
Brotato is a top-down arena shooter roguelite where you play a potato wielding up to 6 weapons at a time to fight off hordes of aliens. Choose from a variety of traits and items to create unique builds and survive until help arrives.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.71/day in the week to Sep 4 → 38.14/day in the week after.
About

A spaceship from Potato World crashes onto an alien planet. The sole survivor: Brotato, the only potato capable of handling 6 weapons at the same time. Waiting to be rescued by his mates, Brotato must survive in this hostile environment.
Auto-firing weapons by default with a manual aiming option
Fast runs (under 30 minutes)
Dozens of characters available to customize your runs (one-handed, crazy, lucky, mage and many more)
Hundreds of items and weapons to choose from (flamethrowers, SMGs, rocket launchers or sticks and stones)
Local Co-Op for up to 4 players
Survive waves lasting 20 to 90 seconds each and kill off as many aliens as you can during that time
Collect materials to gain experience and get items from the shop between waves of enemies
Accessibility options: tweak the health, damage and speed of enemies so the difficulty is right for you
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2499 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Vampire Survivorsdan Ve Megabonkdan Kat Kat İyidir Baba
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 40.57/day in the week to Jul 23 → 42.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian +1 more
| $4.99 |
| 43ratings |
| 98% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yuh
Simple and fun with lots of different builds to try.
brota-ta-ta-ta-ta-ta-ta-ta
sure i recommend, addictive, though.
Это очень хорошо! Весьма затягивающее мероприятие) Думал, что реализация реиграбельности по средствам кучи персонажей мне не зайдет, но нет, соблюден очень качественный баланс, и в это интересно играть раз за разом. Прохожу без дополнения, а на подходе уже следующее, но эт в другой раз. Пока что открыл всех персов и закрыл всех на 5 сложности. Немного пугает перспектива гриндить траи для прохождения 6 лвл, возможно для меня это избыточно. Удовольствие я получил, денег своих игра однозначно стоит, играть рекомендую всем любителям рыгаликов)
At guess it's a classic at this point. Absurd theme, weak sense of meta progression, but the second to second gameplay is excellent and the in-run growth is satisfying and determinant to the outcome. It's adictive and replayable and you will get your money's worth, especially if you can get it on discount. Be aware, however, that it's a fairly hollow time waster. It's fun, but there no end to it and it's very easy to 'accidentaly' sink 3 hours in it when you meant to play for 20 minutes, and yet you basically have nothing to show for that time afterward, in terms of progression or otherwise.
Boil em mash em stick em in a stew
"I'll play for 20 minutes." Biggest lie I told myself this week. This game was recommended to me, but honestly, I wasn't interested at first. Looking at the screenshots, I thought it looked a little too simple and didn't seem like something I'd enjoy. I almost skipped it. I'm really glad I didn't. Brotato is one of those games that proves graphics aren't everything. The gameplay loop is ridiculously satisfying. Every run teaches you something new, and there are so many weapons, characters, and combinations that no two runs feel exactly the same. You'll tell yourself, "Just one more run." Then your build starts coming together, you survive longer than ever, die because of one bad decision, and immediately hit Play Again. Rinse and repeat for the next few hours. The best part is that even losing rarely feels frustrating. Most of the time you know exactly what went wrong, and it makes you want to try a different strategy instead of quitting. It also runs flawlessly, loads almost instantly, and is perfect whether you have 15 minutes to spare or accidentally spend your entire evening playing. If you've been ignoring this game because it doesn't look like much, do yourself a favor and give it a chance. It has way more depth than it lets on, and it's easily one of those games that's worth far more than its price. Came in with low expectations. Left wondering where the last few hours went. Highly recommended.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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