
Legends of Wastelands is an idle RPG where you shape your hero’s growth. Choose among six classes, master 100+ skills, and combine talents and gems for unique synergies. Idle for rewards or dive into boss fights and shifting wastelands, with pets and gear adding endless build variety.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Legends of Wastelands
Whether you’re a hardcore RPG fan or prefer a relaxed idle experience, Legends of Wastelands offers an adventure pace that’s entirely your own. Auto-battle, limitless customization, and endless growth—your legendary journey starts here.
Six Classes, Endless Paths
Choose from three core classes—Strength, Dexterity, and Intelligence—plus three hybrid branches for six unique growth routes. Each class can advance and specialize through multiple promotions, unlocking distinctive skills and playstyles to craft a combat style that’s truly your own.
Vast Talent System, Unique Heroes
With over 1,700 talent nodes spanning basic stats and special effects, you can progress steadily or commit to extreme builds—the direction of growth is entirely in your hands. Each class also has an exclusive talent tree, offering deeper strategy and customization.
Skills and Gems, Infinite Combos
Learn over 100 skills without class restrictions, then combine them with talent trees to unleash powerful synergies. Dozens of support gems transform skill behavior, turning even familiar moves into fresh combat experiences.
Diverse Battle Modes, Your Choice of Challenge
Take on story stages, expeditions, boss battles, or timed challenges. Relax with idle progression or engage in intense fights to earn rare rewards and test your ultimate builds.
Pet Companions, Growing Together
Hatch eggs and raise pets with unique abilities and traits. Pets assist in combat and generate offline rewards, ensuring your growth continues even when you’re away.
Gear Crafting, Pursue Perfection
Defeat enemies for equipment with core stats and random modifiers. Upgrade, reroll, and add affixes at the blacksmith to forge your perfect gear over time.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
纯莎鄙制作组 你就玩吧 哪个BD伤害高就削 大削特削 直接削废 就用这个方法让你搓了几天的BD泡汤然后再花时间去打造其他BD 消耗你的时间 来玩他这个B游戏 一个TM的挂机游戏 你这小工作室以为在做大型暗黑网游呢?
没啥好解释的,从测试到上线 到赛季,作者一直要我们体谅他!?我只想说,你这作者纯把我们全部人当冤种欺负,看那个BD可以玩了,转头就砍BD,看那个装备过强就砍那个装备,一个单机版搞的作者跟神一样,想入坑的兄弟自己想清楚,你花钱 花时间 最后可能换到的是一场空
数值平衡和技能形态平衡没有做好。火龙弓这种东西不砍,新DLC却以此为基准设计难度。大部分bd怎么打能过200层荒域,披风门票都拿不到。有高难度上限可以理解但是应该给各种探索冷门bd一些空间。目前bd可玩性太低。
这游戏作者在削BD方面深得GGG真传
个人觉得没有搞清楚游戏定位,可能想融合挂机刷宝和动作扮演类刷宝类的优点,但是没做好。挂机刷宝类比如诸天刷宝录这种虽然重复但确实量大管饱。动作扮演类的刷宝的话参考漆黑猎场,astroloot(同样也是抄的poe,但别人做的太好了),做的小而精。就目前内容和价钱的话很难给一个好评,等之后内容更新看能不能让我改回好评吧
天赋设计有点垃圾~, 基本也跟POE一样堆技能等级 技能堆到45级+BUFF 伤害能到 1500W左右,但是蓝只有不到3000.一个技能 787 ,让人裂开 人物后期成长极慢,前期会有爽感 到中期就开始无聊起来了 建议慎入
When I first started off, I began wondering "Why is this mixed rating? This looks to be an incredible game!", but the more I played, the more I realized why it has mixed - and it's actually the correct rating for this. The best way to put this is that it's an Idle Path of Exile. Speaking as someone with 4500 hours in Path of Exile and loves Idlers / Incremental type games, this sounds like a godsend, but it's really not. There are more problems with the game than there is good. The #1, most blatant issue is the game is barely in English, almost like everything was hastily Google Translated or done by someone with no concept of what these words mean in video games. You can get a "good enough of a guess" understanding of most things, but some make no sense at all: "Terrain Damage" is a good example. As far as the game itself, it's trying to do too much while also not doing enough to get you situated. Within the first 2 acts, you're going to have a bunch of mechanics thrown at you immediately, including pets that join you in combat, skill gems, skill gems for your skill gems, gear, guild, shop, crafting (both a forge and items), the skill tree itself which is a rough copy + paste of the Path of Exile tree, difficulty sliders, endless mode, and this is all just within the first 30 minutes. You also absolutely have to hop out at the end of each area to complete the quests to finishing that area, otherwise you're going to fall behind on XP and gold. Then, as I said above about not doing enough to get you situated, some skills require certain weapons to use, but you don't get to choose what you get, the game decides for you. So, if you're a mage and you want a wand, the quest only awards a staff, and the only way to get a wand is if the shop's RNG allows you to roll one, otherwise, you're not going to be able to build your character the way you want to right off the bat. There's a lot to unpack but this game needs far, far, far more time in the oven. This has the potential to be the greatest idle RPG since Melvor, but it's not even close to being ready to be released yet.
说实话,玩了一圈《荒域奇谭》下来,心情挺复杂的。作为一个主打暗黑类构筑的刷宝游戏,它似乎陷入了一个尴尬的误区:想学《流放之路》(POE)的深度,却只学了个皮毛,甚至连“抄作业”都没抄明白。 其实暗黑类游戏,“抄”并不是原罪,毕竟成熟的技能石和天赋系统确实是精髓。但问题在于,开发者似乎并没有参透这套系统的底层逻辑。最直观的劝退点就是那个高达1700个节点的天赋树,乍一看挺唬人,实际上乱得让人眼花。缺乏清晰的引导和合理的区域划分,点天赋全凭运气和试错,不仅没有带来构筑的自由感,反而极大地增加了视觉疲劳和试错成本。 再说回大家最期待的BD(流派构筑)。宣传里吹得天花乱坠的“自由搭配”,在实际体验中显得非常苍白。目前的技能与辅助宝石联动非常生硬,能玩、能成型的BD少之又少,绝大多数组合打出来的效果都差点意思。这就导致游戏玩到中后期,不仅没有“百花齐放”的策略感,反而透着一股浓浓的半成品气息。 如果你是想找个轻松无脑的挂机游戏,它勉强能打发时间;但如果你是冲着“国产流放”的标签,期待体验深度的刷宝和构筑乐趣,那我建议你先观望一下。目前的《荒域奇谭》,离一款真正合格的暗黑刷宝游戏,显然还有很长的一段路要走。
würde ich das spiel weiter empfehlen ein absolutes ja!!! kommen wir zu den pro. hab mich schnell eingefunden riesige auswahl an skill möglichkeiten verbesserung und kontend alles super designt usw story aufbau und incrementel alles was das herz begehrt aber nach 67 stunden und nur grfühlt 7 stunden am pc ist das grinden der absolute albtraum um den letzten schwirigkeits grad frei zu schalten du schaffst zwei stufen machst den story punkt und musst gefühlt wiedr 3 stunden grinden um den nächsten zu schaffen das balancing wird nur noch grausam und man kommt nach stunden nicht mehr vorran es ist nur noch auto battle 10 min pc time um dein charackter zu vebessern 10 stunden auto 10 min verbessern und von vorne die schmiede mit den chaos stein wie wo was ist nicht beschrieben die filter funktion macht nur bei den steinen was sie soll es ist noch gewaltig viel nach oben 1 charackter lvl 87 und hab jetzt erst den 20 ödland boss fertig nach 67 stunden naja jeder wie er nag für die ganzen nicht groß und kleinschreibung und fehler tut es mir leid aber hat jetzt keine lust mehr dazu ansonsten viel spaß mit dem game
[h3][b] No reset appearance feature. [/b][/h3]
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| X-COM: Enforcer | $69K | 469 | 58% | $4.99 |
| 99 Levels To Hell | $69K | 608 | 60% | $4.99 |
| Attack Helicopter Dating Simulator | $69K | 205 | 92% | $9.99 |
| Sail | $69K | 149 | 72% | $14.99 |
| SVFI | $69K | 673 | 77% | $6.99 |
| Lucky Hunter | $69K | 456 | 90% | $5.99 |