
"Captive" tells the story of a woman who awakens badly hurt in an unknown cell, without any memories about herself. Will you be able to escape?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99 | 118reviews | 92% | — | $4.5K |
| $2.09−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Enjoyed this quite abit. ALOT more story and depth to the game than I expected and the puzzles were pretty clever, with a few parts definitely giving me chills. A buck 99 well spent. Philly's Real Games Emporium approved!
I have to say that I'm not super into these sort of obtuse puzzle games, the ones where you have to try everything with everything to figure out what the game wants. It's even worse when some options kill you (with no save feature to boot), so normally I'd just write a game with features like that off as bad and move on. But, if nothing else, this game has a fair bit of effort put into it, it's not too long, and there are multiple solutions. This makes that parts I'm not into less unpleasant, though I still need to make note of them. The plot isn't anything special, when you're told that you have amnesia and are in a dangerous location, most players will know the twist already. But, since the dialog is sparse, it doesn't get on my nerves too much, sometimes cliches are fun. Speaking of the writing, it's nothing special, and not capitalizing "I" really bugs me, but that's just a nitpick. Overall, I'd give it a 6/10, give it a look if you're into escape room-esque puzzle games.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2]Recensione di Captive[/h2] [h3]Pro:[/h3] - Un comparto grafico sobrio, ma ciononostante particolareggiato al punto giusto (per non parlare del suggestivo filtro a "telecamera di sicurezza" da cui è ammantato) - Tutto il gioco simbolico fatto sul colore rosso - La piacevole rappresentazione femminile - Comparto sonoro blando, ma incredibilmente efficace in certi frangenti - Gameplay ottimamente strutturato, nonchè oltremodo SADICO nella sua componente ansiogena (non vi dico la maniacalità con cui lanciavo occhiatine intimorenti/intimorite al timer...) - Il background alla vicenda è ottimamente suggerito, soprassedendo su quanto avrebbe beneficiato di un gran bell'approfondimento... [h3]Contro:[/h3] -... senza cui il messaggio di fondo alla vicenda risulta relativamente superficiale in quanto a gestione - La scenetta dopo i titoli di coda fa più ridere che altro, svilendolo ulteriormente (per carità, ho pure colto che potrebbe simboleggiare una sorta di forzatissima sottospecie di "redenzione finale", ma...) - La stamina non è stata gestita al meglio [h2]Voto: 6,5/10 e lode[/h2]
An interesting little game with a twist!
Length <30min Captive is an RPGMaker esque escape room game, the player has a limited time to escape from the building they are trapped in. You awake injured inside of a multi floored facility with a time ticking down from 30. While exploring you discover that you are not the first person to have been placed in here. There are clues of those who came before you which aid you in your escape. Captive is effectively one giant escape room in which the player will primarily be collecting items, vehicle solving a few small puzzles. Items were fairly easy to find, I struggled a little though this was more because I missed some places to explore. There are no horror moments in Captive, a few arguably gore scenes but that’s about it. You can die a lot. Overall Captive was a short and fun puzzle escape game, which did take me a little while to find everything, for someone who is used to these types of games I doubt they will find much challenge. The story was not the dominant part of the game, though there is a really interesting ending which makes you wonder what is going on. If you want to look at some gameplay, I will leave my video below, probably best not watch too much or you could ruin the game: https://www.youtube.com/watch?v=QU7EwY0Rtfg Looking for more games to play check out my curator page, I have now passed 100 games I’ve played: https://store.steampowered.com/curator/41770172/
Buen juego de terror. Muy corto, tienes 30 minutos para salir (con un objeto puedes extender el tiempo otros 15 minutos), y aún sin saber que hacer en la primera partida, no es poco. Es un poco confuso, en el sentido de que hay objetos y switches que no sabes a primera vista para que sirven. La protagonista camina MUY lento. Esto está hecho a posta, pero se hace cansino. Puede acelerar un poco, pero se cansa rápidamente. La ambientación es lo mejor de todo, y los finales muy originales. Recomendable.
Good game! Funnily enough you think you can definitely do it in 30 minutes, but if you are not aware enough it's probably gonna take a second try. Try it out! Good experience!
la wea fome hermano, cómo que al escapar me desviven tremendo video de yt me vi
Worth it
Was a nice Game liked it played it full all achivments and all three endings are different. :)
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