
Inspired by works such as Ace Attorney and Danganronpa, Burden of Proof brings a new 3D courtroom adventure to PC, Mac, and Linux! Investigate the crime scene, interrogate witnesses, gather evidence, and solve puzzles in the courtroom to present your case and uncover the mysteries.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Okay, first things first, the graphics. You can tell by the screen shots what they are like and you get what you see. As for the rest of the game, it's alright. Nothing spectacular, but it gets the job done if you need some off-brand Ace Attorney. There were only 2 or 3 times I ever felt truly stuck, and over all it wasn't too hard. There are some good twists and overall I had a good time. As I said before, what you get what you see, so it's up to you to decide if you want to play this or not.
I am brutaly honest: Seeing those crude models and animations, I expected this to be a complete trash game and only bought it because I was desperately looking for a Ace Attourney like game. And boy, was I wrong, and happy about it. I can say in all confidence that this is a true gem. Many characters are clearly inspired by characters of the Phoenix Wright series; there is your new Maya, Gumshoe, a combined Edgeworth and Mia, of course you, Phoenix Wright, and even a Iris Hawthorne. Fortuanately, they left out all the spiritual and supernatural stuff, which never felt right in a series about -- you know? -- evidence. Generally, the characters are still over the top, as they should be; but they toned them down a bit, so they are nicer and more reasonable than they are in Ace Attorney, which makes it much more enjoyable. Also, the court proceedings are much more civil and less frustrating, as the court doesn't just make up new rules and isn't so much biased against you, the defense. Also, much less outlandish moon logic is required. Remember how frustrating the sections between trials were in Ace Attorney? Good thing they didn't repeat this error. You still have to look for evidence, but you cannot leave the area without finding all clues. You are not expected to revisit locations in a specific order to trigger events. Also, you are not barred from progressing because you fail to show some very specific piece of evidence to a specific witness, which often just turned into a trial-and-error process. The emphasise of this game is clearly towards the actual trials and visual story telling. And about that story: It is seriously good! The story telling makes up for all the bad graphics. Yes, the plot is a bit outlandish -- how could it not be? But at least it is not completely unthinkable like the supernatural BS of Ace Attorney. It is touching and tragic and the author can clearly wright. I sincerely hope to see a BoP 2.
Just posting this because the game deserves attention. If you can look past the graphics and play it for the gameplay/ story its really good.
Doesn't even resemble real courtroom action or investigative work. Ridiculous leaps of logic, absurd storyline and idiotic characters. The interface is annoying and the screen shake is just stupid (at least it can be disabled in the options.) I finally got sick of the stupidity in the 2nd chapter and quit playing, a complete waste of $15.
Great game. Very similar to Ace Attorney games, but also is different enough to be its own game. I'd recommend this to anybody who likes the Ace Attorney series. Also, the Ace Attorney references are great. (Looking at you, suspicious-looking nooks and crannies)
I have played the game all the way through, and I really did enjoy it. the story was great and I liked how all of the cases were connected and had a common theme throughout the storyline. as an ace attorney fan myself, I enjoyed the fact that you get to not only play as the defence lawyer, but on the very first case, you get to play as a prosecutor. to be honest with you, I really didn't see that coming. another feature I liked was that you could investigate the crime scene in first person or third person mode. it made the experience feel more authentic. there are other good points about this game that I liked too, but now I would like to get to the negatives. my first issue with the game is the graphics. while I understand that this is a 3d game and that can and indeed does take a lot of work and time to make, I still feel as though more work should have been done to make the graphics more realistic with regard to proportions of the characters, but I am probably just nitpicking here. some of the places on the game just seemed incomplete to me. also, outside of the Prosperity bank, there seemed to be an invisible wall blocking the way to the courtyard, and I had to go right to the edge of the curb to get to the bank courtyard. #spoilers what I really didn't like though was that Conrad, who is the protagonist of the game, had actually had to become a criminal in order to put a stop to Naile's organization and he had to break laws and even kill sarah to pin it on someone else. to me, this was not only unlawful, but cowardly. the situation could have been resolved in other ways. that's my opinion anyway. overall, I rate this game a 7 out of 10. its a good game. thanks for making it.
great little indy game. Love the game play, I like it more than Ace it feels more realistic and the court battles have more control.
Plot goes from 0 to 100 real quick
This game was... interesting. First, unlike some silly people up on here, we need to establish what a review is: it's more than just liking or disliking a game, it's a critical way of seeing the game, especially based on its very intent. This game's intent is not to have great graphics, so please don't judge it solely on that. With that out of the way... This was quite the unique experience. An ace attorney game that felt very connected and trimmed all the fat off. In AA, there is a LOT of side banter, and the investigation can sometimes take forever... this game really trimmed the fat, which made the game feel a little better. I think that for an investigation based game, it's better for most of the mystery to be solved in the court; if solved before, you're in for a slog of a court, where you already know all the answer. Even though I mentioned the models and all being off, the creator did do some jabs with it, with messages like "the dev hasn't done anything in that direction", which I thought were fun. It's good to be self-aware. And it's important for consumers to respect that not every game is gonna be a triple AAA in the graphics department. It had some quality animation as well, so the effort really needs to be noticed! Overall, really fun characters. I enjoyed all of them. I want to kiss Double Daire. While the model may sometimes backstab the character's personalities, you'll still notice some effort there, with each character having nice unique poses and expressions. This is an aspect I really enjoyed. The mysteries were quite interesting. By the end of the game, you're not even sure if you made the right decisions in all the chapters. But that... it goes into the final point, the ending. Oh... boy. The ending. Big mixed feelings, but a lot of dislike for it. But me not enjoying that ending does not mean the game is bad. !! SPOILERS AHEAD !! So, Cross ends up becoming a criminal, and sending an innocent person to jail. This really felt like a stab in the gut. This isn't like... Danganronpa's Perjury mechanic, where you lie to reach the truth. No, straight up, you get a character doing something fairly horrible, and hiding the truth, and coping about it. Not to mention that sword was never explained... The ending was something I did feel was a little... rushed, maybe. But this doesn't tarnish the experience being pretty great. Try it yourself. The ending may be a bit of a letdown, but it's not a badly written ending, but just a sour ending that may not resonate with everyone.
The screen will shake after every finger snap/forehead smack, and the text scrolling is not only too slow, but the sound is very annoying. These may seem trivial, but they really keep me from enjoying the game. Please offer an option to remove text scrolling and the shaking screen; they literally give me a headache. I don't know if the game is worth playing or not; I can't continue playing it until these issues are patched.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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