
Dive into a dark world where monsters rule and make pacts with them to defeat an evil young woman seeking power. Hunt, battle, tame and breed monsters to create your own legacy. Together with your monsters, you can restore the balance to Crown Island.
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i've had this game sitting in my library for awhile so i finally decided to give it a try and... yikes... i want to like this game, i like that it's styled like an older pokemon game but It's very confusing. As someone who ignores the main quest for as long as possible so when i decided it was time to get to it i checked the quest journal: Quest: deliver a gift to the king what that actually means: -go to the neighboring town -get a random old man to tell you about the monsters in the ocean -accidently find the town's mine where they info dump about all the valuable ore they found and how i shouldn't tell evil business man about it -try to tell evil business man anyway (the game does not let you) -accidently talk to the correct NPC which ends in me fighting evil business man -evil business man tries to escape via boat and gets eaten by the monsters in the ocean you were told about 5 minuets ago -oh btw you just beat the town's gym trainer - go to the town's mine because it's the only new place unlocked -accidently run in to a rock and cause the cave to flood -be unable to progress further because of a game breaking bug but not know that i was prevented from progressing because the game hates me -run all the way back home to see if that's what i needed to do -google it -learn that the game broke and im softlocked -leave the game and start writing this review in short: the game is a buggy mess and mix that with the vague and poorly made quest objectives and it will leave you to have no idea what to do because the game broke but you had no idea if what you were doing was needed to advance the story. This game is not worth 15$, and the fact they are working on a second game makes me worried that this game will never get it's bugs fixed.
I played this years ago and stopped because all of the bugs made it an incredibly frustrating experience; figured I'd just wait a while so that the game could be polished more. I just tried it again, and not only are all the bugs still there, but there are somehow more. It's a real shame that it's too late to refund this. It's hard to be interested in the sequel when I can't even play through the prequel. Not to mention: if this is how they "care" for their first game, I don't have high hopes for any future releases.
Would be a good game if you got rid of all the bugs and annoying features but they probably aren't going to update this due to the sequel
Gameplay is actually really good but to many bugs, some game breaking
Ok so to preface, this game has a lot of problems. I mean it is very unpolished piece of work. Its personally one of the best games I've ever played though. I got some 30 hours into the game and beat the main quest line and the second Island's three kings too. I made a fun team of slimy beasts. As far as a creature collector goes this is amazing, the breeding system is fun to figure out but I think it could be more challenging to get the right breeds somehow. Using the gene lab almost made it too easy but it still had a learning curve. There was a couple of times that I got softlocked, but I figured out that I could use the number 9 to return to the farm just in case. The constant saving mechanic was frustrating sometimes. I remember that I spent an hour or so levelling my monsters up and ended up losing that progress somehow. Frustrating. Otherwise for fans of the monster taming genre I think there is a monster for you in this game. I can't wait for the second game and hope that the level of polish is that much better :)
This game is clearly not finished, for even the first 30 minutes of the game are an utter mess and I am not just talking about the bugs, as everything involving the gameplay has been messed up too.
It feels really bad to play and unfinished. The store page is misleading and the UI in-game looks much worse. Party sprites don't even load so there's no way of knowing which monsters are equipped. The arrow in the menu screen doesn't match up with what you select e.g. your arrow points to "sit" but you bind "ride" instead. There's overlapping text, wonky movement, monster typing isn't clear so you just guess half the time. If you try and quit the game, then cancel, the game soft-locks and you're forced to ALT+F4. Get Coromon instead it's a much better game. --- Edit - After trying the game on my PC (instead of Steam Deck), the monster sprites are now magically showing up. So it's an issue with playing the game on Deck.
I want Pokémon. We have Pokémon at home. Pokémon at home: Un monster collector con algunas ideas interesantes que intenta apuntar a un público más adulto. Si bien disfrute el juego, siento que el salto de niveles al final es ridículo y te obliga a entrenar un solo monstruo. Además muy pero muy bugeado.
On the routes, monsters just sort of constantly spawn in your vicinity and run right for you. I imagine they wanted to avoid the random encounter style of pokemon, but came up with something way worse. After being bombarded by non-random encounters along the path to town, you then find that the not-Pokemon Center isn't free. I did not find any source of extra money on the road, so I cannot speak to how realistic it is to heal your monsters with any regularity. Battles are slow; I didn't see any battle speed settings. Hope you enjoy "Advantageous Attribute!" being displayed for two seconds every single attack. The one saving grace is that it doesn't appear that losing results in Game Over, so it arguably isn't that unforgiving, it's just not fun.
so many bugs in this creature collector game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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