
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more.
Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
Key features:
Newly added Steam Cloud support
Save your in-progress game to the cloud, then play where you left off from on any Steam connected computer.
Forgiving yet challenging gameplay:
Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging — but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
Rich puzzle environment:
Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
Aesthetic design:
A painterly art style and lush, organic soundtrack complement the unique gameplay.
Nonlinear story:
A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
Nonlinear gameplay:
The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 6.9Kreviews | 93% | — | $3.2M |
| $14.99 | 519ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
still holds up pretty well but it's definitely frustrating in ways that modern indies aren't
An eternal golden braid
nope
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Portuguese - Portugal, German, Spanish - Spain, Japanese, Korean, Traditional Chinese
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我什么都不会说的。快玩!
to this day still a super fun 2d puzzle platformer
OBRA-PRIMA
Это игра, где ты управляешь временем. Можно его перематывать назад. Звучит просто, но сделано гениально. Вот пример: ты прыгаешь, не долетаешь до платформы и падаешь. В обычной игре ты бы умер. В Braid ты просто отматываешь время назад и пробуешь прыгнуть по-другому. Это меняет всё. Каждый мир — это красивая, как картина, локация. Акварельные пейзажи, приятная музыка. Расслабляет, но не обманывайся. Головоломки тут умные, иногда очень сложные. Придётся подумать. Механика перемотки — не просто фишка. Она вплетена в саму суть пазлов. Ты не просто избегаешь смерти. Ты используешь прошлые неудачи, чтобы решить задачу. Это чувство, когда наконец понимаешь решение... Оно того стоит. Сюжет ненавязчивый. Текст загадочный, как притча: про отношения, про ошибки. Он не кричит, а шепчет. И идеально сочетается с механикой перемотки времени. Да, игра не для всех. Кому-то покажется слишком сложной. Кому-то не хватит экшена. Но если любишь головоломки с душой — это шедевр. Она короткая. Но каждая минута продумана. Ничего лишнего. Просто умная, красивая игра, которая заставляет мозги работать. Сильная вещь.
Ridiculously moon-logic puzzles and controller vibration that can't be turned off.
Braid's puzzles are more frustrating than fun to solve - levels are so convoluted, with multiple elements running both backwards and forwards in time, that you're often forced to blindly stumble around until you eventually accidentally solve them. There's no learning curve or guidance, only the deep end you are thrown in.
Beautiful.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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