
Survive in outer space! Together with your immortal chicken, discover the truth behind your sudden spaceship crash. Craft tools, pilot vehicles, and even control space stations to survive and explore the wreckage.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 38.86/day in the week to Aug 28 → 34/day in the week after.
About









Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 18.4Kreviews | 81% | — | $10.4M |
| $24.99 | 1.8Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
노잼 너무 지루함 가이드라인이 없어서 어떻게 해야하는지 모르겠음 알려주는거 하나없고 위치, 장소의 명칭들이 있지않아 많은 시간을 허비해야했음
oyun çok amelelik yaptırıyor onu bul onu al onu birleştir tam da söylemiyor kendin çözüyorsun bir süre sonra sinir bozucu oluyor hastasına
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 31.43/day in the week to Aug 9 → 95.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Simplified Chinese, Japanese, Korean, Polish, Portuguese - Brazil, Spanish - Latin America, Turkish*languages with full audio support
| $24.99 |
| 803ratings |
| 78% |
| — |
| not modelled |
| $6.25−75% | 175ratings | 78% | — | not modelled |
| $24.99 | — | 89% | #96 | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Before this game, I hadn't laughed so much playing a game for a very long time. I feel like most devs today forgot the main reason for making games (and it's not money) : make the players feel something, be proud of what has been done, and create your own vibe. Breathedge is all that, and more. I got the game during a 48h-promotion, and despite not having finished it yet, I am willing to talk about the quality of this game. I really enjoyed playing every minute of it. The whole thing is a special kind of experience. The only small downside I would mention is the lack of music (outside the ones from the radio) - but I think it would break the immersion, which I like very much. Excellent game.
Интересная выживалка, багов не замечено, в прохождении желательно слушать внимательно скафандр, он подскажет
normas tak good
çok fazla boşa geçirecek zamanınız varsa ve komik olmayan boktan şakalar dinleyerek ayak işi yapmaktan hoşlanıyorsanız oynamanızı öneririm
很好玩,推荐。在太空中慢慢翱翔。
класс
[ - ]
ахуй
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.5K | 49 | 12% | $14.99 | |
| $324.8M | 316.1K | 84% | $59.99 | |
| $110.3M | 341.4K | 97% | $29.99 | |
| $46.9M | 108.5K | 90% | $29.99 | |
| $44.6M | 79.5K | 85% | $24.99 | |
| $2.3M | 2K | 63% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.4M | 33.9K | 88% | $19.99 | |
| $10.4M | 15.5K | 88% | $34.99 | |
| $10.4M | 14.6K | 92% | $19.99 | |
| $10.4M | 33.4K | 77% | $9.99 | |
| $10.4M | 9.6K | 79% | $39.99 | |
| $10.4M | 24.8K | 90% | $14.99 |