
Today marks the beginning of your internship at the Cantaloupe Chronicle! Step into the shoes of a young reporter in a classic Point & Click Adventure as you uncover the mysteries of the small town. Write compelling articles, snap intriguing photos, and talk to the quirky townsfolk.
Modeled estimate, not a reported figure. How we estimate →
Media

About
In Cantaloupe Chronicle, you step into the shoes of a budding journalist on your first day as an intern at the town’s quirky newspaper, The Cantaloupe Chronicle. Set in a cozy roadside town filled with intrigue, this game invites players to explore a rich, atmospheric environment. Interact with eccentric locals, solve puzzles, and uncover stories that will shape your career as a reporter.
The story centers on an old mystery, but the theme explores how not every story ends cleanly and how we learn to live without closure.
Classic point-and-click gameplay with a modern touch
Innovative article-writing system that transforms clues into publishable stories
A cozy, atmospheric setting full of secrets and offbeat characters
Hand-crafted puzzles designed to reward exploration and curiosity
Context sensitive hint system to prevent you from getting stuck
Around 4-8 hours of playtime

Players arrive in the cozy town of Cantaloupe to start their internship at their aunt's newspaper. What begins as a simple learning experience quickly turns into a quest to uncover the secrets of the town's past—including the mysterious case of a body found years ago.
As players collect items, talk to the townsfolk, and solve engaging puzzles, they’ll craft articles using an innovative text editor system. Writing doesn’t feel daunting here—players unlock text blocks from their investigations and insert them into articles with ease. From small-town gossip to the big front-page story, every article brings them closer to the ultimate truth.
Cantaloupe Chronicle is developed by a single developer, me – Tim Rachor. I have been working as a professional Game Designer for over 15 years in the industry and some years ago I decided that I wanted to create my own games in my spare time. This is the third point-and-click adventure I'll release and my 12th game on Steam overall.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Only started playing ... a charming story, which holds my interest to find out more... what may have happened at that lake some years ago ? Looking forward to find out and so far, highly recommend it to all, who seek for a relaxing game experience..
[url=https://store.steampowered.com/curator/38287655/]Curator(en)[/url]|[url=https://store.steampowered.com/curator/45575907/]Mentor(es)[/url]|[url=https://www.youtube.com/@Indiegualables]YouTube(es)[/url] Dude, this game should be the standard all modern point and clicks need to build upon, it has so many QoL features and integrates most of them seamlessly into the gameplay, it's a treat to explore and see the random things that happen in the town and make it feel just a bit more than a loop on a screen, figuring out the info to write the articles is fun, from meeting the characters, checking their dialogue and helping them out, which often involves a mix of a straightforward request with the silly on-the-spot thinking of point and clicks. Cantaloupe is a small town, Fanny is an average gal landing a gig as an intern at the local newspaper but things quickly go wild as you catch wind of a mysterious murder that happened years ago... I love how at all times you can highlight interactable objects, moving around feels responsive, you are given subtle hints on how to progress through your diary and if all else fails, you can call your mom for blunt hints. One thing I had issue with was the font in the diary, it was hard to read at first but I got used to it after a while, I didnt check for accessibility options tbh so that could be my b. I wish more people find about this game, because it is 100% worth it.
This is a very relaxing and soothing game. You are a newbie reporter that arrives to a tiny town with some everyday stories. Each day focus in finding information in a determined topic and then writing a news article for the local newspaper. Don't expect big plot twists, villains nor any typical adventure features. After some progress, other locations unlock and you get to meet other nice people. Most of the puzzles are fetch quests, talk with the right person, or use an object with another one. Puzzles are not obscured and generally hinted. If you get stuck, there's an in-game hint line where you can get some guidance on what to do. There's also the typical highlight all items option, so there's never any pixel hunting. The soundtrack is composed of a variety of classic guitar songs that fade in and fade out. It creates a chilly atmosphere to play around. It fits the game. It's a good recommendation if you are looking for a relaxing game. Disclaimer: I was part of the pre-release testing. This review applies to the game just some weeks before release. (version 1.0.18)
Unfortunately this is not a very good game. The main quest is that you're a journalist writing stories about the small town and running errands and righting wrongs as you do so. It's not super gripping stuff, and it gets repetitive after a while. The puzzles are not great. Some of the difficulty is arbitrarily inflated. For example, if you've got money, why can't you ask a cashier for change rather than having to find a quarter somewhere else to play an arcade? Since when do gas stations not sell you containers for pumping gas? Why can you use your word processor to type some notes but not others? Etc. The information about the murder mystery is doled out very slowly, and I didn't get to a point in the game where progressing in that investigation entails more than talking to the right person once the game allows you to. There are also some very jarring details that don't seem to serve a story purpose. For example, there's a gallows outside the town hall, and a large crucifix inside. What? That's kind of disturbing, for no good gameplay reason I found. I kind of feel like there's a kernel of a good game somewhere inside this, but as it is I can't recommend you spend your money on it.
I really enjoyed playing through this game. I like shorter, story driven games and this certainly delivered. Every article I got to research and write for (you can actually write the articles and see them in the newspaper the next morning) was different enough to be engaging and really sold the "small town in the middle of nowhere" vibe. Yes, most of the gameplay is talking to people, picking up items, and solving (simple) puzzles using those items. And yes, some of the solutions are a bit obtuse, but mom (the hint line) is only a phone call away and always got me unstuck. In summary, I loved the vibe, the story was sweet, the writing was more than good enough to not get in the way, and the game did not overstay its welcome. I highly recommend it.
"Cantaloupe Chronicles: The Game" - A Fresh Take on Local News! 📰 As a long-time fan of narrative-driven games, I was immediately drawn to "Cantaloupe Chronicles" and it absolutely delivered! Stepping into the shoes of a young, aspiring journalist training under my Aunt Jill's bustling local newspaper was a truly refreshing and surprisingly engaging experience. The game masterfully balances the excitement of investigative reporting with the charming, often quirky, realities of a small-town paper. We're not just mindlessly clicking through dialogue; we're actively involved in every aspect of the news cycle. From interviewing eccentric townspeople (and believe me, there are some characters!) to sifting through local archives for forgotten stories, every task feels meaningful and contributes to our growth as a journalist. What truly sets "Cantaloupe Chronicles" apart is its writing. The dialogue is sharp, witty, and often laugh-out-loud funny. The mysteries and scoops we uncover are well-crafted, offering just the right amount of challenge without ever feeling overwhelming. I particularly enjoyed how the dev included classic short films into the story, adding a unique, charming touch. The art style is vibrant and inviting, perfectly capturing the quaint charm of a small town. And while the core gameplay loop of gathering information, writing articles, and meeting deadlines is incredibly satisfying, the unexpected moral dilemmas and ethical choices we faced elevated the experience beyond a simple point-and-click adventure, making us truly feel the weight of journalistic responsibility. Whether you're a seasoned gamer or just looking for a unique and heartwarming story to dive into, "Cantaloupe Chronicles" is a must-play. It's a delightful journey into the heart of local news, full of charm, humor, and genuine insight. Don't miss out on this gem!
I completed the game, but wasn't really satisfied with the ending. It felt unfinished. There was a mystery, but we never really got enough info to figure out what actually happened. I think that was part of the premise, but there were doors that you couldn't go through that probably held information to get you closer to the answer, and leads that we weren't allowed to follow up on, so it felt like I didn't do enough to earn the ending. There was also an odd mix of too much guidance and not enough. Navigating was also very difficult. I often found myself caught on something and getting through door frames was frustrating.
If you like classic style adventure games and are looking for a chill and relaxing experience, you will probably like this game. The art style is unique and simplistic, nicely blending old and new asthetics, and works really well to convey the atmosphere of this small desert town. Besides your daily tasks, there is a big mystery to uncover or at least to get clues on, which gives the whole game an extra twist. And if you get stuck - don't forget you can always call your mom for hints. :)
(Beta tester for game) Explore the town of Cantaloupe and surrounding area; and write stories for the local paper, also investigate a larger mystery in the town. The game is split into days, each with a different story to write. Collect information for the story by talking to local residents. At the end of the day, you write the story by combining information, and there is also an open text feature, so you can customise your stories. Puzzles are a mixture of dialogue and object based. The big mystery is optional, I didn't solve on first playthrough. Great gameplay style, reminded me a bit of the Thimbleweed Park spin-off Delores.
Pretty cool game so far! The characters are written good, the music sounds nice, there's a good hint system, and the small town of Cantaloupe is filled with nice people. I've only played the first day so far, but I'm overall enjoying it! I'm intrigued to know how this game ends. I'll update my review when I finish the game:)
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Related
| Roblox | $2.5B | 50.1M | 84% | Free |
| Pokémon GO | $839.2M | 15.4M | 73% | Free |
| Black Myth: Wukong | $794.9M | 1.2M | 97% | $59.99 |
| PK XD: Fun, friends & games | $538.2M | 6.4M | 94% | Free |
| DayZ | $531.7M | 465.7K | 78% | $49.99 |
| DARK SOULS™ III | $467M | 437.9K | 94% | $59.99 |
Related
| looK INside - Chapter 2 | $1.5K | 106 | 71% | $1.04 |
| DogDogDog | $1.4K | 52 | 75% | $1.79 |
| Apothecarium: The Renaissance of Evil - Premium Edition | $1.5K | 109 | 55% | $0.83 |
| Noosphere | $1.5K | 132 | 67% | $0.87 |
| Grow a Carrot | $1.4K | 94 | 70% | $0.99 |
| Journey to Alien Worlds | $1.4K | 68 | 94% | $0.76 |