, seen it in lot of games, but in this game? Deam unoptimised. I got myself 2 heavy trade ships (with no trading or dealing with game supplu and economy because it's borring and garbage anyway), and outfited them into battleships with tons of cargo, weapons, scrap to repair, ect. What do you think? I got 20 FPS...lags even, and when i speed up game (ships are heavy and slow after all) I got even lower...AND EVEN LOWEr when i crash into other ship. WHY? I guess game always stay loaded in fights with this module system, and check for their status and hp probably, so my gameplay for 1.5 million ship outfit become worse then before. Nice. 2) Storyline make us "silent protagonist" so most of dialogues are going without us inside just with some notice like "commandore lets do this"...then why do i need to even make player character and even do some modeling? Make this guy Jean main hero and all, i will be more interested in story if im at least have...face? And people talk with me, and im not just some decoration that only controll ship and buld stuff. Cmon, they do their quests, they do their story while im just watching and driving them thrue...or fight for them,,,or build trading empire for them. I start skipping dialogue windows like in half of the game when im literally tired of simmilar missions are stuff. 3) It's all same...you have 3 activities here: Fight other ship. (max 3v3 only, sorry dude we didnt optimised game so you get what you get) Bring stuff to location. (because why make anything automatic and maybe add some treashure hunt of something, just put stuff, skip some dialogues, oh wow it;s precataclism bunker that you will never see and never get in, oh wow it's nice riddle. too bad other guy do it for you...just...bring stuff in and get jobe done, all) And finding stuff to get mission go thrue. (At first i loved system where characters need beer and meat or something alse for level up and for missions, lile, we doing nice party to get you ptomoted, or i give my engineer tolls to make stuff better, nice idea....too bad it become grind very fast and job where you lose 30 minutes of the game to get on 2 differend sidea of map and go back just to see 3 dialogue windows....or not even it) I tryed...I thinked it will be like Treashure plant game on steroids...but even Treashure planet have nicer system where you FLY BETWEEN ISLAND ANS SPACE OBJECTS AND ACTUALY LAND ON THE BASES THAT ALSO HAVE TURRETS AND CAN PROTECT THEMSELF....and here you just load from stage "we fly abowe islands" inso stage "we can do city with PNG but we made it 3d, so you got interested that you can build and change it (no you not)" and dont forget about separate battle map with no other ships or even ability to land properly, just escape or kill enemy...EVEN CORSAIRS HAVE ACTUAL ISLANDS THAT YOU CAN GO FROM ONE TO ANOTHER WITHOUT FAST TRAVEL, Maybe im wrong and game indeed good, but for me...god im tired of this after all the games i played with simmilar mechanics and stile, that actualy tryed to do something cool.
全是垃圾任务 就那几个 船员 各种跑来跑去的任务.根本就没有游戏体验 一直跑来跑去.十几个船员 每一个都 没完没了的任务.任务做了一点正反馈都没有 纯碎就是 在硬拉长游戏寿命. 我 实在受不了了 才来评论 慎重入坑
Feels like a mobile game. Refunded.
进城的时候经常卡死,闪退,游戏体验很差
Beautiful Airship Graphics, I quite enjoy the Atmosphere. Not super Intuitive though
The game is pretty good, and they are still currently updating the game.
mobile slop asking for half AAA price
my favourite design is the Mana Gryphon, it utillizes diagonal sails and open top designs. the game is easy to jumps in and blasting stuffs away. its pretty similar to the good old Sid Meier's Pirate back in the day. though keep in mind that this game dont have duel part in capturing ships. the ships are unique on their own especially the ones with steampunk vibes.
Good for about 30-40 hours, then the grind and lack of quest variety really starts to piss you off. The combat is good, the ship layout/building aspect is also nice.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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