
Collect awesome monsters to use during turn-based battles in this open-world RPG, now with online multiplayer mode. Combine any two monster forms using Cassette Beasts’ Fusion System to create unique and powerful new ones!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Collect awesome monsters to use during turn-based battles in this open-world RPG. Combine any two monster forms using Cassette Beasts’ Fusion System to create unique and powerful new ones!
Welcome to New Wirral, a remote island inhabited by strange creatures you’ve only dreamed of, nightmares you hopefully haven’t, and a cast of brave folks who use cassette tapes to transform for battle. To find a way home you’ll need to explore every inch of the island, and record monsters to your trusty cassette tapes to gain their abilities!

Faced with the constant threat of monster attacks, the residents of Harbourtown, New Wirral choose to fight fire with fire. Record a monster to tape, then play it back to take on its form for battle!

Getting close to your companion has benefits–while transformed you can combine your strengths to gain the upper hand in battle! Any two monster forms can be fused to produce unique, fully-animated new fusion forms.

Certain monster abilities can be used in human form. You’ll need these to help you get around, solve puzzles, and locate dungeons. Glide, fly, swim, climb, dash, or turn magnetic! Take on the Gauntlet – a never-ending battle mode where you’ll face fearsome enemies for precious material and glory!

Never fight alone! Form bonds, spend time together, and help your selected partner complete personal goals to become a better team. The strength of your relationship determines how well you’re able to fuse!

Take advantage of elemental chemistry to apply extra buffs or debuffs alongside your attack, or even alter your opponent’s elemental type!

Team up with a friend in local multiplayer to explore, transform, and fight together!
Party up with Online Multiplayer to trade monster tapes, challenge your friends to 1v1 battles, and team up to take on powerful Rogue Fusion beasts for great rewards!

Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 9Kreviews | 95% | — | $982K |
| $19.99 | 2.6Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
wonderful graphic style, music, character writing, gameplay loop all around! monster names and gimmicks are adorable! idk why i didn't find this gem sooner!
game good
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Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 22 → 2.75/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil*languages with full audio support
| $19.99 |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 943 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Vaya juegazo que no puedo decir nada malo de él. Si te gustan los juegos rollo Pokémon que te permiten capturar y entrenar criaturas juégalo, no te vas a arrepentir. El diseño de las criaturas es buenísimo, las mecánicas también y los personajes son increíbles. La banda sonora es una barbaridad que rivaliza con juegos AAA perfectamente porque es de lo mejorcito del juego. Si todo esto no es suficiente cuenta con un mundo abierto con muchas secundarias y jefes, hasta algunos secretos. Lo he completado al 100% y espero con ansias la secuela. Vaya juegazo 11/10.
这跑图简直依托答辩,除了音乐不错,其他也没什么了,玩不下去。
For people who like monster caching games.
[🧍 Public cible] ☑️ Pour tout le monde, même vos grands-parents ⬛ Pour les enfants ⬛ Pour les casuals ⬛ Pour les pros ⬛ Pour un public adulte, ne montrez pas ce jeu à des enfants [💰 Prix] ⬛ Du vol ⬛ En promo et encore ⬛ Un achat qui demande réflexion ☑️ Rentable ⬛ Une œuvre caritative à ce stade (Le jeu peut avoir des promotions très basses) [🎮 Gameplay] ⬛ J'ai abandonné le jeu à cause de ça ⬛ Le minimum syndical ⬛ Correct ☑️ Très bon ⬛ Addictif [🎨 Graphismes] ⬛ Foireux ⬛ Supportables ⬛ Corrects ☑️ Très bons ⬛ Je chiale tant c'est beau [📖 Histoire] ⬛ Incompréhensible même avec des notes ⬛ A le mérite d'exister ⬛ Cohérente ☑️ Belle écriture ⬛ Monument narratif [🎵 Bande sonore] ⬛ J'ai perdu de l'audition ⬛ Suffisante ⬛ Correcte ⬛ Très bonne ☑️ Un banger [⚙️ Performance] ⬛ J'ai glissé en dehors de la map, chef ⬛ Gênant mais jouable ⬛ Bugs mineurs présents ⬛ Une ou deux fois ☑️ Rien à signaler [🏁 Verdict] RECOMMANDÉ ✅ L'un de mes GOATY de cette année à l'heure où j'écris ces lignes. Pour les fans de collection de monstre, ce jeu est divin. Un petit coin de paradis, des designs intéressants, des histoires palpitantes, avec parfois.. Quelques touches horrifiques. Hâte pour la suite !
Really Love the game. its a lot of fun, has good story, pacing, and combat. Really don't like that the overkill mechanic is thrown away for the entire late game. But dont worry! it still applies TO us just not FOR us. We can absolutely go down by overkill easily if its a bad match up. WE just are forbidden from dealing a single point of it later on. Yeah I get that its so the specific fusion can be made. It still feels like my favorite toy was taken away. really nit picking here...(its not a real complaint at all)..... Its all duos... just give characters their pairs. Its weird that some random nobody is joining the fight (people battles). Some characters have a good justification for having their partner in battle. Others just get random nobody #3. Even if its oh you happened to step into my line of sight i will fight you. At least some of the road side cult members have the extra dude standing with them. let everyone have a buddy lol. Awesome monster designs, partial voice acting, lovely soundtrack, good fun. Get it!
A great monster catcher/battler game. The story was intriguing and the characters well defined. I loved the innovations on the shiny mechanic, as well as having the sprites for the shiny mons flicker in the overworld--seeing one out of the corner of my eye was always exciting, even if I did overkill a few lol. The moves ("stickers") worked in such a fun way, and playing around with fusing stickers in the post game occupied me for quite a while, though admittedly most of it was figuring out which attributes could be fused with which stickers. It also opened up every mon to be OP as possible, and used in a variety of niches. It did feel like multi-target mons were more desirable, what with the majority of battles being 2v2, but that could also just be how I like to play. I do think fusion battles should give fusion material based on level than whatever it is now, considering fusion material is in such demand post main story. Earning one per fight even past lv 100 does not feel very good, a grind just for the sake of a grind and not a reward. Otherwise a very satisfying game.
为数不多首发就买了的游戏,过三年多了才想着打通关,买的时候大一,通关了都毕业了QAQ 好玩好玩,类宝可梦的佳作。 bgm巨赞!Wherever we are now一直当我自习的白噪音的。 角色立绘很养眼,虽然不能说非常好看,但是不会让人反感。 像素画风很精致,场景赏心悦目。 精灵数量其实不算很丰富,但是有融合和分支进化,收集还是很有趣的。 战斗过程其实更像普通回合制而非宝可梦,强制双打+技能需要费用+属性克制效果不再是简单的增伤。有自己独到的创新点,精灵bd与战斗策略都很有设计。 剧情甚至也很有趣,不是无聊的流水账,而且剧情的演出非常酷炫,尤其是每个大天使的开场 缺点,首先是肝的要素太多了,不过游戏内给了控制台,按住ctrl输入cheats后,F1就可以开启控制台。指令网上都很全,有效护肝。 其次是场景跑路手感很差,尤其是磁力上升和滑翔,非常不好操作。 至于解谜,我个人觉得没有难点。可能因为jrpg和抽象解谜游戏玩的比较多,所以解谜的思路全能对上,况且游戏内每种解谜都会给你一个最简单的示例让你明白思路,至少我玩着还是挺有乐趣的。 精灵说实在的都有点丑,融合了之后更丑了( 期待新作2002!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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