
The year 2020. You are a real war hero, who has gone through a lot and seen a lot of bad things, but you has not seen anything like that. A huge threat has come to your favorite planet - the Earth.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
The Vegas shooter simulator that did not have to be made, well TBH that's not the worse part. Which is the abysmal gameplay and another ♥♥♥♥♥♥ VR game that should be on a free download game site. I'd say around 39 cents which I paid as part of a bundle is clearly overpriced so ♥♥♥♥ knows how you feel if you paid five dollars. Just spend the money on Fall out 4 VR and give all these ♥♥♥♥♥♥ home dev VR experiences a miss. It's just not worth the money.
Забавный шутер в воксельном мире, где наш герой берёт на себя функцию защитника земли и истребляет вторгнувшихся на Землю пришельцев. Игра предназначена для VR-шлема. Поэтому, если он у вас есть и игра затесалась к вам в библиотеку, то можете и повеселиться. В противном же случае, конечно не берите. Продукт специфический.
So several different people downvoted the reviewer who called this a Las Vegas Strip simulator. Guess what? It's a pretty accurate if simplistic description. You're in a small apartment (or hotel) and you're shooting people or aliens or cars or whatever down below while some aliens occasionally come walking up to you in your apartment (the cops). You have an AR (no bump stock) and a sniper rifle to start off. I think you have unlimited ammo, but I didn't get very far because of my small roomspace. [b]I played this on the Oculus Rift with Touch Controllers and it played fine without any problems. [/b] You do need a roomscale setup (small space will suffice) though to grab things around you. You will need to learn how to reload your gun. I would practice that after you kill the two aliens coming behind you. They make a sound when they are near you. After you die, you go to some type of purgatory. You can shoot up the place or just go to the door and retry the scenario. It's a pixelated world. But the guns actually felt nice. The sniper rilfe especially. You really have to aim properly to get on target. You can cause quite the mayhem in a short amount of time. It's nice seeing the vehicles go up on flames. This is a nice stress reliever for VR for psychopaths. Sale Price Rating 7/10 not bad for $1.49, Normal Price Rating 5.5/10 for $4.99 (not a whole lot of content here) p.s. for those wondering, you teleport around to a few different locations within the apartment
[h1]Reviewed using HTC Vive Pro[/h1] NOPE 🚧🚧🚧 HOT MESS 🚧🚧🚧 NOPE 🚧🚧🚧 All excited during Intro but 🚧 game play is BETA came away with the DT's 🙁Disappointed 🙄Teased. I'll give it another try on next big update!
Review URL - http://www.htcvivegamereviews.com/all-review-list/feelin-broken-bullet-vr/ Let's Play URL - http://www.htcvivegamereviews.com/all-video-list/bugs-aliens-bullet-vr/ 2/10 Bullet VR is a neat little pixel world overrun with aliens. The story is you’re some war hero hellbent on destroying the aliens that are destroying the world. Actually looking at the scenes in the game, civilization looks to be getting along with the little green guys and the protagonist is actually the one causing terror on unarmed aliens. The game is divided into 3 modes and I tried all of them. The first I messed around with was Classic Mode. This mode had the most interesting scenery featuring streets, vehicles and lots of action going on. The first problem I encountered is reloading guns – and a problem I never actually resolved or figured out. For the machine gun – I could pop out the ammo when it was spent and when I put in a new ammo with my hand, the gun still wouldn’t fire. It worked a couple times randomly and then stopped working. The other gun is the sniper rifle and that ammo was very bugged. When I attempted to grab a bullet, all of the bullets sprayed out of the ammo box in huge lines. Another problem I noticed was when I killed an alien, they have an invisible amount of pixels above their bodies that are “dead zones” that actually stop bullets in midair. I regretfully was not able to see much more of this area due to the reloading problem – I’d eventually run out of bullets. It seemed like the only enemies were the aliens that actually walked into your apartment. The next mode I tried was the Fight mode. This one you are holding a melee weapon and the aliens approach in their slow way. You can easily do this one by whipping your hand back and forth. At a certain point, the aliens open a new path and come from behind. This mode worked thankfully although I can’t see why I would be interested in playing it longer than 2 minutes. The last mode is Endless mode. This mode is the same as Fight Mode except you have 2 shotguns and you THANKFULLY don’t have to bother working with the reload system. This mode worked and seemed painfully easy – it could truly be endless as long as you want to stay awake and keep pressing the trigger on your vive controllers. So, the game was $1.49 after the 70% sale on Steam(retails $4.99). It’s tough for me to recommend – even for free with the classic mode reloading problem. If classic mode reloading worked, I’d say its a “get what you pay for” situation. Visually the game is great. It actually has promise if its polished and add some more interesting concepts like aliens firing into the windows/using cover. Having aliens only melee and walk snail pace up to you got old pretty quick. Overall Bullet VR is a pass for me unless you want a very short, buggy, shallow shooter with great visuals and ideas. Also – that intro screen is pretty cool if I had to give it any other praise. The Good Visually appealing Intro gets you pumped up The Bad Reload broken Endless mode is stupid easy All modes are incredibly repetitive Buggy all around
喜加一了。
Even though the asking price is only $4.99, I still think that's too much for this game. If I actually bought it, I'd be pretty upset with the product, especially since it's not in the Early Access program. Okay, so to start, the game isn't done. It's not a polished product. It has broken game mechanics, very incomplete game level design, and some seemingly too easy and unrewarding gameplay. Some major elements of the game seem thrown in and may not even be noticed by some players. For example, there are secret (but poorly hidden) areas in the game which do not follow the gameplay mechanic featured in the main game level. There's no coherent UI or UX to this game. There's no main menu to navigate. There's no exit button. There's no level reset or back-to-main-menu. To get out of the main game level, you have to let the aliens hit you for a bit. That takes some time, and it's not easy to wait there, because it's just so easy to kill the aliens and keep them away. Finally, it's not really obvious that level is not the only level. Overall, it's the lack of initial polish and lack of attention to detail that prevents me from delving deeper into the secrets. If the game was more coherently designed and offered a compelling story or interesting gameplay mechanics, then I might enjoy diving deeper into its oddities. It needs more of a hook than the fact that it's a VR title. The title itself was lazily taken and should belong to a different game, one that focuses more on bullet usage. This game doesn't even have working reload functionality!
Puh, was soll ich sagen. Ich persönlich werde nicht richtig warm mit dem Spiel, was ja nicht unbedingt etwas bedeuten muss. Aber mal von Anfang an... Wir starten in einem Apartment, vor uns ein MG und ein Sniper-Gewehr. Aus einem Radio trällert irgendeine Musik, neben uns steht ein Terminal, auf dem der aktuelle Gegnertyp angezeigt wird. Vor dem Fenster tummeln sich allerhand Autos, Leute und eben Aliens, die eine Invasion auf die Erde gestartet haben. Nun schießen wir munter drauf los, und erledigen ein paar der grünen Bösewichte, die auch ab und an in unser Apartment eindringen und uns von hinten überfallen. Das Zielen funktioniert mit dem MG ganz gut, mit der Sniper hatte ich auf größere Entfernung eher Trefferprobleme, also wieder an´s MG... Das Handling selbst war solala... manchmal funktionierten die Grip-Buttons nicht, um die Waffe beidhandig zu halten. Nachladen ist auch in Ordnung, mit einem Druck rechts auf das Touchpad wird das Magazin ausgeworfen, ein neues gegriffen und von Hand nachgeladen, durchladen nicht vergessen, und weiter geht´s. Alle Gegner scheinen sich mit einem Schuss erledigen zu lassen, egal ob einäugiger grüner Schleimling, Panzer oder Alienraumschiff, das fand ich schon ein wenig enttäuschend. Auch eine Punkteanzeige oder was auch immer für ein Anreiz fehlen. Wenn man stirbt, kommt man in ein merkwürdiges "Labyrinth", kann man sich umsehen, oder direkt die Tür nehmen, um wieder von vorn zu starten. Speichermöglichkeiten habe ich zu mindest keine entdeckt, also immer brav von Anfang... Die Grafik selbst ist eigentlich in Ordnung, wenn auch nicht wirklich hübsch, da kann man auch im Voxel-Bereich mehr rausholen, aber man bekommt halt, (in diesem Fall) was man bezahlt. Zusätzlich gibt es noch einen Endlos-Modus und ein Arkade-Geschnetzel, in dem man Außerirdische mit dem Messer jagen kann. So richtig Spielfreude kam bei mir nicht auf, für Fans solcher Spiele vielleicht einen Blick wert bei dem Preis. Lasse mich gerne in den Kommentaren vom Gegenteil überzeugen, aber ich persönlich gebe keine Kaufempfehlung ab, auch wenn es sicher schlechteres gibt, und es nicht völliger Ramsch ist. Gruß Ziffi Falls dir das Review gefallen hat, folge mir doch als Kurator: http://store.steampowered.com/curator/5837414/
+Interesting Idea +Cheap on sale -Expensive for content when not -Badly executed idea -Glitchy -Reloading Sniper makes of spray of bullets 2/5 Just another spinoff of a wave shooter, This one is also called "Las Vegas Shooter Simulator" out of poor taste by some of the other reviewers. It's so buggy and badly made that it feels like an Early Access game, or a game someone released without it being fully finished because they got tired of working on it.
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