
Experience a visceral Campaign or assemble your team in the ultimate online playground with multiple Special Ops challenges and a mix of Multiplayer maps and modes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.57/day in the week to Sep 3 → 42.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 45.5Kreviews | 79% | — | $54.5M |
| $59.99 | 1.1Mratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2286 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
şu oyunlara Türkçe dil desteği getirin amınakoyduklarım
Cel mai tare joc
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #61, worst FR #99 · 11 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America* +1 more
| Free |
| 39.1Kratings |
| 42% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
折腾了几个月,到现在游戏都还进不去
ɢᴀᴍᴇᴘʟᴀʏ - 8/10 ᴍᴜʟᴛɪᴘʟᴀʏᴇʀ - 10/10 sᴏᴜɴᴅ - 7/10 sᴛᴏʀʏ ᴄᴀᴍᴘᴀɪɢɴ - 9/10 ᴏᴘᴛɪᴍɪᴢᴀᴛɪᴏɴ - 9/10 ───────────────── ᴏᴠᴇʀᴀʟʟ sᴄᴏʀᴇ - 8.6/10 ✅
Comprei única e exclusivamente para jogar a campanha. Não jogava uma campanha de COD desde o Ghosts. Gostei bastante, apesar de ser curta. Cerca de 11 horas de jogatina. A história da campanha é boa e bem cinematográfica, com algumas reviravoltas pro final. O jogo não tem bugs chatos e o gráfico é bonito. Qualquer PC atual consegue rodar. A missão "Casa Limpa" foi a minha preferida, onde você precisa invadir uma casa de terroristas durante a noite. A sensação é de que parece que está "jogando" um filme. Recomendo!
Woke psyop dog poop packed as a COD game. Very weird direction for a military shooter.
来自:Lagseeing » 评测 » Call of Duty®: Modern Warfare® 如果大家游玩的时候出现了卡成PPT的情况,验证完整性之后显示有900多个文件缺失的情况下可以在下面的路径去增加一个.ini文件 C:\Users\用户名(你自己的电脑名称)\Documents(文档)\Call of Duty Modern Warfare\players 一定要在players的文件家里面去创建!文件名:adv_options.ini 文件内容如下: //generated by infinity Ward version = 1 VideoMemoryScale = 0.85 RendererWorkerCount = 8 ConfigCloudStorageEnabled = 1 文件里面的RendererWorkerCount改成自己电脑的CPU核心数量的半就好啦,亲测有效!改完之后一定要改文件名后缀,文件后缀就是.ini 不确定自己文件后缀是否更改的话可以把文件显示后缀打开,怎么显示文件名后缀的方法可以自己百度查看哦,根据自己的电脑系统去查!希望对大家有帮助!
Что с первой частью, что со второй, и уверен и с остальными ремейками колды также будет ♥♥♥♥♥ не запускаться в саму игру, античит у колды просто каловая масса.
打折那会还有点不开挂的新人,现在全被打跑了,现在随便开一把必有透和锁。
[h1]这是一场声音与光线的盛宴。[/h1] 昏暗室内被枪口焰瞬间照亮,夜视仪下的人影在黑暗中浮现,爆炸的轰鸣、子弹擦过耳边的尖啸与近在咫尺的枪声层层压来。硬底军靴碾过地上的碎石发出的凌乱细响,树林中氤氲的雾气和零散的虫鸣,身上的装备在行走时互相磕碰发出的金属声,配合以假乱真的画面,屏幕与战场之间的距离被一点点抹去。你会忘记自己只是坐在电脑前的操纵者。 它并未讲述一个多么深刻的战争故事,却凭借顶尖的视听表现,近乎窒息的临场感与精确控制的节奏,让玩家暂时失去了旁观者的位置。它一面把战争包装成令人血脉偾张的娱乐奇观,一面又用逼真的死亡提醒你,这场奇观建立在怎样的残酷之上。枪声如此震耳欲聋,火光如此夺目,而身处其中的人,甚至没有时间辨认自己刚刚见证了什么。 它没有把死亡藏在宏大的战争叙事背后,而是将血腥、混乱与恐惧毫无保留地推到玩家脸上。战斗发生在拥挤的街道、漆黑的房间和普通人的生活空间里,敌人与平民之间的界线时常只隔着一次迟疑。玩家来不及站在安全距离外思考战争,只能先举枪、判断、扣动扳机,然后再面对行动造成的结果。战争在这里不是地图上的箭头,也不是过场动画里的一串伤亡数字,而是门后无法确认的身影,是黑暗中突然响起的枪声,是一瞬间便可能消失的生命。 当战争不再允许旁观,每个人都只能在黑暗中弄脏自己的双手。 [h1] "但是记住,最后一刻必须有人让敌人畏惧黑暗。我们弄脏双手,换来一个干净的世界...这就是我们的职责。" ——Capt. Price [/h1]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.1M | 22.9K | 47% | $69.99 | |
| $36.8M | 29.8K | 47% | $69.99 | |
| $18.9K | 23 | 78% | $29.99 | |
| — | 781.9K | 59% | — | |
| $7.8M | 5K | 38% | $69.99 | |
| $0 | 0 | — | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54.6M | 89K | 96% | $29.99 | |
| $54.7M | 66.9K | 93% | $39.99 | |
| $53.6M | 135.4K | 98% | $19.99 | |
| $55.4M | 48.5K | 90% | $49.99 | |
| $53.5M | 53K | 97% | $47.99 | |
| $53.2M | 135.9K | 90% | $29.99 |