
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more.
Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
Key features:
Newly added Steam Cloud support
Save your in-progress game to the cloud, then play where you left off from on any Steam connected computer.
Forgiving yet challenging gameplay:
Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging — but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
Rich puzzle environment:
Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
Aesthetic design:
A painterly art style and lush, organic soundtrack complement the unique gameplay.
Nonlinear story:
A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
Nonlinear gameplay:
The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10Kreviews | 93% | — | $4.6M |
| $14.99 | 519ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is one of the OG indie games, masterfully crafted with challenging puzzles that bend the fabric of time. If you haven't played this yet, do yourself a favor and get to it.
[h1] Старый как Г***О мамонта пазл платформер с неплохой рисовкой [/h1] (и местами очень не дурной), ненапряжным саундом, и достаточно хорошим управлением (всё супер кроме [spoiler] багованного уровня с живущим своей жизнью ключом [/spoiler]. кто понял тот понял). Основной твист я знал (если бы я его не знал, то пройдя игру пришлось смотреть объяснение сюжета, а эта игра и так получила свои ~8 часов от меня), высокопарные вставки перед мирами это как по мне графомания и только. Быстро пробежав все миры (пусть даже за 3,5 часа) и не собрав все кусочки картин пришлось идти на youtube (откровенно, часть пазлов я въехал как решать, но: [list] [*] думал что сбор всех частей картин необязателен (я ещё никогда так не ошибался) [*] есть места где нужно неоправданно много бегать ради небольшой награды, короче payoff не стоит судорог [/list] В общем по итогу, вся загвоздка в самих загадках, а точнее в непродуманности знакомства игрока с механиками игры, как платфформер - игра для казуалов, как для пазлов - не то что бы для надмозгов, но есть уж совсем не очевидные моменты. (ну или я тупой). [u] Стандартные 6 из 10 [/u] ([i] и кто в здравом уме заказывал ремастер? [/i]). Спойлер: [spoiler] если вы узнали о существовании второй концовки после первого прохождения (а уж если и первые два пазла собрали в картину), то не надо расстраиваться, не стоит она того. [/spoiler]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Portuguese - Portugal, German, Spanish - Spain, Japanese, Korean, Traditional Chinese
Hours played at review time, across 823 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing puzzle game!
Great puzzles
神作
Best in class
This game is a diamond in the rough if only it could buff out some of the more jagged edges. I have to applaud the game's use of the time travel mechanic which is rarely used in games today. Not only is it a rare sight but it maintains its freshness by adding new gimmicks and abilities that add more richness to the system as a whole. In the end, I did have fun and broke my usual 20-minute attention span when playing a game of its type. However, the game does not age well making me wish I had played it sooner. I found there were a few notable bugs in the game as well as some easy ways to get yourself soft-locked if you aren't careful. Aside from that I should bring up the story here. While the ending is the reason why I wanted this game so much it needed some refinement. The plot is sprinkled between worlds in these books the player will find on these pedestals that give the player more insight into the main character... I think. It never really became clear to me. I could pick up a little of what was being said but, ultimately the story was boring enough that I stopped trying to make heads or tails of it and just ignored it. That isn't to say that the story wasn't capable of making sense I'm sure that if I cared enough I could probably piece it together, but I just found that I wasn't worth it. In the end, I do recommend this game it has an odd history and again leans into a good mechanic. Get it during a sale. I may be recommending it but it was bad enough to make me consider giving it a negative review before weighing it out and feeling that it had more good to offer than its negatives.
Not quite as groundbreaking as 18 years ago, but still charming.
ATTENZIONE! OGNI OPINIONE ESPRESSA E' DEL TUTTO PERSONALE! Braid è forse uno degli Indie più popolari di sempre: ne ho sempre sentito parlare in maniera estremamente positiva, un gioco formidabile, quasi arte in movimento. A conti fatti, si Braid è un bel gioco, ma parto col dire che onestamente non mi ha lasciato quel qualcosa dentro. Sia chiaro, non è colpa del gioco, lui ci prova e ci riesce anche, non ha nulla di veramente sbagliato, anzi, ma è un mio limite. Detto ciò comunque, cos'è Braid? Banalmente si può riassumere come un platform con elementi puzzle, in cui lo scorrere del tempo è fondamentalissimo ai fini sia della trama che del gameplay stesso. Il design è veramente ottimo, ho trovato alcuni puzzle molto stimolanti ed interessanti. Anche perché la sua fortuna sta nel fatto che effettivamente la durata è minima, ma giusta, una durata più esagerata avrebbe probabilmente rovinato la bellissima atmosfera. Atmosfera genuinamente arricchita con una colonna sonora semplicemente mozzafiato, forse una delle più belle che abbia sentito. Di una bellezza veramente esagerata, consiglio a tutti di ascoltarla. In più lo stile artistico, molto pastelloso, come se ci si trovasse all'interno di un quadro, è davvero lodevole. Se devo trovarci un difetto, direi i modelli dei personaggi (che son pochissimi comunque) che non mi hanno fatto impazzire. La storia è un pò complicata: tecnicamente si tratta di un "semplice" salvare la principessa, ma ridurla in questa maniera sarebbe veramente stupido. Il gioco nasconde una lettura fra le righe ed una poetica molto profonde, toccando temi anche molto maturi e potenti. Sta a voi interpretare il viaggio del protagonista, Tim, in questa poetica avventura, grazie anche a dei libri che ci narreranno pezzi di storia o di situazioni vissute da Tim. Proprio come la natura stessa del gameplay, il cui elemento principale è il puzzle, la storia di Braid viaggia su quella linea. Starà al giocatore unire tutti i pezzi e trarne fuori una qualche speculazione/interpretazione. Molto bello. PRO: - Trama da scoprire ed interpretare - Bellissimo stile artistico - Ottimo design - Colonna sonora estremamente piacevole CONTRO: - Modelli non al top E' molto difficile dare un voto a questo gioco. Non fa NULLA di sbagliato, eppure, nonostante mi sia piaciuto e lo trovi molto carino, non mi ha fatto impazzire. Ma questo è un giudizio soggettivo, lo consiglio comunque a tutti, potreste trovarvi di fronte ad una piccola perla del mondo Indie.
makes me feel more clever than I really am
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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