
Bud Spencer and Terence Hill in their first virtual adventure. Slaps And Beans is a co-operative or single player scrolling beat’ em up game with the addition of platform elements and mini-games in which you'll interpret the characters of Bud Spencer and Terence Hill
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Danish, Portuguese - Brazil, Hungarian, Russian, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
god
denne anmeldelse
Street of schiaffi
Este titulo es pura magia si te gustaron sus peliculas. Entre los mini juegos y las escenas sacadas de las peliculas, no puedes dejar de sonreír mientras lo juegas. 10/10
:) perfect
Bud Spencer & Terence Hill: Slaps And Beans is a retro-inspired side-scrolling action game developed by Trinity Team and published by Buddy Productions GmbH that turns the legendary chemistry of Bud Spencer and Terence Hill into an interactive arcade experience. Built as both a classic beat ‘em up and a celebration of the iconic film duo’s legacy, the game blends humor, exaggerated action, and nostalgic references into a package designed to capture the spirit of their movies rather than simply borrowing recognizable characters. Instead of adapting one specific film, Slaps And Beans creates a completely original adventure that draws inspiration from the pair’s decades of cinema history. Bud and Terence become involved in another unusual chain of events filled with criminals, absurd situations, and larger mysteries that push them through a variety of locations inspired by memorable moments from their films. The journey feels intentionally unpredictable, embracing the same chaotic energy and comedic style that helped define their work for generations. Gameplay revolves around classic arcade brawler design. Players move through side-scrolling levels defeating waves of enemies while progressing toward larger encounters and occasional boss fights. The combat avoids complexity in favor of accessibility and entertainment, staying true to older arcade traditions where immediate fun mattered more than elaborate systems. Punches land with satisfying impact, signature slaps create comedic exaggeration, and every encounter aims to recreate the playful style of physical comedy that made Bud Spencer and Terence Hill instantly recognizable. One of the strongest aspects of the game comes from how differently the two playable characters feel. Bud Spencer relies on raw strength, delivering slower but devastating attacks capable of overwhelming opponents directly. Terence Hill operates with greater speed and agility, allowing for a more mobile approach to encounters. These contrasting styles naturally encourage cooperative play, where both characters complement one another effectively. The difference is not merely cosmetic. It influences how players approach fights and contributes to making local co-op especially entertaining. Multiplayer is where Slaps And Beans often feels most complete. Playing alongside another person recreates much of the energy associated with watching the films themselves. Coordinating attacks, fighting through large groups of enemies together, and experiencing increasingly ridiculous situations side by side strengthens the entire experience. The game clearly understands that Bud Spencer and Terence Hill succeeded because of chemistry, and cooperative gameplay becomes the closest possible translation of that chemistry into interactive form. Combat remains the primary focus, but the game introduces enough variety to prevent extended sessions from becoming entirely repetitive. Vehicle sequences, small minigames, platforming sections, and special event moments appear throughout progression. These gameplay diversions help maintain pacing while also referencing memorable scenes associated with the original films. The variety adds personality to the experience and prevents the adventure from relying entirely on repeated combat encounters. Visually, the game embraces pixel art presentation that feels intentionally nostalgic without appearing careless or overly simplistic. Character animations capture recognizable movement styles remarkably well, helping Bud and Terence immediately feel authentic despite the retro visual approach. Environmental design also deserves praise because many locations quietly reference film history while maintaining visual variety across the adventure. Audio presentation strengthens the atmosphere significantly. Music inspired by the duo’s film legacy helps establish familiarity while reinforcing the game’s playful tone. Sound design complements the exaggerated combat style effectively, ensuring that every slap, punch, and chaotic encounter carries appropriate impact. Combined with visual references and environmental callbacks, the presentation consistently demonstrates genuine appreciation for its source material. One of the game’s greatest achievements lies in authenticity. Licensed games often struggle because they rely too heavily on recognition without understanding what originally made their inspiration memorable. Slaps And Beans avoids that problem. The humor, pacing, action style, and overall personality feel faithful to Bud Spencer and Terence Hill’s cinematic identity. The game never feels like a generic beat ‘em up using recognizable names for marketing purposes. That said, the game does reveal some limitations over longer sessions. Combat systems remain relatively straightforward compared to more mechanically demanding brawlers. Enemy encounters occasionally become repetitive, and experienced beat ‘em up players may wish for greater combat depth or broader enemy variety. Certain sections also depend more on charm and nostalgia than innovation. The nostalgic focus naturally influences accessibility as well. Fans familiar with Bud Spencer and Terence Hill’s work will likely appreciate the experience more deeply because many references and design choices carry emotional significance. New players can still enjoy the arcade action and cooperative gameplay, but some of the experience’s strongest moments depend on recognizing the history being celebrated. Bud Spencer & Terence Hill: Slaps And Beans ultimately succeeds because it understands exactly what it wants to deliver. It is not attempting to redefine beat ‘em up design or compete with modern combat-heavy action games. Instead, it creates an affectionate tribute filled with humor, cooperative fun, and personality. For fans of retro arcade action and admirers of the legendary duo’s film legacy, it offers an enjoyable experience built with genuine passion and respect. Rating: 8/10
Could not stop laughing at this amazing game. Its a slapstick spaghetti western side scrolling beatem up. If you ever seen the cowboy scenes from a movie about a guy slapping a guy really fast before he draws his gun this is that game. Actor who played in that movie is called Terence Hill known as Mr. Nobody the unknown cowboy. This is a must buy for its rumor and beatem up 2 player online co-op mode It also plays local co-op as well. 10 out of 10 would laugh again at the humor in the game and a must buy for fun times.
Até ia tentar jogar mais e ver se minha opinião mudava. Mas preferi optar por pedir o ressarcimento do valor. Sou grande fã dos filmes do Bud Spencer e Terence Hill, cresci assistindo-os na infância. E ainda que o jogo seja engraçado e reproduza um pouco da graça dos filmes, ele não tem (no que pude ver até agora) solidez enquanto jogo. A jogabilidade é muito primitiva e sem graça. O fato de você não pular é muito frustrante. Mesmo sabendo que você não pode fazer isso, continua tentando apertar os botões, para ver se ele pula. É uma decisão muito ruim, na minha opinião. Um jogo desse tipo precisa ter uma movimentação mais versátil, precisa ter pulos, precisa ter voadoras. Ele dá a você dois botões de soco e é difícil ver a diferença entre eles. Os dois botões parecem fazer o mesmo. A ação é meio esquisita, "dura". Não é um jogo em que os personagens parecem fluidos. Todos os inimigos, até aqui, pareceram iguais, não são visíveis diferenças (exceto visuais) neles. Todos parecem atacar da mesma forma. Pelo lado positivo, as animações e as artes são bonitas, as músicas são interessantes. Os diálogos acabam interrompendo a ação e são excessivos. Poderiam ter optado por algo um pouco mais breve. Enfim, é um jogo que tenta capturar um pouco o ambiente dos filmes do Bud e do Terence, e faz isso em alguma medida, mas ao menos numa primeira impressão, não tem nada que atraia muito enquanto um jogo de "beat'em up", de andar e bater. Vale como uma piada e só, mas como jogo, achei que ficou muito aquém.
Nunca he sido fanatico de los beat'em up, y este no es especialmente bueno, aun asi este juego es una carta de amor a Spencer e Hill, cada nivel esta lleno de referencias. Recomendado, si viste las peliculas del duo y/o si es que te gustan los juegos de este estilo
有一些反人类设计,尤其时最后一关开摩托,判定标准。
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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