
A third-person horror adventure that draws inspiration from Indonesian urban legend. Play as Linda, a high school student with the ability to sense and see ghosts. This spine-chilling sequel expands on the cult hit original, making DreadOut 2 another terrifying addition to the horror genre.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Simplified Chinese, Spanish - Spain, Hungarian, Indonesian*languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
akhirnya tamat jg ini game bagus ampe ke ulang 4x gara2 salah neken load ditimpa new game,overal bagus untuk game buatan lokal suport game lokal.
好玩,比1代更有可玩性,没1代那么恐怖,对胆小的人比较友好
超级喜欢这个游戏,比什么都好玩,还有你们不许和我抢琳达,她是我的{生气}
小作坊游戏 硬件制作方面不做要求: 1.游戏性 剧情 解密相当无聊,就像一直喝白开水,见底了杯底写着再来一杯 2.没有自主存档 3.缺乏一定的引导性,玩着玩着就不知道是要干嘛了 4.没有通关,原本只是冲着衔接上一作剧情来的,但玩到地下室那部分破防卸载了:0帧起手贴脸刷怪 无cd一直扑脸 本身受击就有僵直 地形窄逼到墙角等死 一直重复上一个存档点反复跑路。
Игра хорошая, но невозможность доджить удары после попадания в многих местах уничтожают гемлпей, так как зачастую в таких моментах 1 попадание = перезапуск, или когда моб тебя просто прижимает к текстуре...
Cant launch game at all - crashes with a fatal error - game config unavailable - spent hours troubleshooting with Chatgpt - no resolution. Reinstalled clean after deleting all config files and folders, same error.
gg fue bastante épico y todo, graciosamente las mecánicas recuerda a una mezcla de sillent hill y pokemon snap(? xd
Took me a long time to finally play it, and I've been left very disappointed by [b]DreadOut 2[/b] (or D2eadOut, given the styling of the second letter). It starts solidly with a prologue set in school, as poor Linda keeps having bad days ever since coming back from the experiences of the first game, and until about two-thirds in, I was still open to giving it a thumbs up for a mixed review, but then the flaws became too much to forgive. The classic "Fatal Frame with a smartphone" is now alternated with sections where melee weapons are needed, but the combat system is very basic and lacks any ability to parry or dodge. With either gameplay style, there are several places where the risk of being trapped in a corner and stun-locked is high. The city streets are a boring hub, with little to actually do. An especially stupid and infuriating fetch quest during one night sees Linda looking for cigarettes and coffee - with the latter, I had to go back and forth six times until I found the right brand - and giving them to guys possessed by a spirit who apparently just wanted to try those through their bodies. Even the story, after a convincing start, deflates. The intermediate sections between chapters are little more than padding and break any tension. The main villain, while a returner from the previous episode, has little screen time and build-up. The ending is head-scratching and is preceded by dreadful combat sections and final boss battles where all the game's weaknesses are exposed the most. Bugs are mostly on the visual side, with pop-in of objects and, occasionally, most of the scenery disappearing for an instant, but sometimes wrong event triggers forced me to restart boss fights. Just the topping on a cake already hard to digest. I could also talk of the way doors are opened, so inconvenient I often thought I was going to get stuck on them half-opened; even worse if a monster is there. There are moments when the atmosphere is good (even if there is certainly more gore), or where weirdness worth a chuckle kicks in, or where combat is tolerable enough to be just a little diversion, but they are few and far between. The fascination for a videogame featuring myths, monsters and urban legends of an East Asian country that is rarely seen in pop culture is still there but can't hold it up alone. For all its jank, the original [b]DreadOut[/b] was a consistent experience. This sequel tries to be much more and trips badly on its own ambition. Worse still, playing it has also deflated any enthusiasm for the third episode, even if, to be fair, not much has really been seen so far besides the pretty design of the older Linda.
gamenya mantap, dulu aja hype dan masih takut takut algoritma game horror, sekarang kehidupan yang horror. nice game lah
good game but Act 6/7 are ♥♥♥♥♥♥ bad
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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