
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more.
Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
Key features:
Newly added Steam Cloud support
Save your in-progress game to the cloud, then play where you left off from on any Steam connected computer.
Forgiving yet challenging gameplay:
Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging — but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
Rich puzzle environment:
Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
Aesthetic design:
A painterly art style and lush, organic soundtrack complement the unique gameplay.
Nonlinear story:
A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
Nonlinear gameplay:
The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10Kreviews | 93% | — | $4.6M |
| $14.99 | 519ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Um dos indies mais importantes do começo dessa indústria, Braid combina uma gostosa gameplay de plataforma ao estilo do lendário encanador italiano com puzzles que por vezes fritam o cérebro. [/h1] Assim que foi lançado originalmente na saudosa Xbox Live Arcade em 2008, Braid se tornou um clássico instantâneo, daqueles que quem aprecia jogos criativos e inteligentes devem jogar. Aqui controlamos Tim, um personagem que começará uma odisseia idêntica a do Mario, que é resgatar uma princesa em um mundo cheio de desafios e perigos em uma gameplay clássica de jogos de plataforma 2D. Entretanto, a grande diferença aqui é que o jogo é de puzzles, que te farão usar bastante massa encefálica para progredir por essa aventura. Com uma mecânica muito criativa de voltar no tempo ao fazer uma ação ou cometer um erro, a medida que avançamos, o level design dos mundos sempre coloca um novo elemento em cada uma das áreas, o que faz com que o jogo nunca fique repetitivo, sem falar também que a dificuldade dos puzzles é desafiadora até certo ponto, ao mesmo tempo que intuitiva. Tem que pensar fora da caixinha de modo frequente aqui. Visualmente é um jogo bonito, com um estilo de arte que parecem aquelas pinturas bem detalhadas e coloridas. Não presenciei nenhum bug ou má otimização, visto que como é um jogo já antigo e indie, deve rodar bem até em computadores de museu. Quanto a história, foi aquilo que eu disse, estilão Mario, mas com elementos e uma narrativa que vai se complementando ao avançarmos e que pode te surpreender pra quem gosta de reviravoltas. Nem preciso dizer que recomendo muito o Braid, gostei demais do desafio que ele traz, além da trilha sonora que também é fantástica. Só fica o aviso que esta é a versão antiga desse jogo, recentemente foi lançada uma Anniversary Edition que traz melhorias na jogabilidade, gráficos ainda mais bonitos e novos níveis que essa versão não tem. Portanto, aconselho que compre a nova, mas se quer ver como o jogo era originalmente, vai com certeza nessa clássica aqui eu não tem erro, além de baratinha, ainda entretém muito bem.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Portuguese - Portugal, German, Spanish - Spain, Japanese, Korean, Traditional Chinese
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un muy buen juego si te gusta resolver puzzles, y mas si te gusta a contra reloj, que para sacar todos los logros se necesita hacer un speedrun
Classic.
공략 없이 완전히 이해하기에는 어려운 퍼즐게임이었다.
Jonathan Blow made it repeatedly mind-blowing. Short and dense. Probably a one-of-a-kind, cathartic masterpiece - if you can grasp the narrative (I mostly didn't get it). 9 / 10
设计很神
很有设计,不输纪念碑谷,很多年前玩的,补个票
我文盲看不懂剧情但是就算抛开隐喻和反转单论解谜也非常优秀,关卡以时间为主题,多章节完全没有凑数的成分,时间倒流正序反序回溯减速等等各种主题完美融合进解谜机制,有些平台跳跃过于极限跳得高血压但是能无限倒带算弥补了点吧
Best game of the 21st century. Your brain will work (hopefully) in a way that it has not done before.
Best in class
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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