
Brotato is a top-down arena shooter roguelite where you play a potato wielding up to 6 weapons at a time to fight off hordes of aliens. Choose from a variety of traits and items to create unique builds and survive until help arrives.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.71/day in the week to Sep 4 → 38.14/day in the week after.
About

A spaceship from Potato World crashes onto an alien planet. The sole survivor: Brotato, the only potato capable of handling 6 weapons at the same time. Waiting to be rescued by his mates, Brotato must survive in this hostile environment.
Auto-firing weapons by default with a manual aiming option
Fast runs (under 30 minutes)
Dozens of characters available to customize your runs (one-handed, crazy, lucky, mage and many more)
Hundreds of items and weapons to choose from (flamethrowers, SMGs, rocket launchers or sticks and stones)
Local Co-Op for up to 4 players
Survive waves lasting 20 to 90 seconds each and kill off as many aliens as you can during that time
Collect materials to gain experience and get items from the shop between waves of enemies
Accessibility options: tweak the health, damage and speed of enemies so the difficulty is right for you
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2583 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
11
fun
чеееетко с девушкой посидеть поплеить
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 40.57/day in the week to Jul 23 → 42.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian +1 more
| $4.99 |
| 43ratings |
| 98% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10
giga potato
This game is very addictive (in a good way). It is simple but challenging when you proceed. I have played it alone, local co-op and online co-op. Alone.. It is okisch but not as fun as with your friends. I do love the fact that you can combine local and online co-op.
good
сумасшедшие картошки
如果说这份测评在噩梦难度之前写的,那么口碑就是完全反过来的了,本体很好玩,深渊也有部分特色稍显单调,噩梦难度让这个游戏的从好玩,可玩度高,有些角色通关有难度,有些角色需要sl才能通关变成很多角色进噩梦就是进粪坑,尤为明显的就是碰撞区域18关断档的难度,满屏幕碰撞怪和弹幕,生存角色都不好生存更不用说玻璃大炮了,高频输出型被减伤效应恶心死了,能打死怪吗?能,但近身和高频意味着被冲撞型的减伤怪随便撞,角色护甲成笑话了,小怪撞一下20,如果一个游戏是开放探险或者阶段性的探索养成那断档难度没问题,纯线性培养本来就容错低,玩家在角色上投入的时间成本和游玩体验完全因为单纯的数据加强粪怪变得超级大和极差,只能说不想好好平衡就别出新模式,急头白脸打到17关随便无双,进18就被恶心死,本体的几个残疾人通关深渊和难度五都难,进噩梦纯残疾人大冒险来了,是挑战玩家能不能把中五百万的运气全用在随机商店和属性成长上
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $9.8M | 3.4K | 56% | $54.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.2K | 384 | 94% | $4.99 | |
| $2.9K | 43 | 98% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $110.3K | 1.1K | 63% | $5.99 | |
| $62.9K | 311 | 93% | $4.94 |