
Take on night shifts at a remote motel, handle unsettling guests, and navigate eerie events. Experience Emma’s unnerving apartment life, feel the unease of being watched, and question what’s real as the line between reality and nightmare blurs.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 5 → 0.14/day in the week after.
About
They say the walls have ears... but what if the walls have eyes—watching, waiting, seeing everything you do.

Take night shifts at a remote motel, handle unsettling guests, and navigate eerie events. Experience Emma’s unnerving apartment life, feel the unease of being watched and question what’s real as the line between reality and nightmare blurs.
Step into Emma’s life, where ordinary nights unravel into extraordinary mysteries. Experience her fears, struggles, and the blurred line between her reality and nightmares.
Navigate the daily tasks of Emma’s job and home life, only to realize that routine can be a mask for something far more sinister.
Encounter enigmatic characters whose motives are unclear. Each interaction brings you closer to the truth—or deeper into paranoia. Who can you trust when everyone seems suspicious?
Uncover the shocking truth as you explore the motel and Emma’s apartment. Each discovery peels back layers of a dark mystery that challenges everything you think you know.
This game is primarily a "walking simulator" genre with puzzle-solving elements.
Psychological horror: The game will drive you insane.
Immersive experience: An atmospheric, photo-realistic graphics intensifies the horror experience.
Multiple endings: The game has multiple endings based on your choices.
Rich story that is inspired by movies like "Door Lock 2018".
Genres
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.39−40% | 257reviews | 75% | — | $65.6K |
| $11.99 | 17ratings | 70% | — | not modelled | |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
wow. where do i start. between the rambling dialogue, the jumpscares that can hardly be called that, and the very redunant gameplay- this game is only good if you want to stream it so you can laugh at how bad almost everything is in this game. i begrudgingly dragged my way through 3 and a half hours of this AI slop script. the dialogue runs in circles, contradicts itself, and even gets the info wrong often. people keep saying that they used voice actors but i dont know. maybe the script is written so poorly even great voice actors can sound like bots. i have a full headache from trying to understand the 'twist and turns' this game tries to throw at you. again, would not recommend if youre looking for a genuinely good game. this is laughable
This ain't it, bruh. If this game was cut down to an hour long? Okay, that would be acceptable. But it's like 4 hours long, and it's just terribly-written dialogue that goes on and on and on forever, with a small amount of items to find, no puzzles, no exploration, and the most generic plot. Character animations are virtually non-existent, corners were obviously cut everywhere, and it's overall just very shabby. Oh and also I broke the ending by stabbing the killer in the middle of a cutscene. And then then dialogue kept playing over the credits and onto the title screen. An absolute mess of a game where no enjoyment is to be found. And normally I get a good laugh out of this kind of crap, so that should tell you something!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 23 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Simplified Chinese, Japanese, Korean, French, Turkish, Portuguese - Brazil, Spanish - Latin America, Arabic*languages with full audio support
| $11.99 |
| 14ratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not a bad indie psychological horror. Sadly, the story is far more believable than not, which makes it even more terrifying than the protagonist's night shift. You never quite know what's going on until the end, and by then, it is certainly too late. In terms of gameplay / implementation, it's fairly well done with a minimum of fuss. More story oriented than anything else. A few spots could use more polish, but nothing that harms immersion unless you go too far off the rails in the maze or take an overly paranoid tack. The protagonist is more realistic than many games in the genre, and avoids making you shout "Why would you even do that!" -- you experience her terror, not stupidity. It's quite well acted for an indie game, and the protagonist suffers it about as the same as a person would. In terms of is it a good game? Depends on whether you consider real people or the supernatural or a night shift at a motel more terrifying, perhaps. IMHO, a far above average horror game. Which is saying something considering how often horror games suck at being scary, a game, or both.
Ah yes, the horrors of being a woman, living by yourself and working alone at night. This game has some disturbing moments and especially the dreams/nightmares were visually unsettling and nicely done. But there's also much jankiness, character models moving around like ragdolls and some funny bugs. Personally, I think that's somewhat charming but if you're put off by such things, maybe skip this game. I had a good time (in terms of horror) at the motel and can recommend it, if you're fan of interesting indie titles.
Das hier ist eher eine neutrale Bewertung. Die Atmosphäre ist zum größten Teil sehr solide und auch einige Jumpscares sitzen ganz gut. Das Voiceacting war auch nicht schlecht, auch wenn die Leute oft anstrengend langsam gesprochen haben. Leider ist das Game aber eine einzige Assethölle. Es gibt die Appartements aus z. B. Welcome to Kowloon und das Motel aus Creepy Shift. Natürlich kann ich verstehen, dass ein Indie Entwickler Assets verwendet, aber man muss auch verstehen, dass es Spieler doch irgendwann langweilt, durch immer wieder die gleichen Orte zu laufen. Gute Spiele, wie die von N4bA schaffen es, dass man darüber hinweg sieht. Aber hier ist halt auch noch die Story und alles was passiert recht generisch. So war immer das Gefühl da, das Spiel schon mal gespielt zu haben. Und am Ende ist das Spiel leider auch noch etwas buggy. Ebenso nervt es natürlich mal wieder, dass man einfach offensichtlich dumme Entscheidungen treffen muss, weil es anscheinend nur Vollpfosten hier in der Welt gibt. Ich habe mir echt oft an den Kopf gefasst und gedacht: "Wer dumm alles in der Welt würde das jetzt so machen?" Aber um das alles aus zu führen, müsste ich sehr viel spoilern. Für mich ist das Spiel nicht mehr als eine 5/10. Im Sale kann man ruhig mal zuschlagen. Ein Paar gute Momente hat es ja wie gesagt auch.
This was a very subpar game even for indie standards. Controls were super janky, the story had several plot holes and was just way too linear. The child. The dialogue was pretty bad. The ending kinda just... ended. Also, all the spoilers can be found directly in the achievements. They aren't hidden or anything. It just dragged on for what this game ended up being. Shame because the premise had potential and I'm a fan of indie games.
Honestly it had a lot of twist and turns throughout the game. It was surprising to find out who the stalker/ghost was. I enjoyed playing. I relished with the voice overs and the graphic weren't bad, Here is my gameplay if you want to check it out https://youtu.be/I8TQILSMwQs?si=FfNH3B2JTBCLy3OB https://youtu.be/I8TQILSMwQs?si=NbEs1YAMOARSOb_8
Emma: "I live at Greenfield Apartments, 2nd floor, apartment 205." [A FEW MOMENTS LATER] Emma: "I live in Apartment 7B at Brookside Residences." If you play this game and feel like you're losing your mind as it madly spins in circles around you, don't worry, it's just because the whole game script is AI-generated garbage and doesn't make even the vaguest lick of sense. Refund it.
A short but really enjoyable horror game. The story is well written and genuinely interesting, with a good atmosphere and some nice surprises along the way. The world design is a little simple and functional, but that’s easy to overlook considering the game’s short length. Overall, a very solid little horror experience with a story that kept me interested until the end. Definitely worth playing if you enjoy short, story-driven horror games.
This game will BSOD your PC 100%, even running high specs like me 5080 and 1400K. Horribly optimized shouldnt even be allowed to be sold!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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