
Outnumbered and outgunned, but not outmatched.Call of Duty®: Ghosts is an extraordinary step forward for one of the largest entertainment franchises of all-time. This new chapter in the Call of Duty® franchise features a new dynamic where players are on the side of a crippled nation fighting not for freedom, or liberty, but simply to...
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 4 → 6.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 32.1Kreviews | 66% | — | $28.6M |
| $15.99−60% | 59.2Kratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 956 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i cant recommend, even the menu is lags, there is no reason for me to be lagging in the campaign when everything is set to normal or lower something is wrong with it i cant play like this.
After all what we have now, Ghosts was not bad bro...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Jul 30 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain**languages with full audio support
Hours played at review time, across 957 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
是我在steam上第一个通关的游戏,理应给一个好评。 其实我一直是手残党,所以玩的也是新兵模式,为了keegan来玩的哈哈。 如果是想找关于keegan或者别的角色的相关剧情,其实不算推荐,个人感觉剧情含量还是太少了,如果不是先吃了很多k妈同人,或许我玩的时候是不会注意到他的hhhh 然后打击手感来说,这也是我第一次玩fps游戏,算是发现我不仅不排斥甚至还有点打上瘾了,意外发现啊哈哈哈。用键鼠应该比手柄要顺手一些吧,我的电脑配置鼠标配置都很一般,但是玩起来还是挺有趣的。我知道毕竟很老的游戏了还是比不上新出的游戏,不过当作我的启蒙来说很足够了。 如果你也没玩过这种类型的游戏,或许从这部入手也是不错的选择。如果有空的话我应该会重温一遍的。
Me parece cuanto menos triste lo mucho que juzgaron a este pobre e inocente juego en su dia. Es call of duty en su estado puro: misiones de sigilo que ponen los vellos de punta, asaltos frontales donde se tira mas de cuchillo que de rifle, misones en tanques o helicopteros... Un Ghosts 2 podria salvar esta saga
The last good cod that tried to be a little different, before cod became super futuristic and soulless. It was rightfully undewhelming after BO2 but it was treated too harshly. Story is pretty good with a primary focus in stealth though optional most of the time. Ending however lacked resolution to hype the follow up game that never came. Extinction mode was genuinely interesting but there is no way to playmultiplayer. This was probably the furthest modern day cod we are ever gonna get from MW and BO's story.
好玩 而且Keegan很帅
THIS is not a bad game at all if you play the campaign, i had loads of fun with it HOWEVER theres ALOT of stealthy stealth missions which got very much boring after a while but otherwise a decent story and fun concept. This has been brutally bashed because of it's multiplayer part which i would never ever touch anyway so this review is about the campaign. Would i recommend it? - Yes, if you're after a very typical military shooter story....otherwise, no.
La campagne est très bien. Le mode extinction est excellent. Dommage qu'il n'a jamais été remis par la suite. Le multijoueur est très moyen, certaines cartes beaucoup trop grande, une santé très basse qui incitait à avoir un gameplay statique.
Хмм, куда же делись все мои деньги? Ах, да! На покупку разных кал оф дути! Кошелёк мой заметно похудел и продолжает худеть, но игры мне нравятся, так что да. А конкретно эта часть колды мне очень понравилась, не знаю, почему многим не нравится гостс. Игра проходилась на одном дыхании, даже не хотелось вылезать из за компа, пока все миссии не выполнишь. Недооцененная часть, которой было бы славно сделать продолжение, даже если через 100500 лет, уже было бы неплохо (если это не будет просто дойка бабла :) iykwim)
I really don't know why this game gets bad reviews. Story is good, graphics are great (especially for their time), mechanics are pretty cool, it's overall a really fun game. Shame we never got a sequel - this game really needed it!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $22.7M | 25.6K | 65% | $39.99 | |
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| — | 0 | — | — | |
| $0 | 40 | 85% | Free |
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|---|---|---|---|---|
| $28.4M | 34.8K | 91% | $29.99 | |
| $28.7M | 18.7K | 82% | $31.99 | |
| $28.3M | 22.4K | 84% | $29.99 | |
| $28.8M | 16.2K | 45% | $69.99 | |
| $28.3M | 22.6K | 89% | $39.89 | |
| $28.2M | 65.9K | 94% | $14.99 |