
An incremental auto battler dungeon crawler where you build a synergized hero party to slay enemies and loot items. Unlock weapons with unique attack styles. Gear up your hero team and explore new dungeon rooms filled with enemies and legendary drops.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #55, worst KR #78 · 2 markets collected
About
Combat
Unlock new weapons, recruit heroes and build your party. Synergize your heroes and shape your own playstyle. Experiment with countless combinations to find the most effective way to loot more!
Upgrades & Progression
Loot coins and items to unlock powerful upgrades in the Skill Tree. Each upgrade strengthens you and your heroes to defeat more skeletons and gather even greater loot. Forge weapons in the Blacksmith, every weapon features its own unique attack animation. Recruit new heroes and upgrade them in Guild, each with different upgrade paths and abilities.
Heroes & Party Building
Recruit, bless and lead a team of heroes through darkest catacomb dungeons. Each hero acts uniquely on the battlefield. Increase your party capacity, combine your heroes to discover powerful synergies, bless them in Guild and create endless combos.
Dungeon Exploration
Explore new dungeon rooms, each with its own drop rates and challenges. Unlock new enemies that drop unique items, use them at the Blacksmith or sell them for coins.
Enjoy the massive variety of content and discover endless ways to grow stronger in Bones and Coins!
Full Game Will Include:
8 dungeon rooms, each filled with unique enemies and loot.
16 weapons, each with its own attack animation.
6 heroes to recruit and build your party.
9 unique enemies, each dropping exclusive items.
A vast skill tree with 160+ upgrades.
Multiple play styles and countless strategic options.
And much more…

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 417 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
짧고 굵게 잘 즐겼습니다!
[h1]极致爽刷的自动杀怪游戏——《刷爆地下城》[/h1] 一个字,就是爽!在这里,你将体验到,不用动手,自动打怪,享受刷子类游戏带来最纯粹的快乐! 一进游戏,一个简单的地图展现在面前,两三个小怪,让你很难想象到这是一个刷子类游戏,你只需要在上面点点点,就可以杀死敌人,在时间耗尽后,即可获得初始铜币奖励,而随着游戏深入,你将会解锁,银币、金币、玉币等道具,这些有什么用呢?别着急,后面进行揭晓。 [h2]独特的天赋系统[/h2] 如果说,爽刷是一方面,那么天赋就是你爽刷的强大帮手,从最简单的骷髅数量生成+5,在到每击杀一名敌人额外获得额外经验,或者是发现宝箱之类的。 这些天赋系统可以说让角色来了个全方位的升级,看着满屏的怪物一一被清理,一个字!爽! 除了天赋系统,有个铁匠铺,这里面可以通过各个地图掉落的物资,来打造装备,怎么说呢?我觉得作用不是很大,聊胜于无吧! [h2]有趣的角色设定[/h2] 除了游戏中的主角,你还可以定期招募英雄进行辅助,有野蛮人、圣骑士、法师等等,他们可以在战场给你带来强大助力,举个例子,游戏胜利,有一个道具,可以用来升级英雄祝福,比如眼前的野蛮人,战吼,可以在击杀6名敌人后,所有英雄获得+10%的攻击速度和移动速度。简直是团队神技。当然,其他角色也或多或少存在这样的技能,将他们全部升级,你将得到一个强力团队。 还有另一个,叫做远征,可以拍一个和角色前往进行远征,收获一定资源,这个可以看作是额外收获吧,整体还行。 整体体验下来,《刷爆地下城》玩起来特别的解压,没有条条框框的设定,让你难以下手,有的只是不断重复,不断升级的乐趣。 只要你将他放在桌面上,他就会不断自动攻击,自动重复,你没事的时候点一下升级,解锁一下英雄,完全就ok了,没事想点点的时候,解除自动模式,体验鼠标杀怪的乐趣。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese* +1 more
Hours played at review time, across 417 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
进本挂机为主,希望多出点内容
比我想象中还要好玩,上班放着挂机体验刷怪的快感,还是挺不错的。
流程短了点,骷髅多了点(
很蠢的游戏 完全就是骗钱的,有这钱不如买杯奶茶
It's a fun distraction, 100%-able within a few hours
玩法类似持续挖掘,便秘点也极其类似,就是那种哪怕你已经提升很大了也照样爽不起来的感觉 加成不明显,没有那种阶梯式的成长,一直都是比较平滑的成长,没有质变之后爽刷爽点的那种阶段 科技树资源需求永远比你的生产速度高好几倍,导致时间墙又多又零碎,到后面甚至要挂机攒钱 内容也浅,连转生系统都没有,几个小时就玩完了,而且还没有爽感 说实话我个人觉得一般般而且不值得这个价格,不过差评就不给了,中规中矩的游戏
游戏是不错。但是可玩性太差了。时长太短了。一共就3-5个小时就结束了。而且80%在挂机,说白了,可以说是骗钱
玩到后面又爽又解压,坐等新关卡,就喜欢玩这种放松脑子的游戏
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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