
Superheroes clash in this turn based strategy game. Recruit, train, and deploy your team in order to take back the city from the villains that hold it hostage.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 29 → 0/day in the week after.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 506reviews | 70% | — | $555K |
| $39.99 | 252ratings | 75% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
they banned me for asking about the game, weird.... anyways i refunded shortly after as they were mass banning everything, i guess they cant mass ban outside of steam and so i went on my youtube with 80k subs and reported this as word was already catching on elsewhere there was a need for ample warning as this game blows too.
It is a challenging game, you need to accept this fact and gradually you will stop noticing all of its flaws. It has a good story and characters you would eventually sympathize. Extremely questionable game design solution was to give skill points for doing some extra achievements in missions. Some of them are really unfair, imho. It is very hard to recommend this game as it may cause tons of frustration but it is still worth trying if you are into super heroes and tactical turn-based games.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 10/day in the week to Jul 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $39.99 |
| 57ratings |
| 82% |
| — |
| not modelled |
| $13.99−65% | 36ratings | 62% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Overall- 8.5/10 Time played-58.3 hours 100% completion- All achievements, not to difficult to get. I really enjoyed this game!! The tactical base combat system is very refreshing and adds a new layer to the battle system we all love from X-com/style games. Every hero is unique and synergize well with each other using team-up abilities, making combat feel new and experimentative each mission. I'm hoping for some kind of DLC or sequel/prequel because this game was great IMO.
this game sucks. immediatly stuck in a hand holding boring tutorial fight by numbers BS. no character creation.
Kinda excited about the game. Love the super hero theme and love the tactics of xcom. Started a new game and was going through the tutorial. Got to the part where the green guy shoves a hench into the abyss. Scene pans across a gap. See another hench slap a ho, then turn around and... nothing. Game hangs up. Nothing fixes it. Tried reinstalling. Tried just skipping the intro. Stuck. 10min of game time only to learn the bad reviews have merit. Big Bummer but, it is what is its. Game looked purdy. Story sounded cool. Maybe next time guys.
It's pretty fun game - something between Xcom and Midnight Suns. Game is entertaining and if you want to go for 100% it's quite a puzzle game (figuring out hero combos and order in which to do certain actions to ace all mission side objectives) but if you go for casual play it's fun too. Story wise it's ok, nothing amazing, nothing terrible. Graphics could do with few more triangles but it's by no way ugly - just mid. All in all it's a nice game for about 20 hours or more if you try to do everything it provides.
Très satisfait de mon achat. J'ai terminé le mode exigeant. Les bons cotés : histoire intéressante, bon équilibre histoire et combat et c'est bien doublé, visuellement c'est beau dans un style BD, pas de missions RPG où il faut traverser une map pour parler à un PNJ puis un autre, tutoriel à chaque obtention de nouveau héro, bon niveau de difficulté surtout quand on essaie de réaliser tous les challenges Les moins bons : peu de synergie entre héro, le jeu ne laisse pas la place à de la créativité pour se créer son propre gameplay, de ce fait la rejouabilité est assez faible.
При всей моей любви к данному жанру игр, в это играть невозможно, к сожалению
Si l'on fait abstraction du casting disons... peu charismatique (pour le dire poliment) le système est sympa, mais beaucoup trop dirigiste et puzzle, on finit par se lasser de ces missions ou il faut presque tout faire dans un certain ordre et dans le détail. La façade colorée de l'ensemble dissimule en fait quelque chose de monotone, avec peu de liberté, d'autant que de la gestion de base aux missions secondaires, tout est réduit à la portion congrue.
A great game that has a lot of replayability built in. I love that chance is a very minimal factor, your actions just do a thing and it does that same thing every time. So encounters can feel like puzzles that you're trying to solve. No blaming the dice on this one. Main critiques are that it doesn't explain some concepts the best, like "Heavy" trait on enemies, how different enemy weapons work, the more niche elements. There's also some UI quirks on controller, going between two branches of an ability's upgrades can feel weird. Also would love to see a counter of how many SP I've already spent on a Hero, since I like to balance my roster in power.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $11.1K | 17 | 41% | $29.99 | |
| $3.1K | 13 | 62% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $555.2K | 2.7K | 86% | $7.99 | |
| $554.8K | 2.1K | 85% | $9.99 | |
| $554.8K | 755 | 96% | $19.99 | |
| $554.8K | 1.9K | 71% | $19.99 | |
| $555.6K | 4.5K | 73% | $6.99 | |
| $554.3K | 2.8K | 76% | $9.99 |